Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ADEImor
Nemesis
Level 56
God Stats
10W - 5L
1,653 SR
Queue Stats
205W - 193L
1,498 Elo+
Party 1
Guan Yu
Guan Yu
WhiteWidow9752
Guan Yu
Level 97
God Stats
3W - 1L
1,727 SR
Queue Stats
139W - 138L
1,433 Elo+
Party 1
Team Averages
Level 106
1,576 SR
1,486 Elo+

VS

Team Averages
Level 66
1,499 SR
1,313 Elo+
Arachne
Arachne
DeflectedWaste
Arachne
Level 31
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 20L
1,187 Elo+
Party 2
King Arthur
King Arthur
ElPapii11
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,187 Elo+
Party 2
Olorun
Olorun
FrostsFox
Olorun
Level 23
God Stats
1W - 8L
1,174 SR
Queue Stats
5W - 15L
1,187 Elo+
Party 2
Kukulkan
Kukulkan
Granqee
Kukulkan
Level 106
God Stats
18W - 10L
1,767 SR
Queue Stats
87W - 71L
1,518 Elo+
Party 3
Serqet
Serqet
bxldur
Serqet
Level 145
God Stats
2W - 1L
1,554 SR
Queue Stats
540W - 519L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
2 / 0 / 1
4,193
839
1,607
4,547
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hel
 
Hel
7
0 / 1 / 0
3,993
799
292
2,160
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
 
Xbalanque
6
0 / 0 / 2
3,790
758
3,550
2,498
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
ADEImor
Nemesis
8
1 / 0 / 0
4,412
882
2,443
2,761
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 0 / 2
3,742
748
820
2,673
1,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,519
704
1,641
4,209
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
ElPapii11
King Arthur
2
0 / 1 / 0
2,675
535
82
1,200
804
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Olorun
FrostsFox
Olorun
4
0 / 1 / 0
3,032
606
1,525
2,483
779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Granqee
Kukulkan
8
1 / 1 / 0
4,227
845
1,620
3,160
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
bxldur
Serqet
5
0 / 1 / 0
3,408
682
954
4,018
2,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
1
2.5
W
Hel
 
Hel
0
1
0
0
W
Xbalanque
 
Xbalanque
0
0
2
1
W
Nemesis
ADEImor
Nemesis
1
0
0
1
L
0
0
1
0.5
L
King Arthur
ElPapii11
King Arthur
0
1
0
0
L
Olorun
FrostsFox
Olorun
0
1
0
0
L
Kukulkan
Granqee
Kukulkan
1
1
0
1
W
1
0
2
2
L
Serqet
bxldur
Serqet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,712
Damage
5,822
14,639
Taken
15,070
4,874
Mitigated
5,941
7,695
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,607
260
0
1,540
4,547
1,393
0
964
3,583
27,340
0
W
Hel
 
Hel
292
0
0
1,011
2,160
533
0
656
1,504
24,141
0
W
Xbalanque
 
Xbalanque
3,550
1,916
0
1,667
2,498
709
26
706
1,792
0
22,426
W
Nemesis
ADEImor
Nemesis
2,443
649
0
2,012
2,761
755
0
0
2,693
0
25,354
L
1,641
1,155
0
1,368
4,209
1,208
0
365
3,739
0
11,645
L
King Arthur
ElPapii11
King Arthur
82
45
0
13
1,200
804
0
262
902
0
1,076
L
Olorun
FrostsFox
Olorun
1,525
642
40
440
2,483
779
0
189
2,294
12,190
0
L
Kukulkan
Granqee
Kukulkan
1,620
104
0
1,249
3,160
1,075
0
1,083
2,077
25,793
0
W
820
79
284
1,181
2,673
1,484
0
819
1,854
0
10,096
L
Serqet
bxldur
Serqet
954
263
0
698
4,018
2,075
0
0
3,946
0
10,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,130
Gold Earned
16,861
209
Minions Killed
110
0
Camps Cleared
0
615,164
Distance Traveled
530,534
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,193
839
59
12
0
130,802
0
W
Hel
3,993
799
54
11
0
134,839
0
W
Xbalanque
3,790
758
40
8
0
107,681
0
W
Nemesis
4,412
882
40
8
0
106,358
0
L
Arachne
3,519
704
23
5
0
150,427
0
L
King Arthur
2,675
535
2
0
0
38,070
0
L
Olorun
3,032
606
19
4
0
101,564
3
L
Kukulkan
4,227
845
51
10
0
109,673
0
W
Guan Yu
3,742
748
16
3
0
135,484
1
L
Serqet
3,408
682
15
3
0
130,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role