Player Matchup

Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Anevig
Kali
Level 46
God Stats
19W - 16L
1,378 SR
Queue Stats
225W - 197L
1,290 Elo+
Party 1
Hou Yi
Hou Yi
Etnocid
Hou Yi
Level 68
God Stats
10W - 13L
1,171 SR
Queue Stats
165W - 148L
1,249 Elo+
Party 1
Nox
Nox
Mrwarwolk
Nox
Level 53
God Stats
8W - 12L
1,343 SR
Queue Stats
48W - 44L
1,256 Elo+
Party 1
Ymir
Ymir
NiroStrike
Ymir
Level 8
God Stats
22W - 18L
1,660 SR
Queue Stats
88W - 83L
1,254 Elo+
Party 1
Team Averages
Level 63
1,410 SR
1,310 Elo+

VS

Team Averages
Level 76
1,525 SR
1,412 Elo+
Nu Wa
Nu Wa
Amir__Arsenal
Nu Wa
Level 101
God Stats
17W - 13L
1,584 SR
Queue Stats
94W - 102L
1,462 Elo+
Solo
Vulcan
Vulcan
LA_ANDREITAX42
Vulcan
Level 42
God Stats
4W - 5L
1,474 SR
Queue Stats
33W - 55L
1,329 Elo+
Solo
Cliodhna
Cliodhna
M2J160182
Cliodhna
Level 110
God Stats
28W - 24L
1,420 SR
Queue Stats
400W - 383L
1,402 Elo+
Solo
Sol
Sol
TheTerroriserX
Sol
Level 59
God Stats
23W - 11L
1,646 SR
Queue Stats
142W - 135L
1,425 Elo+
Party 2
Anhur
Anhur
ghostturtel
Anhur
Level 67
God Stats
3W - 6L
1,500 SR
Queue Stats
192W - 191L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 2 / 0
4,170
463
1,764
5,795
2,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kali
Anevig
Kali
7
0 / 2 / 1
4,258
473
1,036
7,508
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
Etnocid
Hou Yi
7
1 / 1 / 1
4,098
455
2,461
5,104
1,745
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
2 / 3 / 0
4,675
519
3,591
5,072
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
4,467
496
1,116
7,013
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,428
603
3,620
4,360
1,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 2
5,831
648
3,755
2,637
853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
M2J160182
Cliodhna
9
3 / 0 / 1
5,347
594
2,741
5,930
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 1 / 0
5,553
617
5,886
3,590
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 1 / 2
5,405
601
1,432
5,973
3,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
10
10
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
W
2
1
2
3
L
Kali
Anevig
Kali
0
2
1
0.25
L
Hou Yi
Etnocid
Hou Yi
1
1
1
1.5
W
2
0
2
3
W
Cliodhna
M2J160182
Cliodhna
3
0
1
3.5
L
2
3
0
0.67
L
0
2
1
0.25
W
3
1
0
3
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,968
Damage
17,434
30,492
Taken
22,490
12,916
Mitigated
8,781
4,735
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,764
259
0
1,573
5,795
2,712
0
2,641
3,154
0
18,051
W
3,620
1,901
0
1,707
4,360
1,491
34
2,971
1,389
29,015
0
L
Kali
Anevig
Kali
1,036
413
0
746
7,508
2,490
0
1,925
5,583
0
26,382
L
Hou Yi
Etnocid
Hou Yi
2,461
1,278
0
1,139
5,104
1,745
0
2,821
2,283
0
20,314
W
3,755
2,216
0
0
2,637
853
821
0
2,526
39,170
0
W
Cliodhna
M2J160182
Cliodhna
2,741
455
0
2,536
5,930
1,803
0
393
5,402
0
27,742
L
3,591
278
95
176
5,072
1,641
0
2,924
2,148
26,185
0
L
1,116
30
0
1,006
7,013
4,328
0
2,664
4,349
9,484
0
W
5,886
2,500
0
1,387
3,590
1,452
0
603
2,987
40,168
7,112
W
1,432
639
0
806
5,973
3,182
32
740
5,233
0
12,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,668
Gold Earned
27,564
159
Minions Killed
250
0
Camps Cleared
0
775,508
Distance Traveled
841,582
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,170
463
32
4
0
151,569
0
W
Nu Wa
5,428
603
48
5
0
150,912
3
L
Kali
4,258
473
43
5
0
170,809
0
L
Hou Yi
4,098
455
26
3
0
135,116
4
W
Vulcan
5,831
648
66
7
0
166,968
0
W
Cliodhna
5,347
594
46
5
0
183,587
0
L
Nox
4,675
519
46
5
0
181,534
0
L
Ymir
4,467
496
12
1
0
136,480
0
W
Sol
5,553
617
69
8
0
165,110
0
W
Anhur
5,405
601
21
2
0
175,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role