Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BellaIsACat2
Terra
Level 111
God Stats
2W - 2L
1,776 SR
Queue Stats
33W - 21L
1,578 Elo+
Party 2
Anubis
Anubis
GebsGenocide
Anubis
Level 160
God Stats
12W - 3L
1,779 SR
Queue Stats
564W - 290L
1,716 Elo+
Party 2
Team Averages
Level 133
1,685 SR
1,598 Elo+

VS

Team Averages
Level 149
1,498 SR
1,576 Elo+
Maui
Maui
Persaw
Maui
Level 157
God Stats
4W - 2L
1,578 SR
Queue Stats
100W - 84L
1,567 Elo+
Solo
Fenrir
Fenrir
Schneedy1
Fenrir
Level 143
God Stats
0W - 2L
1,306 SR
Queue Stats
13W - 15L
1,606 Elo+
Party 1
Kukulkan
Kukulkan
iJETThyClowN
Kukulkan
Level 148
God Stats
18W - 14L
1,609 SR
Queue Stats
97W - 93L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 1 / 4
8,864
806
5,897
9,232
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 7
8,115
738
3,306
6,386
6,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
12
3 / 1 / 5
8,879
807
8,692
4,260
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Persaw
Maui
10
0 / 2 / 2
7,224
657
2,826
9,506
7,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Schneedy1
Fenrir
9
1 / 5 / 2
7,650
695
2,618
7,338
2,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
iJETThyClowN
Kukulkan
11
2 / 2 / 1
8,358
760
8,558
4,287
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
4
7
W
1
1
7
4.5
W
Anubis
3
1
5
5.5
L
Maui
Persaw
Maui
0
2
2
0.5
L
Fenrir
Schneedy1
Fenrir
1
5
2
0.4
L
Kukulkan
iJETThyClowN
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,895
Damage
14,002
19,878
Taken
21,131
14,201
Mitigated
10,976
4,580
Healing
1,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,897
1,087
0
1,815
9,232
5,404
0
5,092
4,140
0
25,045
W
3,306
69
355
1,099
6,386
6,482
0
3,907
2,479
8,562
0
W
Anubis
8,692
593
0
1,311
4,260
2,315
0
2,882
1,378
52,782
0
L
Maui
Persaw
Maui
2,826
618
0
1,011
9,506
7,438
0
6,134
3,184
14,417
0
L
Fenrir
Schneedy1
Fenrir
2,618
632
0
734
7,338
2,267
0
3,407
3,726
0
8,600
L
Kukulkan
iJETThyClowN
Kukulkan
8,558
217
0
0
4,287
1,271
0
2,106
2,051
45,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,858
Gold Earned
23,232
131
Minions Killed
105
0
Camps Cleared
0
614,583
Distance Traveled
603,515
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,864
806
26
2
0
215,431
0
W
Terra
8,115
738
17
2
0
195,817
0
W
Anubis
8,879
807
88
8
0
203,335
1
L
Maui
7,224
657
17
2
0
201,053
2
L
Fenrir
7,650
695
21
2
0
205,937
0
L
Kukulkan
8,358
760
67
6
0
196,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role