Player Matchup

Achilles
Achilles
 
Achilles
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
KILLERDNA4247
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 126L
1,524 Elo+
Solo
Set
Set
KeepCalmInvade
Set
Level 37
God Stats
1W - 1L
1,267 SR
Queue Stats
127W - 152L
1,400 Elo+
Solo
Bacchus
Bacchus
SKREEMZ1
Bacchus
Level 97
God Stats
10W - 7L
1,531 SR
Queue Stats
591W - 612L
1,496 Elo+
Solo
Mulan
Mulan
blackwoodbeast
Mulan
Level 86
God Stats
8W - 7L
1,429 SR
Queue Stats
694W - 632L
1,557 Elo+
Solo
Team Averages
Level 74
1,445 SR
1,495 Elo+

VS

Team Averages
Level 83
1,516 SR
1,500 Elo+
Neith
Neith
EIioud
Neith
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
244W - 236L
1,544 Elo+
Solo
Hou Yi
Hou Yi
Ewirick
Hou Yi
Level 69
God Stats
3W - 3L
1,615 SR
Queue Stats
322W - 326L
1,507 Elo+
Solo
Sobek
Sobek
Spankyhardurdck
Sobek
Level 67
God Stats
0W - 2L
1,529 SR
Queue Stats
78W - 77L
1,479 Elo+
Party 1
Camazotz
Camazotz
afkorea
Camazotz
Level 43
God Stats
3W - 3L
1,287 SR
Queue Stats
367W - 345L
1,499 Elo+
Solo
Achilles
Achilles
ruppert1993
Achilles
Level 109
God Stats
3W - 3L
1,650 SR
Queue Stats
87W - 96L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 2 / 11
8,477
848
7,712
14,374
21,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Zhong Kui
KILLERDNA4247
Zhong Kui
16
7 / 3 / 11
9,646
965
17,859
14,286
14,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 13
8,013
801
7,233
12,197
13,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
SKREEMZ1
Bacchus
15
2 / 3 / 13
9,088
909
9,752
14,261
21,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 2 / 12
8,623
862
9,514
12,398
11,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EIioud
Neith
15
3 / 3 / 11
8,384
838
17,544
11,062
5,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
Ewirick
Hou Yi
15
4 / 2 / 8
8,325
833
13,001
8,188
3,992
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 6 / 8
7,488
749
5,687
14,688
14,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
afkorea
Camazotz
13
2 / 4 / 10
7,764
776
7,928
12,339
5,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ruppert1993
Achilles
14
4 / 4 / 10
8,385
839
9,094
11,329
11,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
61
19
Kills
14
14
Deaths
19
60
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
11
4.75
L
Neith
EIioud
Neith
3
3
11
2.83
L
Hou Yi
Ewirick
Hou Yi
4
2
8
4
W
Zhong Kui
KILLERDNA4247
Zhong Kui
7
3
11
4.17
W
3
4
13
2.38
W
Bacchus
SKREEMZ1
Bacchus
2
3
13
2.83
L
1
6
8
0.83
L
Camazotz
afkorea
Camazotz
2
4
10
1.75
W
3
2
12
4.5
L
Achilles
ruppert1993
Achilles
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,070
Damage
53,254
67,516
Taken
57,606
83,357
Mitigated
40,918
22,111
Healing
17,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,712
997
2,208
4,240
14,374
21,882
60
1,497
12,704
0
11,285
L
Neith
EIioud
Neith
17,544
6,577
0
4,194
11,062
5,217
386
5,507
5,335
0
30,769
L
Hou Yi
Ewirick
Hou Yi
13,001
8,004
1,038
1,133
8,188
3,992
1,127
4,103
4,006
0
29,501
W
Zhong Kui
KILLERDNA4247
Zhong Kui
17,859
1,127
818
2,967
14,286
14,388
739
1,532
12,388
32,142
0
W
7,233
2,485
526
1,689
12,197
13,706
0
885
11,141
653
11,435
W
Bacchus
SKREEMZ1
Bacchus
9,752
783
1,165
2,913
14,261
21,461
389
2,370
11,422
20,681
0
L
5,687
429
280
1,968
14,688
14,867
0
6,239
8,182
9,694
0
L
Camazotz
afkorea
Camazotz
7,928
573
823
4,133
12,339
5,402
0
6,267
5,930
0
12,318
W
9,514
1,136
2,239
3,346
12,398
11,920
280
1,494
10,812
0
22,230
L
Achilles
ruppert1993
Achilles
9,094
933
1,744
2,301
11,329
11,440
70
6,148
5,053
2,610
9,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,847
Gold Earned
40,346
111
Minions Killed
100
0
Camps Cleared
0
1,005,733
Distance Traveled
861,296
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,477
848
5
1
0
225,435
0
L
Neith
8,384
838
39
4
0
164,106
0
L
Hou Yi
8,325
833
34
3
0
165,008
0
W
Zhong Kui
9,646
965
45
5
0
197,254
0
W
Set
8,013
801
12
1
0
188,085
0
W
Bacchus
9,088
909
10
1
0
197,145
0
L
Sobek
7,488
749
11
1
0
144,489
0
L
Camazotz
7,764
776
10
1
0
197,901
2
W
Mulan
8,623
862
39
4
0
197,814
0
L
Achilles
8,385
839
6
1
0
189,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role