Player Matchup

Sun Wukong
Sun Wukong
Gailey_x
Sun Wukong
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 49L
1,416 Elo+
Party 1
Skadi
Skadi
JACKBOY7384
Skadi
Level 76
God Stats
6W - 3L
1,848 SR
Queue Stats
68W - 74L
1,449 Elo+
Solo
Artio
Artio
MillyBfromTN
Artio
Level 69
God Stats
7W - 9L
1,354 SR
Queue Stats
444W - 431L
1,482 Elo+
Solo
Poseidon
Poseidon
Procrak20
Poseidon
Level 108
God Stats
11W - 3L
1,645 SR
Queue Stats
523W - 521L
1,428 Elo+
Party 1
Arachne
Arachne
zXGoldenStrikeXz
Arachne
Level 62
God Stats
32W - 16L
1,654 SR
Queue Stats
357W - 348L
1,418 Elo+
Party 1
Team Averages
Level 86
1,600 SR
1,438 Elo+

VS

Team Averages
Level 105
1,568 SR
1,456 Elo+
Charon
Charon
DarkArchaos
Charon
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
115W - 124L
1,428 Elo+
Party 2
Thanatos
Thanatos
NiesonWyatt
Thanatos
Level 137
God Stats
81W - 54L
1,592 SR
Queue Stats
944W - 956L
1,452 Elo+
Solo
Nox
Nox
YaroTheConsumer
Nox
Level 103
God Stats
0W - 1L
1,602 SR
Queue Stats
71W - 57L
1,532 Elo+
Solo
Nemesis
Nemesis
liljayprime15
Nemesis
Level 68
God Stats
2W - 1L
1,793 SR
Queue Stats
31W - 33L
1,448 Elo+
Solo
Sol
Sol
xCrimsonWidowx
Sol
Level 110
God Stats
4W - 10L
1,352 SR
Queue Stats
113W - 121L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gailey_x
Sun Wukong
13
0 / 0 / 0
7,090
545
5,959
7,562
5,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 0 / 1
7,079
545
7,311
5,761
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 5
6,453
496
2,231
11,360
7,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Procrak20
Poseidon
14
4 / 0 / 1
7,857
604
8,450
6,365
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 1
6,331
487
3,739
10,824
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 2 / 0
6,371
490
5,288
11,341
7,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
NiesonWyatt
Thanatos
14
0 / 1 / 0
7,402
569
4,397
12,375
5,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 2 / 0
6,334
487
4,907
5,719
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
10
0 / 2 / 0
5,745
442
3,249
10,192
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 1
6,096
469
4,687
4,980
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
7
Kills
1
1
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
1
2
0
0.5
W
Sun Wukong
Gailey_x
Sun Wukong
0
0
0
0
W
2
0
1
2.5
W
0
1
5
2.5
L
Thanatos
NiesonWyatt
Thanatos
0
1
0
0
W
Poseidon
Procrak20
Poseidon
4
0
1
4.5
L
0
2
0
0
L
Nemesis
0
2
0
0
L
0
0
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,690
Damage
22,528
41,872
Taken
44,607
21,328
Mitigated
19,330
15,646
Healing
24,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
5,288
1,294
0
3,263
11,341
7,164
0
3,271
8,070
17,127
0
W
Sun Wukong
Gailey_x
Sun Wukong
5,959
1,309
0
1,844
7,562
5,186
0
0
7,562
199
57,193
W
7,311
2,515
0
903
5,761
2,065
0
4,053
1,708
0
56,742
W
2,231
245
2,242
3,035
11,360
7,789
0
7,217
4,143
11,267
0
L
Thanatos
NiesonWyatt
Thanatos
4,397
833
0
12,940
12,375
5,048
63
146
12,229
0
67,367
W
Poseidon
Procrak20
Poseidon
8,450
1,314
0
2,466
6,365
2,287
156
2,390
3,975
65,909
0
L
4,907
502
0
700
5,719
1,863
0
3,744
1,975
44,135
0
L
Nemesis
3,249
1,197
0
4,103
10,192
3,765
0
3,294
6,898
0
43,150
L
4,687
2,344
0
3,731
4,980
1,490
270
311
4,669
45,155
0
W
3,739
2,949
0
5,156
10,824
4,001
0
1,222
9,602
0
42,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,810
Gold Earned
31,948
380
Minions Killed
362
0
Camps Cleared
0
1,300,487
Distance Traveled
1,315,127
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,371
490
9
1
0
252,912
3
W
Sun Wukong
7,090
545
101
8
0
252,685
0
W
Skadi
7,079
545
97
7
0
254,002
2
W
Artio
6,453
496
14
1
0
258,004
4
L
Thanatos
7,402
569
120
9
0
278,606
0
W
Poseidon
7,857
604
109
8
0
276,703
0
L
Nox
6,334
487
86
7
0
249,814
2
L
Nemesis
5,745
442
61
5
0
296,744
4
L
Sol
6,096
469
86
7
0
237,051
0
W
Arachne
6,331
487
59
5
0
259,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role