Player Matchup

Erlang Shen
Erlang Shen
Persa91
Erlang Shen
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 90L
1,464 Elo+
Solo
Merlin
Merlin
greghwiggy
Merlin
Level 105
God Stats
74W - 74L
1,496 SR
Queue Stats
512W - 529L
1,458 Elo+
Solo
Khepri
Khepri
macustein
Khepri
Level 149
God Stats
1W - 0L
1,204 SR
Queue Stats
44W - 24L
1,558 Elo+
Solo
Team Averages
Level 118
1,400 SR
1,493 Elo+

VS

Team Averages
Level 158
1,488 SR
1,475 Elo+
Charon
Charon
LEGENRAVENHUNTER
Charon
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 48L
1,506 Elo+
Solo
Ra
Ra
OscarScripeTV
Ra
Level 197
God Stats
22W - 36L
1,579 SR
Queue Stats
319W - 336L
1,484 Elo+
Solo
Neith
Neith
gfjffgfjgfjfgjjf
Neith
Level 154
God Stats
5W - 11L
1,384 SR
Queue Stats
370W - 381L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Persa91
Erlang Shen
10
3 / 3 / 1
7,875
788
7,930
10,900
8,065
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
greghwiggy
Merlin
12
1 / 1 / 3
7,846
785
9,565
5,186
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
macustein
Khepri
10
0 / 0 / 3
7,342
734
4,890
8,106
6,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
7,801
780
4,615
9,165
6,498
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
2 / 1 / 2
8,061
806
7,270
6,638
2,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 3
7,022
702
7,193
9,873
3,150
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
4
Kills
4
4
Deaths
4
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
L
2
1
2
3
W
Erlang Shen
Persa91
Erlang Shen
3
3
1
1.17
L
0
2
3
0.75
W
Merlin
greghwiggy
Merlin
1
1
3
2.5
W
Khepri
macustein
Khepri
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,385
Damage
19,078
24,192
Taken
25,676
17,547
Mitigated
12,121
2,967
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,615
1,204
0
1,096
9,165
6,498
89
5,307
2,862
11,670
0
L
7,270
644
734
2,768
6,638
2,473
0
3,120
3,262
52,059
0
W
Erlang Shen
Persa91
Erlang Shen
7,930
3,549
0
1,637
10,900
8,065
0
5,359
5,541
0
16,377
L
7,193
2,151
0
2,787
9,873
3,150
146
4,702
4,643
0
21,980
W
Merlin
greghwiggy
Merlin
9,565
625
0
500
5,186
2,486
0
2,350
2,836
42,649
0
W
Khepri
macustein
Khepri
4,890
235
0
830
8,106
6,996
0
4,109
3,729
19,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,063
Gold Earned
22,884
110
Minions Killed
132
0
Camps Cleared
0
580,484
Distance Traveled
587,243
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,801
780
9
1
0
189,980
0
L
Ra
8,061
806
95
10
0
200,421
2
W
Erlang Shen
7,875
788
17
2
0
204,357
1
L
Neith
7,022
702
28
3
0
196,842
2
W
Merlin
7,846
785
81
8
0
172,778
5
W
Khepri
7,342
734
12
1
0
203,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role