Player Matchup

Odin
Odin
Ametist1045
Odin
Level 138
God Stats
0W - 1L
1,859 SR
Queue Stats
61W - 48L
1,567 Elo+
Party 1
Thoth
Thoth
Badman2702
Thoth
Level 156
God Stats
0W - 3L
1,597 SR
Queue Stats
129W - 99L
1,610 Elo+
Solo
Ymir
Ymir
BlackEyecoffe
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,579 Elo+
Party 2
Chiron
Chiron
Eddård
Chiron
Level 147
God Stats
1W - 1L
1,447 SR
Queue Stats
56W - 42L
1,554 Elo+
Party 1
Mercury
Mercury
xWiz01
Mercury
Level 127
God Stats
13W - 14L
1,608 SR
Queue Stats
278W - 237L
1,493 Elo+
Party 2
Team Averages
Level 119
1,602 SR
1,561 Elo+

VS

Team Averages
Level 139
1,531 SR
1,554 Elo+
Fenrir
Fenrir
BOSS_LUFFY_xX
Fenrir
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 81L
1,540 Elo+
Party 3
Jormungandr
Jormungandr
Ben-Ten-Xx
Jormungandr
Level 128
God Stats
1W - 0L
1,359 SR
Queue Stats
297W - 282L
1,581 Elo+
Party 3
Xbalanque
Xbalanque
DarkMonSter_BOSS
Xbalanque
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 114L
1,562 Elo+
Party 3
Ravana
Ravana
WilliamMoon
Ravana
Level 177
God Stats
4W - 1L
1,553 SR
Queue Stats
385W - 317L
1,563 Elo+
Solo
Poseidon
Poseidon
cLyDyDyDy
Poseidon
Level 156
God Stats
2W - 0L
1,745 SR
Queue Stats
80W - 78L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 0
7,970
569
10,322
13,623
13,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
13
2 / 5 / 0
7,743
553
6,744
8,826
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 4
6,053
432
2,481
13,578
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Eddård
Chiron
13
0 / 2 / 1
7,493
535
7,405
10,041
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
xWiz01
Mercury
10
1 / 7 / 2
6,367
455
7,320
12,988
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,700
550
6,797
13,969
11,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
Ben-Ten-Xx
Jormungandr
12
1 / 1 / 9
7,583
542
7,232
10,524
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
13
2 / 1 / 0
7,140
510
6,880
11,577
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
15
13 / 1 / 3
9,512
679
11,746
9,192
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
cLyDyDyDy
Poseidon
14
3 / 2 / 6
8,596
614
8,709
7,717
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
23
23
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
4
2
1
2.25
L
Thoth
2
5
0
0.4
W
Jormungandr
Ben-Ten-Xx
Jormungandr
1
1
9
5.5
L
0
4
4
0.5
W
Xbalanque
2
1
0
2
L
Chiron
Eddård
Chiron
0
2
1
0.25
W
Ravana
13
1
3
14.5
W
Poseidon
cLyDyDyDy
Poseidon
3
2
6
3
L
Mercury
xWiz01
Mercury
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,272
Damage
41,364
59,056
Taken
52,979
33,573
Mitigated
30,363
7,975
Healing
12,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,322
2,162
0
500
13,623
13,285
0
432
13,173
2,094
39,801
W
6,797
3,003
0
2,543
13,969
11,449
0
763
13,206
0
39,193
L
Thoth
6,744
323
0
890
8,826
3,189
0
4,492
4,088
73,096
451
W
Jormungandr
Ben-Ten-Xx
Jormungandr
7,232
1,977
0
3,442
10,524
7,679
0
2,270
8,208
35,004
0
L
2,481
698
0
2,831
13,578
8,851
0
5,873
7,598
10,643
0
W
Xbalanque
6,880
2,881
0
5,029
11,577
4,941
0
692
10,885
0
54,062
L
Chiron
Eddård
Chiron
7,405
3,180
172
3,180
10,041
3,994
0
1,389
8,616
0
59,435
W
Ravana
11,746
5,460
0
1,253
9,192
3,867
0
2,441
6,595
60
74,736
W
Poseidon
cLyDyDyDy
Poseidon
8,709
1,761
0
500
7,717
2,427
0
3,793
3,646
72,755
0
L
Mercury
xWiz01
Mercury
7,320
3,980
0
402
12,988
4,254
0
3,305
9,544
0
42,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,626
Gold Earned
40,531
384
Minions Killed
421
0
Camps Cleared
0
1,341,612
Distance Traveled
1,378,479
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,970
569
51
4
0
247,802
1
W
Fenrir
7,700
550
64
5
0
241,218
0
L
Thoth
7,743
553
141
10
0
246,899
3
W
Jormungandr
7,583
542
50
4
0
283,805
1
L
Ymir
6,053
432
6
0
0
268,384
1
W
Xbalanque
7,140
510
82
6
0
262,663
3
L
Chiron
7,493
535
114
8
0
259,783
4
W
Ravana
9,512
679
99
7
0
312,715
4
W
Poseidon
8,596
614
126
9
0
278,078
4
L
Mercury
6,367
455
72
5
0
318,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role