Player Matchup

Arachne
Arachne
MidriffBoot65
Arachne
Level 26
God Stats
4W - 0L
1,644 SR
Queue Stats
8W - 3L
1,617 Elo+
Party 2
Cernunnos
Cernunnos
PsychWardDweller
Cernunnos
Level 108
God Stats
2W - 0L
1,563 SR
Queue Stats
32W - 16L
1,649 Elo+
Party 2
Vulcan
Vulcan
Staag
Vulcan
Level 143
God Stats
1W - 0L
1,501 SR
Queue Stats
27W - 11L
1,681 Elo+
Party 2
Team Averages
Level 92
1,569 SR
1,649 Elo+

VS

Team Averages
Level 116
1,529 SR
1,465 Elo+
Achilles
Achilles
AlienMac23
Achilles
Level 156
God Stats
13W - 11L
1,397 SR
Queue Stats
235W - 232L
1,430 Elo+
Party 1
Cerberus
Cerberus
GabriGhost14
Cerberus
Level 88
God Stats
2W - 1L
1,740 SR
Queue Stats
63W - 57L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
TheTrigg3Rman
Baron Samedi
Level 103
God Stats
2W - 3L
1,450 SR
Queue Stats
353W - 360L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
4 / 9 / 8
15,254
763
14,090
19,063
11,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
16
2 / 9 / 13
14,636
732
14,417
25,022
33,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Staag
Vulcan
20
11 / 3 / 6
18,176
909
50,741
14,990
7,775
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlienMac23
Achilles
19
11 / 5 / 9
16,280
814
20,089
36,748
46,421
Cerberus
GabriGhost14
Cerberus
17
5 / 5 / 15
14,726
736
14,207
32,738
35,099
Baron Samedi
TheTrigg3Rman
Baron Samedi
14
5 / 7 / 9
14,161
708
10,083
19,458
15,463
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
54
17
Kills
21
21
Deaths
17
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlienMac23
Achilles
11
5
9
3.1
L
Cerberus
GabriGhost14
Cerberus
5
5
15
2.5
W
Arachne
4
9
8
0.89
W
Cernunnos
2
9
13
0.94
W
Vulcan
Staag
Vulcan
11
3
6
4.67
L
Baron Samedi
TheTrigg3Rman
Baron Samedi
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,248
Damage
44,379
59,075
Taken
88,944
53,281
Mitigated
96,983
11,432
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlienMac23
Achilles
20,089
2,985
321
6,288
36,748
46,421
0
19,036
17,368
0
68,535
L
Cerberus
GabriGhost14
Cerberus
14,207
1,039
188
5,167
32,738
35,099
0
17,727
15,011
54,189
0
W
Arachne
14,090
8,706
0
2,157
19,063
11,880
438
7,628
10,582
0
35,866
W
Cernunnos
14,417
5,720
207
5,342
25,022
33,626
1,062
8,542
15,458
1,368
45,115
W
Vulcan
Staag
Vulcan
50,741
21,600
0
3,726
14,990
7,775
1,538
8,398
6,063
132,581
0
L
Baron Samedi
TheTrigg3Rman
Baron Samedi
10,083
651
454
2,500
19,458
15,463
0
15,204
4,209
22,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,066
Gold Earned
45,167
198
Minions Killed
198
0
Camps Cleared
0
1,023,780
Distance Traveled
905,442
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,280
814
67
3
0
367,015
2
L
Cerberus
14,726
736
105
5
0
328,389
3
W
Arachne
15,254
763
24
1
0
319,577
0
W
Cernunnos
14,636
732
43
2
0
316,029
0
W
Vulcan
18,176
909
131
7
0
388,174
0
L
Baron Samedi
14,161
708
26
1
0
210,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role