Player Matchup

Nu Wa
Nu Wa
Elvis_q8
Nu Wa
Level 151
God Stats
46W - 27L
1,644 SR
Queue Stats
122W - 120L
1,494 Elo+
Party 1
Thor
Thor
MrSaLoOoM_95
Thor
Level 190
God Stats
20W - 21L
1,626 SR
Queue Stats
322W - 421L
1,396 Elo+
Party 1
Medusa
Medusa
dody369
Medusa
Level 125
God Stats
10W - 5L
1,536 SR
Queue Stats
148W - 170L
1,506 Elo+
Party 1
Loki
Loki
iDettol__
Loki
Level 154
God Stats
48W - 34L
1,630 SR
Queue Stats
565W - 596L
1,501 Elo+
Party 1
Bacchus
Bacchus
lll9mohanadlll75
Bacchus
Level 89
God Stats
10W - 5L
1,588 SR
Queue Stats
157W - 199L
1,445 Elo+
Party 1
Team Averages
Level 142
1,605 SR
1,468 Elo+

VS

Team Averages
Level 106
1,557 SR
1,514 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Brandon23075
Kuzenbo
Level 34
God Stats
1W - 1L
1,710 SR
Queue Stats
20W - 31L
1,448 Elo+
Party 2
Ne Zha
Ne Zha
LowEloAbuser
Ne Zha
Level 142
God Stats
8W - 10L
1,549 SR
Queue Stats
64W - 72L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
Platypusbill
Kukulkan
Level 142
God Stats
29W - 32L
1,537 SR
Queue Stats
843W - 801L
1,577 Elo+
Solo
Ishtar
Ishtar
Xanvu
Ishtar
Level 146
God Stats
4W - 15L
1,488 SR
Queue Stats
152W - 138L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Elvis_q8
Nu Wa
10
0 / 1 / 1
6,306
631
4,488
3,637
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 0
7,138
714
3,198
7,242
4,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
dody369
Medusa
9
2 / 1 / 1
6,365
637
3,957
6,031
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
11
4 / 2 / 0
6,544
654
3,307
7,769
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 3 / 4
5,858
586
4,311
9,979
8,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 2 / 0
4,319
432
3,132
6,133
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Brandon23075
Kuzenbo
8
3 / 1 / 2
5,829
583
3,827
6,292
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
10
2 / 2 / 1
5,576
558
3,505
9,848
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Platypusbill
Kukulkan
10
1 / 0 / 4
5,988
599
3,835
4,873
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ishtar
Xanvu
Ishtar
10
1 / 4 / 1
5,695
570
3,680
7,396
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
9
Kills
7
7
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
L
Kuzenbo
Brandon23075
Kuzenbo
3
1
2
4
W
Nu Wa
Elvis_q8
Nu Wa
0
1
1
0.5
L
Ne Zha
2
2
1
1.25
W
2
0
0
2
L
Kukulkan
Platypusbill
Kukulkan
1
0
4
3
L
Ishtar
Xanvu
Ishtar
1
4
1
0.38
W
Medusa
dody369
Medusa
2
1
1
2.5
W
Loki
4
2
0
2
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,261
Damage
17,979
34,658
Taken
34,542
18,796
Mitigated
17,878
10,631
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,132
973
0
620
6,133
4,229
0
274
5,777
0
16,868
L
Kuzenbo
Brandon23075
Kuzenbo
3,827
2,074
0
1,969
6,292
5,703
0
1,828
4,342
13,399
0
W
Nu Wa
Elvis_q8
Nu Wa
4,488
990
0
791
3,637
1,051
0
1,064
2,573
46,061
0
L
Ne Zha
3,505
788
0
1,696
9,848
3,793
0
1,989
7,731
0
41,831
W
3,198
1,042
0
1,589
7,242
4,267
0
0
6,797
0
52,183
L
Kukulkan
Platypusbill
Kukulkan
3,835
385
0
750
4,873
1,787
0
2,714
1,981
51,559
0
L
Ishtar
Xanvu
Ishtar
3,680
2,480
0
995
7,396
2,366
0
1,402
5,912
0
34,543
W
Medusa
dody369
Medusa
3,957
2,130
0
2,243
6,031
2,143
900
903
5,128
0
43,496
W
Loki
3,307
530
0
3,617
7,769
2,546
0
1,212
6,557
0
48,040
W
4,311
428
0
2,391
9,979
8,789
0
4,483
5,496
15,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
27,407
354
Minions Killed
266
0
Camps Cleared
0
1,038,875
Distance Traveled
1,027,422
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,319
432
20
2
0
160,661
0
L
Kuzenbo
5,829
583
15
2
0
202,433
0
W
Nu Wa
6,306
631
96
10
0
211,069
2
L
Ne Zha
5,576
558
64
6
0
243,067
0
W
Thor
7,138
714
90
9
0
196,944
0
L
Kukulkan
5,988
599
96
10
0
221,392
1
L
Ishtar
5,695
570
71
7
0
199,869
1
W
Medusa
6,365
637
77
8
0
178,331
2
W
Loki
6,544
654
75
8
0
250,701
4
W
Bacchus
5,858
586
16
2
0
201,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role