Player Matchup

Persephone
Persephone
Malafatul
Persephone
Level 49
God Stats
1W - 3L
1,166 SR
Queue Stats
86W - 78L
1,497 Elo+
Party 3
Scylla
Scylla
NeonKnight67
Scylla
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 66L
1,501 Elo+
Party 3
Nemesis
Nemesis
Saiitama_Mvp
Nemesis
Level 57
God Stats
2W - 4L
1,764 SR
Queue Stats
409W - 398L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
kaminiak357
Zhong Kui
Level 140
God Stats
11W - 5L
1,683 SR
Queue Stats
265W - 272L
1,431 Elo+
Solo
Fenrir
Fenrir
panoramixinef
Fenrir
Level 129
God Stats
0W - 2L
1,277 SR
Queue Stats
136W - 141L
1,412 Elo+
Solo
Team Averages
Level 87
1,478 SR
1,457 Elo+

VS

Team Averages
Level 99
1,568 SR
1,423 Elo+
Erlang Shen
Erlang Shen
Bananaa17
Erlang Shen
Level 99
God Stats
2W - 0L
1,711 SR
Queue Stats
120W - 111L
1,442 Elo+
Party 1
Odin
Odin
LA_RAFAL_34
Odin
Level 91
God Stats
4W - 2L
1,500 SR
Queue Stats
321W - 351L
1,374 Elo+
Party 2
Anhur
Anhur
No10-Akhy
Anhur
Level 142
God Stats
4W - 5L
1,409 SR
Queue Stats
326W - 280L
1,423 Elo+
Party 2
Discordia
Discordia
Ramzes119966
Discordia
Level 76
God Stats
7W - 9L
1,494 SR
Queue Stats
198W - 192L
1,416 Elo+
Solo
Chaac
Chaac
caasperklk
Chaac
Level 85
God Stats
5W - 1L
1,726 SR
Queue Stats
99W - 85L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Malafatul
Persephone
14
5 / 4 / 5
8,568
857
11,052
8,509
3,640
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
14
2 / 4 / 7
7,531
753
6,757
9,562
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Saiitama_Mvp
Nemesis
11
0 / 4 / 5
6,757
676
4,488
7,674
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
kaminiak357
Zhong Kui
15
4 / 5 / 4
8,602
860
8,607
12,056
15,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 5
7,198
720
5,431
12,869
13,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bananaa17
Erlang Shen
14
3 / 4 / 9
8,253
825
5,981
10,974
5,136
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 11
8,436
844
5,283
9,127
9,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
No10-Akhy
Anhur
17
15 / 3 / 5
10,522
1,052
17,367
10,715
5,657
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Ramzes119966
Discordia
14
0 / 3 / 12
8,178
818
4,934
5,744
2,450
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
18
1 / 1 / 14
9,855
986
8,904
11,518
12,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
12
Kills
23
23
Deaths
14
26
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bananaa17
Erlang Shen
3
4
9
1.88
W
4
3
11
3.17
L
Persephone
Malafatul
Persephone
5
4
5
1.88
L
Scylla
2
4
7
1.38
W
Anhur
No10-Akhy
Anhur
15
3
5
5.83
W
Discordia
Ramzes119966
Discordia
0
3
12
2
L
Nemesis
Saiitama_Mvp
Nemesis
0
4
5
0.63
W
Chaac
1
1
14
8
L
Zhong Kui
kaminiak357
Zhong Kui
4
5
4
1.2
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,335
Damage
42,469
50,670
Taken
48,078
42,246
Mitigated
34,915
9,545
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bananaa17
Erlang Shen
5,981
3,274
905
2,466
10,974
5,136
1,117
6,935
3,820
0
8,900
W
5,283
374
395
1,435
9,127
9,116
0
5,601
3,278
779
8,336
L
Persephone
Malafatul
Persephone
11,052
339
273
1,566
8,509
3,640
0
926
7,528
23,146
0
L
Scylla
6,757
153
93
1,291
9,562
4,485
0
1,343
8,219
11,008
0
W
Anhur
No10-Akhy
Anhur
17,367
10,365
142
3,018
10,715
5,657
654
4,495
6,093
0
28,614
W
Discordia
Ramzes119966
Discordia
4,934
372
717
915
5,744
2,450
1,676
3,630
2,114
12,962
0
L
Nemesis
Saiitama_Mvp
Nemesis
4,488
569
652
916
7,674
5,380
0
718
6,956
0
8,022
W
Chaac
8,904
806
1,692
3,837
11,518
12,556
640
5,755
5,633
0
26,351
L
Zhong Kui
kaminiak357
Zhong Kui
8,607
1,875
680
2,185
12,056
15,231
0
1,491
10,565
16,755
0
L
5,431
1,231
311
1,578
12,869
13,510
0
1,015
11,854
0
9,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,656
Gold Earned
45,244
68
Minions Killed
97
0
Camps Cleared
0
904,760
Distance Traveled
935,173
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,253
825
4
0
0
156,689
0
W
Odin
8,436
844
12
1
0
187,231
0
L
Persephone
8,568
857
20
2
0
198,332
0
L
Scylla
7,531
753
19
2
0
187,967
2
W
Anhur
10,522
1,052
21
2
0
192,917
0
W
Discordia
8,178
818
21
2
0
181,258
0
L
Nemesis
6,757
676
11
1
0
193,959
0
W
Chaac
9,855
986
39
4
0
217,078
0
L
Zhong Kui
8,602
860
16
2
0
160,865
0
L
Fenrir
7,198
720
2
0
0
163,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role