Player Matchup

Surtr
Surtr
 
Surtr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GrosLuluSama
Anubis
Level 6
God Stats
0W - 1L
1,184 SR
Queue Stats
0W - 7L
964 Elo+
Party 3
Loki
Loki
MinouuTheOne
Loki
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,338 Elo+
Party 3
Jing Wei
Jing Wei
Oaness
Jing Wei
Level 26
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 4L
1,395 Elo+
Party 1
Bacchus
Bacchus
Sampikone
Bacchus
Level 37
God Stats
0W - 2L
1,342 SR
Queue Stats
11W - 31L
1,348 Elo+
Party 1
Team Averages
Level 38
1,364 SR
1,309 Elo+

VS

Team Averages
Level 77
1,538 SR
1,463 Elo+
Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
EzEklk
Zeus
Level 48
God Stats
48W - 33L
1,576 SR
Queue Stats
119W - 110L
1,467 Elo+
Party 4
Hel
Hel
Raffy15032003
Hel
Level 54
God Stats
4W - 4L
1,418 SR
Queue Stats
205W - 204L
1,391 Elo+
Party 2
Mulan
Mulan
SilentXero
Mulan
Level 129
God Stats
5W - 4L
1,591 SR
Queue Stats
54W - 57L
1,496 Elo+
Solo
Ratatoskr
Ratatoskr
deeniiisss
Ratatoskr
Level 63
God Stats
90W - 56L
1,605 SR
Queue Stats
149W - 130L
1,459 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
0 / 8 / 0
4,301
430
2,125
11,741
6,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
7
0 / 5 / 0
4,392
439
2,114
5,783
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 0
5,218
522
1,380
8,151
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Oaness
Jing Wei
7
0 / 5 / 0
4,397
440
4,650
10,144
3,067
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Sampikone
Bacchus
6
0 / 8 / 0
4,447
445
5,982
12,085
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
10 / 0 / 4
7,105
711
12,295
8,393
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
EzEklk
Zeus
11
4 / 0 / 3
6,978
698
4,327
2,956
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 11
6,502
650
4,052
7,676
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
10
3 / 0 / 1
6,973
697
3,668
5,547
3,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ratatoskr
deeniiisss
Ratatoskr
11
6 / 0 / 4
6,963
696
5,797
6,695
2,483
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
24
29
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
8
0
0
W
Artemis
 
Artemis
10
0
4
12
W
Zeus
EzEklk
Zeus
4
0
3
5.5
L
Anubis
0
5
0
0
L
0
3
0
0
L
Jing Wei
Oaness
Jing Wei
0
5
0
0
W
1
0
11
6.5
L
Bacchus
Sampikone
Bacchus
0
8
0
0
W
Mulan
3
0
1
3.5
W
Ratatoskr
deeniiisss
Ratatoskr
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,251
Damage
30,139
47,904
Taken
31,267
23,474
Mitigated
13,406
6,770
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,125
992
0
1,307
11,741
6,788
0
1,278
9,273
181
17,516
W
Artemis
 
Artemis
12,295
7,450
0
3,656
8,393
3,183
2,197
3,198
5,195
0
39,019
W
Zeus
EzEklk
Zeus
4,327
654
0
0
2,956
817
607
733
2,223
42,674
0
L
Anubis
2,114
213
0
250
5,783
2,201
0
3,049
2,734
16,516
0
L
1,380
269
0
896
8,151
2,823
0
410
7,741
0
42,154
L
Jing Wei
Oaness
Jing Wei
4,650
3,367
0
2,501
10,144
3,067
0
2,186
7,958
0
19,329
W
4,052
954
2,537
4,023
7,676
3,721
1,001
3,476
4,200
18,176
0
L
Bacchus
Sampikone
Bacchus
5,982
929
0
1,816
12,085
8,595
0
1,790
10,295
16,406
0
W
Mulan
3,668
906
0
2,662
5,547
3,202
523
47
5,500
334
41,949
W
Ratatoskr
deeniiisss
Ratatoskr
5,797
1,900
0
755
6,695
2,483
0
689
6,006
0
36,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,755
Gold Earned
34,521
161
Minions Killed
283
0
Camps Cleared
0
991,590
Distance Traveled
1,030,392
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,301
430
23
2
0
184,432
0
W
Artemis
7,105
711
60
6
0
168,617
0
W
Zeus
6,978
698
66
7
0
213,629
5
L
Anubis
4,392
439
14
1
0
166,591
0
L
Loki
5,218
522
82
8
0
242,434
4
L
Jing Wei
4,397
440
26
3
0
203,951
0
W
Hel
6,502
650
28
3
0
196,688
0
L
Bacchus
4,447
445
16
2
0
194,182
0
W
Mulan
6,973
697
78
8
0
197,042
0
W
Ratatoskr
6,963
696
51
5
0
254,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role