Player Matchup

Sun Wukong
Sun Wukong
Ganjomane
Sun Wukong
Level 24
God Stats
5W - 26L
1,181 SR
Queue Stats
6W - 35L
1,167 Elo+
Party 3
Jormungandr
Jormungandr
SanjiMor
Jormungandr
Level 39
God Stats
1W - 6L
1,333 SR
Queue Stats
4W - 54L
1,021 Elo+
Party 3
Ix Chel
Ix Chel
SpardXZ01
Ix Chel
Level 28
God Stats
1W - 6L
1,113 SR
Queue Stats
7W - 55L
1,076 Elo+
Party 3
Arachne
Arachne
mattew221203
Arachne
Level 29
God Stats
0W - 9L
992 SR
Queue Stats
8W - 76L
1,072 Elo+
Party 3
Anubis
Anubis
pippinho85
Anubis
Level 29
God Stats
7W - 53L
1,252 SR
Queue Stats
10W - 71L
1,113 Elo+
Party 3
Team Averages
Level 30
1,174 SR
1,090 Elo+

VS

Team Averages
Level 18
1,467 SR
1,518 Elo+
Neith
Neith
Deuspie93
Neith
Level 28
God Stats
1W - 0L
1,229 SR
Queue Stats
8W - 6L
1,432 Elo+
Party 2
Jormungandr
Jormungandr
Luu4023
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,704 Elo+
Party 2
Erlang Shen
Erlang Shen
TheYoyito
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 57L
1,451 Elo+
Party 1
Agni
Agni
Valor12
Agni
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 6L
1,551 Elo+
Solo
Cernunnos
Cernunnos
viikingwolf
Cernunnos
Level 17
God Stats
7W - 7L
1,607 SR
Queue Stats
50W - 50L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ganjomane
Sun Wukong
15
2 / 4 / 1
9,573
598
6,270
12,271
8,412
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SanjiMor
Jormungandr
17
2 / 6 / 2
10,328
646
9,265
25,650
29,506
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
SpardXZ01
Ix Chel
17
1 / 4 / 1
10,053
628
10,784
12,817
4,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
mattew221203
Arachne
16
0 / 9 / 2
9,696
606
6,802
19,340
9,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
pippinho85
Anubis
17
2 / 9 / 3
10,824
677
13,745
18,638
8,398
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deuspie93
Neith
20
9 / 3 / 12
13,028
814
14,140
13,095
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Luu4023
Jormungandr
16
2 / 0 / 10
10,999
687
5,187
9,227
8,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
TheYoyito
Erlang Shen
19
4 / 3 / 19
12,198
762
16,162
20,295
12,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
Valor12
Agni
20
14 / 0 / 12
14,777
924
35,999
14,009
6,505
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
viikingwolf
Cernunnos
19
3 / 1 / 8
12,802
800
7,585
13,083
5,128
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
93
7
Kills
32
32
Deaths
7
9
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Neith
Deuspie93
Neith
9
3
12
5
L
Sun Wukong
Ganjomane
Sun Wukong
2
4
1
0.63
W
Jormungandr
Luu4023
Jormungandr
2
0
10
7
L
Jormungandr
SanjiMor
Jormungandr
2
6
2
0.5
L
Ix Chel
SpardXZ01
Ix Chel
1
4
1
0.38
W
Erlang Shen
TheYoyito
Erlang Shen
4
3
19
4.5
W
Agni
Valor12
Agni
14
0
12
20
L
Arachne
mattew221203
Arachne
0
9
2
0.11
L
Anubis
pippinho85
Anubis
2
9
3
0.39
W
Cernunnos
viikingwolf
Cernunnos
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,866
Damage
79,073
88,716
Taken
69,709
60,980
Mitigated
37,197
9,762
Healing
27,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Deuspie93
Neith
14,140
2,183
0
3,243
13,095
4,939
2,607
8,398
4,496
0
47,675
L
Sun Wukong
Ganjomane
Sun Wukong
6,270
943
0
2,123
12,271
8,412
0
4,682
6,918
781
8,502
W
Jormungandr
Luu4023
Jormungandr
5,187
1,036
0
3,357
9,227
8,110
538
4,668
4,512
21,617
0
L
Jormungandr
SanjiMor
Jormungandr
9,265
1,187
0
2,214
25,650
29,506
0
10,715
13,526
28,231
543
L
Ix Chel
SpardXZ01
Ix Chel
10,784
343
28
394
12,817
4,932
0
7,239
5,025
43,110
0
W
Erlang Shen
TheYoyito
Erlang Shen
16,162
7,471
0
9,120
20,295
12,515
1,032
9,678
10,460
0
45,506
W
Agni
Valor12
Agni
35,999
2,330
0
4,016
14,009
6,505
2,458
6,148
7,738
83,186
0
L
Arachne
mattew221203
Arachne
6,802
5,183
0
1,672
19,340
9,732
0
9,090
9,480
0
28,650
L
Anubis
pippinho85
Anubis
13,745
268
0
3,331
18,638
8,398
0
7,076
10,783
37,082
0
W
Cernunnos
viikingwolf
Cernunnos
7,585
4,042
117
7,280
13,083
5,128
5,372
5,023
8,018
0
81,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,474
Gold Earned
63,804
187
Minions Killed
399
0
Camps Cleared
0
1,349,614
Distance Traveled
1,790,259
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,028
814
82
5
0
364,369
1
L
Sun Wukong
9,573
598
7
0
0
176,594
0
W
Jormungandr
10,999
687
26
2
0
345,395
0
L
Jormungandr
10,328
646
33
2
0
294,448
0
L
Ix Chel
10,053
628
65
4
0
317,714
0
W
Erlang Shen
12,198
762
44
3
0
375,969
0
W
Agni
14,777
924
142
9
0
384,670
0
L
Arachne
9,696
606
47
3
0
304,427
0
L
Anubis
10,824
677
35
2
0
256,431
0
W
Cernunnos
12,802
800
105
7
0
319,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role