Player Matchup

Arachne
Arachne
ItzzMelon
Arachne
Level 138
God Stats
12W - 8L
1,698 SR
Queue Stats
131W - 110L
1,568 Elo+
Party 2
Anubis
Anubis
Kahrar
Anubis
Level 63
God Stats
17W - 10L
1,585 SR
Queue Stats
54W - 57L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
Krimznfox
Baron Samedi
Level 142
God Stats
7W - 5L
1,612 SR
Queue Stats
244W - 217L
1,535 Elo+
Solo
Heimdallr
Heimdallr
PUNISHERPYLES
Heimdallr
Level 154
God Stats
47W - 43L
1,532 SR
Queue Stats
356W - 361L
1,489 Elo+
Solo
Janus
Janus
PepitoElLoquito
Janus
Level 68
God Stats
16W - 5L
1,615 SR
Queue Stats
94W - 84L
1,499 Elo+
Party 2
Team Averages
Level 113
1,609 SR
1,507 Elo+

VS

Team Averages
Level 113
1,462 SR
1,461 Elo+
Raijin
Raijin
 
Raijin
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
GHOTS007
Chaac
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,575 Elo+
Party 1
Bacchus
Bacchus
LDOGOR
Bacchus
Level 23
God Stats
0W - 2L
1,357 SR
Queue Stats
0W - 4L
1,228 Elo+
Party 1
Cernunnos
Cernunnos
THEJOKERSTRIKER
Cernunnos
Level 128
God Stats
2W - 4L
1,438 SR
Queue Stats
50W - 58L
1,444 Elo+
Party 1
Susano
Susano
banna415
Susano
Level 139
God Stats
1W - 2L
1,514 SR
Queue Stats
216W - 197L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ItzzMelon
Arachne
14
8 / 3 / 4
9,253
661
11,511
19,369
8,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
Kahrar
Anubis
14
4 / 2 / 4
9,195
657
10,899
11,600
5,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Krimznfox
Baron Samedi
12
4 / 2 / 4
8,290
592
8,794
9,672
8,525
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
PUNISHERPYLES
Heimdallr
13
1 / 0 / 4
7,518
537
9,078
11,450
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 5 / 6
8,074
577
4,862
10,339
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
4 / 5 / 1
7,262
519
10,815
9,298
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
GHOTS007
Chaac
12
1 / 6 / 2
6,654
475
6,000
13,575
5,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
LDOGOR
Bacchus
10
2 / 3 / 2
6,511
465
5,716
12,904
12,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
THEJOKERSTRIKER
Cernunnos
11
2 / 1 / 0
6,586
470
6,231
12,216
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
banna415
Susano
13
3 / 4 / 4
7,352
525
9,132
13,934
5,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
19
Kills
12
12
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
5
1
0.9
L
Chaac
GHOTS007
Chaac
1
6
2
0.33
W
Arachne
ItzzMelon
Arachne
8
3
4
3.33
W
Anubis
Kahrar
Anubis
4
2
4
3
W
Baron Samedi
Krimznfox
Baron Samedi
4
2
4
3
L
Bacchus
LDOGOR
Bacchus
2
3
2
1
W
Heimdallr
PUNISHERPYLES
Heimdallr
1
0
4
3
W
2
5
6
1
L
Cernunnos
THEJOKERSTRIKER
Cernunnos
2
1
0
2
L
Susano
banna415
Susano
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,144
Damage
37,894
62,430
Taken
61,927
31,243
Mitigated
31,043
29,131
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,815
1,258
0
907
9,298
2,651
0
5,867
3,247
48,234
0
L
Chaac
GHOTS007
Chaac
6,000
1,040
0
1,886
13,575
5,919
33
7,153
6,366
0
44,876
W
Arachne
ItzzMelon
Arachne
11,511
7,316
0
9,015
19,369
8,374
261
4,759
14,444
0
60,206
W
Anubis
Kahrar
Anubis
10,899
702
0
6,617
11,600
5,553
485
3,121
8,369
73,590
0
W
Baron Samedi
Krimznfox
Baron Samedi
8,794
974
1,651
3,861
9,672
8,525
471
2,957
6,645
29,841
0
L
Bacchus
LDOGOR
Bacchus
5,716
621
0
1,983
12,904
12,053
29
5,864
7,000
15,893
0
W
Heimdallr
PUNISHERPYLES
Heimdallr
9,078
3,290
0
5,979
11,450
5,001
1,234
3,012
8,344
0
56,498
W
4,862
372
0
2,008
10,339
3,790
232
5,227
4,856
48,161
0
L
Cernunnos
THEJOKERSTRIKER
Cernunnos
6,231
2,956
365
4,012
12,216
4,556
260
4,672
7,544
0
48,939
L
Susano
banna415
Susano
9,132
1,862
0
1,039
13,934
5,864
0
719
13,215
0
66,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,330
Gold Earned
34,365
382
Minions Killed
383
0
Camps Cleared
0
1,390,831
Distance Traveled
1,476,983
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,262
519
106
8
0
248,850
0
L
Chaac
6,654
475
72
5
0
297,628
0
W
Arachne
9,253
661
75
5
0
346,367
1
W
Anubis
9,195
657
97
7
0
245,369
0
W
Baron Samedi
8,290
592
32
2
0
250,508
1
L
Bacchus
6,511
465
7
1
0
354,335
0
W
Heimdallr
7,518
537
91
7
0
248,157
1
W
Janus
8,074
577
87
6
0
300,430
0
L
Cernunnos
6,586
470
100
7
0
271,819
0
L
Susano
7,352
525
98
7
0
304,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role