Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Doyaksa
He Bo
Level 69
God Stats
4W - 6L
1,628 SR
Queue Stats
91W - 67L
1,576 Elo+
Solo
Bellona
Bellona
Pach20_
Bellona
Level 146
God Stats
5W - 2L
1,966 SR
Queue Stats
263W - 244L
1,557 Elo+
Solo
Terra
Terra
Pautrol22
Terra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 112L
1,561 Elo+
Party 1
Hachiman
Hachiman
PipilinDeSirius
Hachiman
Level 106
God Stats
3W - 0L
1,601 SR
Queue Stats
182W - 164L
1,551 Elo+
Party 1
Team Averages
Level 99
1,639 SR
1,549 Elo+

VS

Team Averages
Level 139
1,438 SR
1,406 Elo+
Hera
Hera
Art Of Luss
Hera
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,253 Elo+
Party 2
Gilgamesh
Gilgamesh
EonSquabs
Gilgamesh
Level 148
God Stats
18W - 26L
1,542 SR
Queue Stats
83W - 128L
1,432 Elo+
Party 2
Maui
Maui
MR coolman 702
Maui
Level 144
God Stats
4W - 15L
1,377 SR
Queue Stats
155W - 268L
1,444 Elo+
Party 2
Zhong Kui
Zhong Kui
MysticMin3
Zhong Kui
Level 159
God Stats
0W - 5L
1,230 SR
Queue Stats
23W - 42L
1,507 Elo+
Party 2
Achilles
Achilles
Psychos VI
Achilles
Level 143
God Stats
4W - 6L
1,540 SR
Queue Stats
484W - 660L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
4 / 0 / 2
6,992
699
3,871
3,482
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
Doyaksa
He Bo
12
6 / 0 / 1
7,322
732
3,915
4,227
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Pach20_
Bellona
10
0 / 0 / 0
6,022
602
4,512
8,883
8,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Terra
Pautrol22
Terra
9
0 / 0 / 5
5,781
578
1,836
4,484
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
10
0 / 1 / 2
5,841
584
2,871
3,863
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,533
453
770
4,190
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
EonSquabs
Gilgamesh
8
0 / 2 / 0
4,846
485
1,460
6,655
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 1 / 1
5,036
504
869
3,993
2,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
MysticMin3
Zhong Kui
10
1 / 2 / 0
5,386
539
2,381
5,022
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Psychos VI
Achilles
9
0 / 2 / 0
5,196
520
4,831
8,162
5,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
0
2
5
L
0
3
0
0
W
He Bo
Doyaksa
He Bo
6
0
1
6.5
L
Gilgamesh
EonSquabs
Gilgamesh
0
2
0
0
L
0
1
1
0.5
L
Zhong Kui
MysticMin3
Zhong Kui
1
2
0
0.5
W
Bellona
Pach20_
Bellona
0
0
0
0
W
Terra
Pautrol22
Terra
0
0
5
2.5
W
Hachiman
0
1
2
1
L
Achilles
Psychos VI
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,005
Damage
10,311
24,939
Taken
28,022
15,676
Mitigated
15,930
12,968
Healing
5,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
3,871
608
0
893
3,482
1,262
567
692
2,790
53,509
0
L
770
87
0
865
4,190
1,376
0
2,698
1,318
23,087
0
W
He Bo
Doyaksa
He Bo
3,915
593
0
3,291
4,227
1,340
0
715
3,512
66,261
0
L
Gilgamesh
EonSquabs
Gilgamesh
1,460
497
0
603
6,655
2,606
0
2,074
4,535
0
31,929
L
869
274
0
1,100
3,993
2,593
0
2,225
1,766
7,184
0
L
Zhong Kui
MysticMin3
Zhong Kui
2,381
873
0
1,547
5,022
4,116
0
1,619
3,363
34,264
6,302
W
Bellona
Pach20_
Bellona
4,512
2,521
0
4,973
8,883
8,868
0
0
8,883
0
42,793
W
Terra
Pautrol22
Terra
1,836
187
48
1,526
4,484
2,818
0
1,534
2,950
14,874
0
W
Hachiman
2,871
1,667
0
2,237
3,863
1,388
453
1,916
1,947
0
37,827
L
Achilles
Psychos VI
Achilles
4,831
1,849
0
1,658
8,162
5,239
0
744
7,418
0
35,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
24,997
368
Minions Killed
236
0
Camps Cleared
0
1,060,925
Distance Traveled
972,270
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,992
699
103
10
0
210,657
0
L
Hera
4,533
453
46
5
0
165,135
0
W
He Bo
7,322
732
98
10
0
231,622
0
L
Gilgamesh
4,846
485
52
5
0
243,924
2
L
Maui
5,036
504
4
0
0
189,664
0
L
Zhong Kui
5,386
539
79
8
0
195,112
2
W
Bellona
6,022
602
72
7
0
200,577
0
W
Terra
5,781
578
22
2
0
233,387
0
W
Hachiman
5,841
584
73
7
0
184,682
2
L
Achilles
5,196
520
55
6
0
178,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role