Player Matchup

Janus
Janus
Silver II
 
Janus
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver IV
BlakFTB
Chaac
Silver IV
Level 104
God Stats
30W - 20L
1,602 SR
Queue Stats
377W - 383L
734 MMR
Party 1
Geb
Geb
Silver IV
MUDDBUTT100
Geb
Silver IV
Level 129
God Stats
15W - 21L
1,424 SR
Queue Stats
78W - 116L
731 MMR
Solo
Medusa
Medusa
Silver I
SaVe Murks
Medusa
Silver I
Level 136
God Stats
5W - 6L
1,494 SR
Queue Stats
212W - 229L
1,225 MMR
Solo
Ra
Ra
Silver IV
Y0UNG FRASS
Ra
Silver IV
Level 127
God Stats
4W - 4L
1,841 SR
Queue Stats
91W - 116L
737 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,572 SR
985 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,554 SR
1,010 MMR
Skadi
Skadi
Silver IV
 
Skadi
Silver IV
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
Darryl810
Tiamat
Gold V
Level 127
God Stats
4W - 1L
1,766 SR
Queue Stats
191W - 194L
1,224 MMR
Solo
Arachne
Arachne
Silver III
KingKorn
Arachne
Silver III
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
250W - 280L
809 MMR
Solo
Bacchus
Bacchus
Silver IV
YFNSwerv
Bacchus
Silver IV
Level 159
God Stats
4W - 2L
1,505 SR
Queue Stats
266W - 312L
792 MMR
Solo
Nu Wa
Nu Wa
Silver IV
halfdevil22
Nu Wa
Silver IV
Level 89
God Stats
9W - 12L
1,502 SR
Queue Stats
162W - 189L
726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 1 / 0
3,745
749
430
2,743
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
BlakFTB
Chaac
7
1 / 0 / 0
3,536
707
1,465
2,332
923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 1
3,514
703
1,157
3,209
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
SaVe Murks
Medusa
6
0 / 0 / 0
3,254
651
1,567
2,879
755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,539
508
0
0
0
Bans
KaliKumbhakarnaPoseidonMartichoras

VS

Bans
AnubisKing ArthurAo KuangCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
0 / 0 / 0
3,289
658
1,299
1,963
701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Darryl810
Tiamat
7
0 / 0 / 0
3,644
729
341
1,826
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
KingKorn
Arachne
5
0 / 1 / 1
3,461
692
403
3,923
1,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
YFNSwerv
Bacchus
5
0 / 0 / 0
3,390
678
1,083
3,333
1,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
1 / 0 / 0
4,044
809
1,670
1,710
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Skadi
 
Skadi
0
0
0
0
L
Chaac
BlakFTB
Chaac
1
0
0
1
W
Tiamat
Darryl810
Tiamat
0
0
0
0
W
Arachne
KingKorn
Arachne
0
1
1
0.5
L
0
1
1
0.5
L
Medusa
SaVe Murks
Medusa
0
0
0
0
L
0
0
0
0
W
Bacchus
YFNSwerv
Bacchus
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,619
Damage
4,796
11,163
Taken
12,755
3,706
Mitigated
4,720
4,585
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
430
275
0
1,226
2,743
680
0
1,426
1,073
23,974
0
W
Skadi
 
Skadi
1,299
204
0
573
1,963
701
0
321
1,642
0
17,245
L
Chaac
BlakFTB
Chaac
1,465
171
0
788
2,332
923
0
282
2,050
0
17,657
W
Tiamat
Darryl810
Tiamat
341
0
0
1,188
1,826
718
0
40
1,786
21,499
0
W
Arachne
KingKorn
Arachne
403
316
0
1,320
3,923
1,135
41
220
3,703
0
10,667
L
1,157
173
0
1,613
3,209
1,348
0
514
2,531
8,169
0
L
Medusa
SaVe Murks
Medusa
1,567
592
0
958
2,879
755
0
628
2,148
0
18,810
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
YFNSwerv
Bacchus
1,083
131
545
1,294
3,333
1,731
0
622
2,711
7,209
0
W
1,670
618
0
750
1,710
435
0
354
1,326
16,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,588
Gold Earned
17,828
138
Minions Killed
137
0
Camps Cleared
0
433,266
Distance Traveled
483,922
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,745
749
55
11
0
97,382
0
W
Skadi
3,289
658
32
6
0
89,640
1
L
Chaac
3,536
707
35
7
0
104,575
0
W
Tiamat
3,644
729
39
8
0
103,952
0
W
Arachne
3,461
692
25
5
0
92,362
2
L
Geb
3,514
703
12
2
0
122,131
0
L
Medusa
3,254
651
36
7
0
107,196
1
L
Ra
2,539
508
0
0
0
1,982
0
W
Bacchus
3,390
678
10
2
0
100,327
2
W
Nu Wa
4,044
809
31
6
0
97,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role