Player Matchup

Da Ji
Da Ji
JimmyLayhay
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 101L
1,491 Elo+
Party 2
Set
Set
SinXectra
Set
Level 65
God Stats
1W - 2L
1,138 SR
Queue Stats
205W - 212L
1,488 Elo+
Solo
Ymir
Ymir
YayBoysaMunch69
Ymir
Level 126
God Stats
12W - 9L
1,498 SR
Queue Stats
539W - 549L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
ZephyrFlash
Zhong Kui
Level 148
God Stats
4W - 0L
1,654 SR
Queue Stats
115W - 61L
1,650 Elo+
Solo
Merlin
Merlin
itsfrickintyler
Merlin
Level 143
God Stats
13W - 14L
1,492 SR
Queue Stats
1,032W - 1,029L
1,555 Elo+
Party 2
Team Averages
Level 114
1,456 SR
1,540 Elo+

VS

Team Averages
Level 173
1,435 SR
1,459 Elo+
Izanami
Izanami
 
Izanami
Level 264
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Cabroken0420
King Arthur
Level 206
God Stats
2W - 4L
1,392 SR
Queue Stats
217W - 219L
1,539 Elo+
Party 1
Thoth
Thoth
FearDahReaper
Thoth
Level 153
God Stats
2W - 4L
1,518 SR
Queue Stats
435W - 451L
1,552 Elo+
Solo
Charon
Charon
Skoogeeli
Charon
Level 155
God Stats
0W - 3L
1,265 SR
Queue Stats
148W - 145L
1,519 Elo+
Solo
Scylla
Scylla
StayFray
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 8
9,268
772
8,314
10,560
6,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 12
10,123
844
10,565
10,776
8,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 3 / 9
9,260
772
8,399
16,154
17,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
ZephyrFlash
Zhong Kui
18
5 / 1 / 14
10,582
882
18,172
19,298
17,243
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 1 / 14
9,299
775
14,003
6,218
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 4 / 2
8,656
721
6,560
19,015
10,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
Cabroken0420
King Arthur
15
1 / 5 / 4
7,715
643
11,841
14,913
20,283
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 7 / 3
9,017
751
11,628
12,304
6,342
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Skoogeeli
Charon
17
0 / 4 / 6
8,698
725
11,839
15,767
18,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
StayFray
Scylla
1
0 / 0 / 0
2,924
244
0
0
0

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
20
Kills
6
9
Deaths
20
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
2
0.75
L
King Arthur
Cabroken0420
King Arthur
1
5
4
0.6
L
3
7
3
0.64
W
5
3
8
3
W
5
1
12
11
L
Charon
Skoogeeli
Charon
0
4
6
0.75
L
Scylla
StayFray
Scylla
0
0
0
0
W
4
3
9
2.83
W
Zhong Kui
ZephyrFlash
Zhong Kui
5
1
14
12
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,453
Damage
41,868
63,006
Taken
61,999
52,679
Mitigated
55,645
26,709
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,560
2,539
321
5,604
19,015
10,378
0
12,659
6,356
0
14,539
L
King Arthur
Cabroken0420
King Arthur
11,841
724
591
527
14,913
20,283
0
10,242
4,671
0
19,529
L
11,628
669
1,591
644
12,304
6,342
0
7,661
4,643
23,941
0
W
8,314
2,062
1,751
1,551
10,560
6,816
1,412
4,556
6,004
0
11,735
W
10,565
3,741
1,605
2,461
10,776
8,036
2,467
4,852
5,924
0
23,386
L
Charon
Skoogeeli
Charon
11,839
1,502
1,348
3,579
15,767
18,642
0
10,012
5,755
26,613
0
L
Scylla
StayFray
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
8,399
1,712
2,149
3,576
16,154
17,292
410
4,287
11,774
15,040
0
W
Zhong Kui
ZephyrFlash
Zhong Kui
18,172
2,889
2,056
9,288
19,298
17,243
1,819
7,316
11,928
43,677
0
W
14,003
1,535
1,311
961
6,218
3,292
2,404
2,456
3,762
31,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,532
Gold Earned
37,010
133
Minions Killed
90
0
Camps Cleared
0
1,083,064
Distance Traveled
719,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,656
721
13
1
0
170,961
0
L
King Arthur
7,715
643
19
2
0
197,614
0
L
Thoth
9,017
751
38
3
0
160,355
0
W
Da Ji
9,268
772
5
0
0
229,544
0
W
Set
10,123
844
20
2
0
228,580
0
L
Charon
8,698
725
20
2
0
190,725
0
L
Scylla
2,924
244
0
0
0
0
0
W
Ymir
9,260
772
20
2
0
196,983
0
W
Zhong Kui
10,582
882
62
5
0
223,123
0
W
Merlin
9,299
775
26
2
0
204,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role