Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
GHOTS007
Gilgamesh
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,784 Elo+
Party 2
Medusa
Medusa
GraceCarries
Medusa
Level 105
God Stats
2W - 6L
1,353 SR
Queue Stats
221W - 228L
1,493 Elo+
Solo
Bacchus
Bacchus
LDOGOR
Bacchus
Level 23
God Stats
0W - 2L
1,401 SR
Queue Stats
0W - 4L
1,288 Elo+
Party 2
Lancelot
Lancelot
THEJOKERSTRIKER
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,452 Elo+
Party 2
Team Averages
Level 106
1,451 SR
1,504 Elo+

VS

Team Averages
Level 134
1,559 SR
1,547 Elo+
Fenrir
Fenrir
BeakedInk8
Fenrir
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 35L
1,647 Elo+
Solo
Charon
Charon
HuechiMama
Charon
Level 99
God Stats
20W - 23L
1,492 SR
Queue Stats
484W - 520L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
ONIxNIMBUS
Amaterasu
Level 143
God Stats
15W - 7L
1,644 SR
Queue Stats
442W - 446L
1,546 Elo+
Party 1
Heimdallr
Heimdallr
PUNISHERPYLES
Heimdallr
Level 154
God Stats
47W - 43L
1,524 SR
Queue Stats
356W - 361L
1,480 Elo+
Solo
Eset
Eset
SAR THE GOD
Eset
Level 148
God Stats
22W - 16L
1,636 SR
Queue Stats
598W - 607L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 6 / 2
7,316
457
10,016
11,157
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
GHOTS007
Gilgamesh
13
0 / 5 / 0
7,334
458
8,293
13,561
9,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
15
1 / 2 / 2
8,808
551
11,335
9,024
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
LDOGOR
Bacchus
10
2 / 1 / 0
7,033
440
5,751
10,093
11,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
11
1 / 6 / 0
6,918
432
4,601
15,259
5,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeakedInk8
Fenrir
16
11 / 0 / 4
9,664
604
15,856
15,722
7,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
HuechiMama
Charon
13
1 / 0 / 6
7,889
493
4,187
10,216
8,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
ONIxNIMBUS
Amaterasu
15
3 / 0 / 5
9,773
611
8,842
13,690
8,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
PUNISHERPYLES
Heimdallr
14
2 / 3 / 1
7,853
491
3,502
12,028
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 1 / 8
8,935
558
8,860
7,801
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
20
20
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
2
0.17
W
Fenrir
BeakedInk8
Fenrir
11
0
4
13
L
Gilgamesh
GHOTS007
Gilgamesh
0
5
0
0
L
Medusa
1
2
2
1
W
Charon
HuechiMama
Charon
1
0
6
4
L
Bacchus
LDOGOR
Bacchus
2
1
0
2
W
Amaterasu
ONIxNIMBUS
Amaterasu
3
0
5
5.5
W
Heimdallr
PUNISHERPYLES
Heimdallr
2
3
1
0.83
W
3
1
8
7
L
Lancelot
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,996
Damage
41,247
59,094
Taken
59,457
34,340
Mitigated
32,302
6,886
Healing
20,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,016
2,853
0
987
11,157
3,962
0
4,512
6,519
53,605
0
W
Fenrir
BeakedInk8
Fenrir
15,856
5,383
0
1,954
15,722
7,763
0
4,088
11,329
0
84,720
L
Gilgamesh
GHOTS007
Gilgamesh
8,293
2,514
0
2,085
13,561
9,482
0
565
12,990
0
48,543
L
Medusa
11,335
5,094
0
1,749
9,024
3,651
460
1,046
7,978
0
93,288
W
Charon
HuechiMama
Charon
4,187
972
0
3,164
10,216
8,044
0
3,405
6,561
26,330
0
L
Bacchus
LDOGOR
Bacchus
5,751
639
0
1,232
10,093
11,265
0
3,770
6,221
14,156
0
W
Amaterasu
ONIxNIMBUS
Amaterasu
8,842
5,637
0
7,444
13,690
8,414
429
692
12,223
0
69,929
W
Heimdallr
PUNISHERPYLES
Heimdallr
3,502
1,059
0
5,469
12,028
5,274
125
1,765
10,173
0
62,499
W
8,860
682
904
1,528
7,801
2,807
292
4,960
2,598
75,952
0
L
Lancelot
4,601
1,585
0
833
15,259
5,980
0
2,827
12,339
0
52,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,409
Gold Earned
44,114
451
Minions Killed
482
0
Camps Cleared
0
1,586,414
Distance Traveled
1,610,210
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,316
457
108
7
0
270,683
0
W
Fenrir
9,664
604
108
7
0
351,609
0
L
Gilgamesh
7,334
458
97
6
0
317,754
0
L
Medusa
8,808
551
160
10
0
322,738
2
W
Charon
7,889
493
28
2
0
301,453
7
L
Bacchus
7,033
440
15
1
0
343,671
0
W
Amaterasu
9,773
611
111
7
0
337,057
0
W
Heimdallr
7,853
491
94
6
0
286,329
7
W
Eset
8,935
558
141
9
0
333,762
2
L
Lancelot
6,918
432
71
4
0
331,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role