Player Matchup

Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Azueqs-_-
Tyr
Level 48
God Stats
21W - 18L
1,624 SR
Queue Stats
117W - 140L
1,471 Elo+
Solo
Neith
Neith
Batman39j
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
DugoodFister
Danzaburou
Level 81
God Stats
234W - 155L
1,504 SR
Queue Stats
494W - 496L
1,387 Elo+
Party 2
Bacchus
Bacchus
jebice125
Bacchus
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 37
1,526 SR
1,472 Elo+

VS

Team Averages
Level 37
1,356 SR
1,295 Elo+
King Arthur
King Arthur
J-air08
King Arthur
Level 33
God Stats
2W - 5L
1,313 SR
Queue Stats
75W - 105L
1,267 Elo+
Party 4
Raijin
Raijin
JosePipiChiquito
Raijin
Level 35
God Stats
17W - 23L
1,380 SR
Queue Stats
219W - 208L
1,417 Elo+
Solo
Bastet
Bastet
Pistol22Cold
Bastet
Level 43
God Stats
9W - 6L
1,087 SR
Queue Stats
106W - 133L
1,296 Elo+
Party 4
Heimdallr
Heimdallr
Vlliainz
Heimdallr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,248 Elo+
Party 1
Jormungandr
Jormungandr
zackattack177
Jormungandr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 6 / 1
5,410
416
3,094
8,948
4,178
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 0 / 0
7,774
598
5,445
9,101
7,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Batman39j
Neith
7
1 / 5 / 0
5,257
404
1,308
7,720
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
DugoodFister
Danzaburou
11
7 / 1 / 1
7,177
552
11,735
9,589
3,914
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
jebice125
Bacchus
9
1 / 2 / 4
6,310
485
2,618
8,593
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
J-air08
King Arthur
12
1 / 1 / 0
6,345
488
3,911
10,713
9,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 3
9,610
739
6,909
5,191
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
11
5 / 1 / 2
6,996
538
5,852
11,063
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Vlliainz
Heimdallr
9
0 / 4 / 4
5,644
434
5,490
8,161
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
zackattack177
Jormungandr
8
0 / 3 / 3
5,545
427
5,051
8,287
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
10
Kills
13
14
Deaths
10
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
1
0.08
L
1
0
0
1
L
Neith
Batman39j
Neith
1
5
0
0.2
L
Danzaburou
DugoodFister
Danzaburou
7
1
1
7.5
W
King Arthur
J-air08
King Arthur
1
1
0
1
W
7
1
3
8.5
W
Bastet
5
1
2
6
W
Heimdallr
Vlliainz
Heimdallr
0
4
4
0.5
L
Bacchus
jebice125
Bacchus
1
2
4
1.5
W
Jormungandr
zackattack177
Jormungandr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,200
Damage
27,213
43,951
Taken
43,415
25,245
Mitigated
25,341
14,090
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,094
270
0
1,510
8,948
4,178
0
5,026
3,922
29,841
0
L
5,445
510
0
5,347
9,101
7,063
0
0
9,101
0
57,669
L
Neith
Batman39j
Neith
1,308
543
0
412
7,720
2,227
80
2,175
5,545
0
20,457
L
Danzaburou
DugoodFister
Danzaburou
11,735
6,761
0
3,691
9,589
3,914
0
3,248
6,341
0
54,542
W
King Arthur
J-air08
King Arthur
3,911
663
0
750
10,713
9,348
0
0
10,713
0
36,320
W
6,909
136
0
989
5,191
1,585
88
1,806
3,385
85,097
0
W
Bastet
5,852
2,169
0
2,394
11,063
3,783
673
1,625
9,438
0
45,635
W
Heimdallr
Vlliainz
Heimdallr
5,490
3,042
0
2,461
8,161
4,587
407
865
7,296
0
25,647
L
Bacchus
jebice125
Bacchus
2,618
412
98
3,032
8,593
7,863
0
2,065
6,528
16,183
0
W
Jormungandr
zackattack177
Jormungandr
5,051
1,786
0
1,674
8,287
6,038
0
1,416
6,871
19,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,928
Gold Earned
34,140
288
Minions Killed
315
0
Camps Cleared
0
1,245,470
Distance Traveled
1,203,922
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,410
416
40
3
0
207,034
4
L
Tyr
7,774
598
106
8
0
265,072
2
L
Neith
5,257
404
30
2
0
211,939
0
L
Danzaburou
7,177
552
83
6
0
324,426
1
W
King Arthur
6,345
488
46
4
0
246,382
0
W
Raijin
9,610
739
135
10
0
239,979
2
W
Bastet
6,996
538
65
5
0
302,278
0
W
Heimdallr
5,644
434
44
3
0
218,841
0
L
Bacchus
6,310
485
29
2
0
236,999
0
W
Jormungandr
5,545
427
25
2
0
196,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role