Player Matchup

Erlang Shen
Erlang Shen
Ayestu
Erlang Shen
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,491 Elo+
Party 2
Hachiman
Hachiman
SupremeGaz
Hachiman
Level 22
God Stats
1W - 3L
1,348 SR
Queue Stats
4W - 6L
1,396 Elo+
Party 2
Hera
Hera
lmsobadrn
Hera
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 51L
1,497 Elo+
Party 2
Team Averages
Level 82
1,449 SR
1,462 Elo+

VS

Team Averages
Level 65
1,500 SR
1,443 Elo+
Achilles
Achilles
Ch0c01at3RoN
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 182L
1,284 Elo+
Solo
Merlin
Merlin
dragonhunter492
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 138L
1,544 Elo+
Party 1
Artemis
Artemis
dstabile11
Artemis
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ayestu
Erlang Shen
11
1 / 0 / 12
8,271
752
7,054
6,753
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
SupremeGaz
Hachiman
11
3 / 2 / 9
8,691
790
4,168
7,808
2,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
13
11 / 1 / 3
10,253
932
15,986
7,995
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ch0c01at3RoN
Achilles
9
1 / 4 / 1
7,677
698
3,760
11,788
8,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 4 / 1
8,512
774
7,745
7,814
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
dstabile11
Artemis
10
0 / 7 / 2
7,364
669
3,747
10,668
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Ayestu
Erlang Shen
1
0
12
7
L
Achilles
Ch0c01at3RoN
Achilles
1
4
1
0.38
W
Hachiman
SupremeGaz
Hachiman
3
2
9
3.75
L
2
4
1
0.63
L
Artemis
dstabile11
Artemis
0
7
2
0.14
W
Hera
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
15,252
22,556
Taken
30,270
11,947
Mitigated
14,758
5,760
Healing
2,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Ayestu
Erlang Shen
7,054
2,504
0
2,519
6,753
5,889
119
3,181
3,572
0
21,047
L
Achilles
Ch0c01at3RoN
Achilles
3,760
243
0
318
11,788
8,134
0
5,289
5,955
0
10,957
W
Hachiman
SupremeGaz
Hachiman
4,168
2,131
0
242
7,808
2,817
930
2,571
5,237
0
15,551
L
7,745
367
0
570
7,814
2,865
0
4,477
2,909
47,635
0
L
Artemis
dstabile11
Artemis
3,747
936
0
1,362
10,668
3,759
0
5,769
4,241
0
11,738
W
Hera
15,986
4,022
0
2,999
7,995
3,241
780
2,581
5,414
56,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,215
Gold Earned
23,553
130
Minions Killed
103
0
Camps Cleared
0
595,336
Distance Traveled
465,150
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,271
752
24
2
0
213,257
1
L
Achilles
7,677
698
8
1
0
160,998
0
W
Hachiman
8,691
790
20
2
0
177,979
0
L
Merlin
8,512
774
79
7
0
168,844
0
L
Artemis
7,364
669
16
1
0
135,308
0
W
Hera
10,253
932
86
8
0
204,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role