Player Matchup

Hades
Hades
 
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
PFisterGood
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 21L
1,687 Elo+
Party 3
Chang'e
Chang'e
ToeSkeeter
Chang'e
Level 88
God Stats
2W - 1L
1,245 SR
Queue Stats
224W - 70L
1,716 Elo+
Party 3
Scylla
Scylla
dotty1081
Scylla
Level 116
God Stats
15W - 17L
1,553 SR
Queue Stats
383W - 358L
1,502 Elo+
Party 2
Fenrir
Fenrir
rocketgo21
Fenrir
Level 102
God Stats
2W - 0L
1,702 SR
Queue Stats
27W - 37L
1,330 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,547 Elo+

VS

Team Averages
Level 78
1,414 SR
1,459 Elo+
Martichoras
Martichoras
Lazurish
Martichoras
Level 87
God Stats
5W - 7L
1,598 SR
Queue Stats
360W - 343L
1,545 Elo+
Party 1
Rama
Rama
Mercureeee
Rama
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,447 Elo+
Party 4
Heimdallr
Heimdallr
Pikabi13
Heimdallr
Level 39
God Stats
0W - 4L
1,087 SR
Queue Stats
18W - 30L
1,377 Elo+
Party 4
Terra
Terra
jleonard331
Terra
Level 104
God Stats
4W - 8L
1,387 SR
Queue Stats
611W - 636L
1,417 Elo+
Solo
Jing Wei
Jing Wei
kirahu4
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
7 / 2 / 17
9,650
877
11,367
11,812
8,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
PFisterGood
Izanami
18
9 / 2 / 15
10,349
941
16,745
10,456
5,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ToeSkeeter
Chang'e
14
2 / 2 / 16
8,441
767
8,447
8,999
8,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
dotty1081
Scylla
17
8 / 3 / 17
10,223
929
13,864
11,216
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
rocketgo21
Fenrir
13
1 / 3 / 14
8,474
770
5,337
12,480
11,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Lazurish
Martichoras
15
1 / 4 / 2
7,873
716
9,883
11,142
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
5 / 6 / 4
9,962
906
9,115
11,986
5,862
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Pikabi13
Heimdallr
13
2 / 6 / 7
7,555
687
7,207
9,818
4,592
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 6
7,103
646
4,630
12,669
14,943
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
kirahu4
Jing Wei
13
2 / 7 / 4
8,030
730
4,558
12,661
5,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
33
27
Kills
10
12
Deaths
27
79
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
2
17
7.75
L
Martichoras
Lazurish
Martichoras
1
4
2
0.5
L
5
6
4
1.17
W
Izanami
PFisterGood
Izanami
9
2
15
8.25
L
Heimdallr
Pikabi13
Heimdallr
2
6
7
0.92
W
Chang'e
ToeSkeeter
Chang'e
2
2
16
5
W
Scylla
dotty1081
Scylla
8
3
17
5.5
L
0
4
6
0.75
L
Jing Wei
kirahu4
Jing Wei
2
7
4
0.57
W
Fenrir
rocketgo21
Fenrir
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,760
Damage
35,393
54,963
Taken
58,276
39,286
Mitigated
35,915
26,361
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,367
1,190
1,322
3,667
11,812
8,505
945
1,143
10,669
15,516
0
L
Martichoras
Lazurish
Martichoras
9,883
1,186
1,164
1,793
11,142
5,068
0
8,240
2,902
0
26,837
L
9,115
6,857
899
1,466
11,986
5,862
0
6,766
5,220
0
22,619
W
Izanami
PFisterGood
Izanami
16,745
10,666
568
680
10,456
5,676
1,932
842
9,614
0
40,010
L
Heimdallr
Pikabi13
Heimdallr
7,207
1,903
220
427
9,818
4,592
0
6,394
3,424
0
12,867
W
Chang'e
ToeSkeeter
Chang'e
8,447
1,005
11,800
4,723
8,999
8,340
750
544
8,455
14,950
0
W
Scylla
dotty1081
Scylla
13,864
1,390
251
2,300
11,216
4,930
786
889
10,327
29,830
0
L
4,630
463
1,432
2,019
12,669
14,943
0
5,837
6,832
6,554
370
L
Jing Wei
kirahu4
Jing Wei
4,558
3,768
283
801
12,661
5,450
0
6,441
6,220
0
8,748
W
Fenrir
rocketgo21
Fenrir
5,337
1,085
0
1,050
12,480
11,835
0
842
11,638
0
8,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,137
Gold Earned
40,523
125
Minions Killed
100
0
Camps Cleared
0
1,031,229
Distance Traveled
825,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,650
877
15
1
0
222,069
0
L
Martichoras
7,873
716
44
4
0
156,634
0
L
Rama
9,962
906
32
3
0
168,600
0
W
Izanami
10,349
941
36
3
0
198,167
0
L
Heimdallr
7,555
687
8
1
0
138,063
0
W
Chang'e
8,441
767
17
2
0
189,923
0
W
Scylla
10,223
929
47
4
0
190,484
0
L
Terra
7,103
646
5
0
0
192,085
0
L
Jing Wei
8,030
730
11
1
0
169,892
0
W
Fenrir
8,474
770
10
1
0
230,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role