Player Matchup

Chernobog
Chernobog
Châsë
Chernobog
Level 120
God Stats
6W - 4L
1,665 SR
Queue Stats
158W - 141L
1,554 Elo+
Party 2
Ullr
Ullr
HennyCsippin
Ullr
Level 94
God Stats
8W - 3L
1,433 SR
Queue Stats
117W - 98L
1,545 Elo+
Solo
Athena
Athena
NuclearFantasy
Athena
Level 104
God Stats
2W - 3L
1,333 SR
Queue Stats
181W - 169L
1,488 Elo+
Party 2
Achilles
Achilles
PenguinPimp
Achilles
Level 105
God Stats
2W - 3L
1,409 SR
Queue Stats
101W - 98L
1,600 Elo+
Party 2
Zhong Kui
Zhong Kui
darthpauljoe
Zhong Kui
Level 157
God Stats
11W - 11L
1,490 SR
Queue Stats
38W - 55L
1,456 Elo+
Party 2
Team Averages
Level 116
1,466 SR
1,529 Elo+

VS

Team Averages
Level 86
1,595 SR
1,468 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CΦSMIC
Poseidon
Level 35
God Stats
20W - 12L
1,729 SR
Queue Stats
134W - 122L
1,490 Elo+
Party 1
Zhong Kui
Zhong Kui
TANUKł
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,302 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TSK Houston
Cu Chulainn
Level 146
God Stats
3W - 2L
1,748 SR
Queue Stats
55W - 59L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Châsë
Chernobog
14
5 / 1 / 0
8,034
730
8,424
5,507
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 3
6,250
568
4,146
5,330
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 4
6,496
591
1,548
8,711
5,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
PenguinPimp
Achilles
12
4 / 2 / 2
7,050
641
6,945
12,066
10,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
darthpauljoe
Zhong Kui
11
4 / 1 / 5
6,717
611
5,860
6,289
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 2 / 0
5,936
540
7,395
9,529
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
 
Danzaburou
1
0 / 0 / 0
3,575
325
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
CΦSMIC
Poseidon
13
1 / 3 / 2
6,812
619
5,831
7,680
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
TANUKł
Zhong Kui
10
1 / 5 / 0
6,086
553
5,187
10,030
9,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
TSK Houston
Cu Chulainn
11
2 / 4 / 0
6,118
556
2,968
12,120
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
5
5
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Chernobog
Châsë
Chernobog
5
1
0
5
L
Poseidon
CΦSMIC
Poseidon
1
3
2
0.67
W
0
1
3
1.5
W
1
0
4
3
W
Achilles
PenguinPimp
Achilles
4
2
2
2.5
L
Zhong Kui
TANUKł
Zhong Kui
1
5
0
0.2
L
Cu Chulainn
TSK Houston
Cu Chulainn
2
4
0
0.5
W
Zhong Kui
darthpauljoe
Zhong Kui
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,923
Damage
21,381
37,903
Taken
39,359
25,150
Mitigated
21,632
13,668
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,395
2,292
0
4,872
9,529
3,080
36
2,745
6,784
42,170
0
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
Châsë
Chernobog
8,424
6,109
0
1,769
5,507
2,885
912
1,341
4,166
0
72,443
L
Poseidon
CΦSMIC
Poseidon
5,831
1,523
0
3,317
7,680
2,549
0
1,247
6,433
64,775
0
W
4,146
1,426
0
1,309
5,330
2,013
1,841
3,708
1,622
0
39,190
W
1,548
467
1,200
2,551
8,711
5,667
155
3,940
4,771
15,586
0
W
Achilles
PenguinPimp
Achilles
6,945
1,639
0
3,200
12,066
10,132
0
6,739
5,327
324
41,961
L
Zhong Kui
TANUKł
Zhong Kui
5,187
2,004
0
1,209
10,030
9,893
1,072
2,823
7,207
35,377
6,219
L
Cu Chulainn
TSK Houston
Cu Chulainn
2,968
484
0
2,295
12,120
6,110
0
917
11,203
0
31,677
W
Zhong Kui
darthpauljoe
Zhong Kui
5,860
969
0
3,639
6,289
4,453
124
2,248
4,041
45,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,547
Gold Earned
28,527
373
Minions Killed
295
0
Camps Cleared
0
1,167,200
Distance Traveled
831,599
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,936
540
67
6
0
217,872
0
L
Danzaburou
3,575
325
0
0
0
14,153
0
W
Chernobog
8,034
730
117
11
0
217,632
3
L
Poseidon
6,812
619
120
11
0
217,433
0
W
Ullr
6,250
568
71
6
0
206,869
2
W
Athena
6,496
591
34
3
0
267,564
0
W
Achilles
7,050
641
70
6
0
218,213
0
L
Zhong Kui
6,086
553
69
6
0
164,102
2
L
Cu Chulainn
6,118
556
39
4
0
218,039
2
W
Zhong Kui
6,717
611
81
7
0
256,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role