Player Matchup

Artemis
Artemis
LavaKings
Artemis
Level 48
God Stats
39W - 37L
1,263 SR
Queue Stats
52W - 47L
1,184 Elo+
Party 3
Thanatos
Thanatos
PandaBam
Thanatos
Level 27
God Stats
2W - 9L
1,211 SR
Queue Stats
34W - 35L
1,226 Elo+
Party 3
Geb
Geb
Wrxthh
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 136L
1,508 Elo+
Party 2
Arachne
Arachne
changguito
Arachne
Level 163
God Stats
68W - 57L
1,631 SR
Queue Stats
555W - 560L
1,504 Elo+
Solo
Hercules
Hercules
josemex
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 165L
1,495 Elo+
Party 2
Team Averages
Level 79
1,421 SR
1,384 Elo+

VS

Team Averages
Level 113
1,508 SR
1,552 Elo+
Arachne
Arachne
ANAKONDAKILL
Arachne
Level 148
God Stats
14W - 7L
1,413 SR
Queue Stats
243W - 255L
1,428 Elo+
Solo
Charon
Charon
KGxGods
Charon
Level 77
God Stats
2W - 0L
1,266 SR
Queue Stats
40W - 16L
1,624 Elo+
Party 1
Chiron
Chiron
PZYayo
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 20L
1,649 Elo+
Party 1
Janus
Janus
astrospooky
Janus
Level 66
God Stats
3W - 1L
1,759 SR
Queue Stats
10W - 5L
1,535 Elo+
Party 1
Mulan
Mulan
kurokumabox
Mulan
Level 144
God Stats
11W - 11L
1,603 SR
Queue Stats
314W - 310L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LavaKings
Artemis
6
0 / 7 / 0
4,564
415
3,939
9,767
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
PandaBam
Thanatos
8
1 / 4 / 1
5,288
481
5,465
11,052
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
Wrxthh
Geb
6
0 / 6 / 0
4,774
434
2,531
11,674
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
changguito
Arachne
9
3 / 2 / 1
5,748
523
6,254
9,920
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
josemex
Hercules
11
0 / 1 / 0
5,817
529
5,156
8,682
7,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ANAKONDAKILL
Arachne
11
4 / 1 / 4
6,572
597
5,583
7,758
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
KGxGods
Charon
10
3 / 0 / 10
7,048
641
5,825
7,956
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
PZYayo
Chiron
11
8 / 0 / 9
7,428
675
12,897
5,965
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 3 / 2
6,364
579
3,689
4,712
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 2
6,612
601
4,891
8,844
4,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
18
20
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
ANAKONDAKILL
Arachne
4
1
4
6
W
Charon
KGxGods
Charon
3
0
10
8
L
Artemis
LavaKings
Artemis
0
7
0
0
W
Chiron
PZYayo
Chiron
8
0
9
12.5
L
Thanatos
PandaBam
Thanatos
1
4
1
0.38
L
Geb
Wrxthh
Geb
0
6
0
0
W
2
3
2
1
L
Arachne
changguito
Arachne
3
2
1
1.75
L
Hercules
josemex
Hercules
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,345
Damage
32,885
51,095
Taken
35,235
26,137
Mitigated
17,274
17,191
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ANAKONDAKILL
Arachne
5,583
4,511
0
2,481
7,758
2,770
243
438
7,320
0
40,570
W
Charon
KGxGods
Charon
5,825
1,463
0
2,792
7,956
6,121
493
1,102
6,854
21,035
0
L
Artemis
LavaKings
Artemis
3,939
1,352
0
1,236
9,767
3,001
0
1,824
7,943
0
22,831
W
Chiron
PZYayo
Chiron
12,897
6,329
817
2,280
5,965
2,352
1,423
991
4,974
0
50,174
L
Thanatos
PandaBam
Thanatos
5,465
2,178
0
5,442
11,052
3,952
0
2,659
8,361
0
33,292
L
Geb
Wrxthh
Geb
2,531
525
285
2,993
11,674
7,634
0
1,827
9,847
12,161
0
W
3,689
288
0
250
4,712
1,090
548
0
4,712
33,753
0
L
Arachne
changguito
Arachne
6,254
5,071
0
3,702
9,920
4,292
320
2,934
6,748
0
32,302
L
Hercules
josemex
Hercules
5,156
1,845
0
3,533
8,682
7,258
0
0
8,682
0
42,088
W
4,891
492
0
3,440
8,844
4,941
655
0
8,844
0
45,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,191
Gold Earned
34,024
221
Minions Killed
317
0
Camps Cleared
0
1,038,127
Distance Traveled
1,135,066
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,572
597
68
6
0
264,187
4
W
Charon
7,048
641
24
2
0
213,488
2
L
Artemis
4,564
415
41
4
0
180,892
0
W
Chiron
7,428
675
76
7
0
221,968
0
L
Thanatos
5,288
481
47
4
0
234,218
1
L
Geb
4,774
434
19
2
0
204,407
0
W
Janus
6,364
579
63
6
0
205,860
0
L
Arachne
5,748
523
53
5
0
209,195
0
L
Hercules
5,817
529
61
6
0
209,415
0
W
Mulan
6,612
601
86
8
0
229,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role