Player Matchup

Agni
Agni
 
Agni
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Socrea
Chang'e
Level 60
God Stats
56W - 67L
1,445 SR
Queue Stats
68W - 90L
1,351 Elo+
Party 2
Nemesis
Nemesis
darhey
Nemesis
Level 63
God Stats
19W - 17L
1,295 SR
Queue Stats
215W - 208L
1,450 Elo+
Solo
Fenrir
Fenrir
loiixeleu
Fenrir
Level 69
God Stats
64W - 68L
1,482 SR
Queue Stats
95W - 102L
1,407 Elo+
Party 2
Team Averages
Level 73
1,444 SR
1,442 Elo+

VS

Team Averages
Level 95
1,495 SR
1,406 Elo+
Jing Wei
Jing Wei
DustyTheBunny
Jing Wei
Level 114
God Stats
1W - 3L
1,387 SR
Queue Stats
277W - 267L
1,461 Elo+
Solo
Anubis
Anubis
KOTAБAPMOT
Anubis
Level 77
God Stats
111W - 109L
1,438 SR
Queue Stats
308W - 353L
1,369 Elo+
Solo
Susano
Susano
Raffy15032003
Susano
Level 54
God Stats
10W - 12L
1,510 SR
Queue Stats
205W - 204L
1,407 Elo+
Solo
Agni
Agni
RedDevil4701
Agni
Level 108
God Stats
2W - 5L
1,539 SR
Queue Stats
45W - 56L
1,433 Elo+
Solo
Athena
Athena
noav
Athena
Level 122
God Stats
13W - 11L
1,601 SR
Queue Stats
320W - 317L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
3 / 1 / 2
5,525
789
5,631
4,047
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
 
Amaterasu
9
0 / 0 / 1
4,517
645
895
5,506
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chang'e
Socrea
Chang'e
6
0 / 2 / 1
3,644
521
1,888
4,239
1,105
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
darhey
Nemesis
10
2 / 0 / 1
5,160
737
2,365
4,525
1,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
loiixeleu
Fenrir
6
1 / 1 / 0
3,959
566
682
5,132
1,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DustyTheBunny
Jing Wei
8
2 / 0 / 1
4,810
687
4,347
3,906
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
8
0 / 2 / 0
4,696
671
1,732
3,967
1,564
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 0
4,949
707
1,727
6,754
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 2 / 0
3,489
498
975
2,204
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
noav
Athena
7
1 / 1 / 2
4,892
699
2,207
6,776
3,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
4
4
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
2
4
W
Amaterasu
 
Amaterasu
0
0
1
0.5
L
Jing Wei
DustyTheBunny
Jing Wei
2
0
1
2.5
L
Anubis
0
2
0
0
L
1
1
0
1
L
0
2
0
0
W
Chang'e
Socrea
Chang'e
0
2
1
0.25
W
Nemesis
darhey
Nemesis
2
0
1
2.5
W
Fenrir
loiixeleu
Fenrir
1
1
0
1
L
Athena
noav
Athena
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,461
Damage
10,988
23,449
Taken
23,607
7,879
Mitigated
9,879
8,094
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,631
879
0
1,135
4,047
1,314
0
819
3,138
39,772
0
W
Amaterasu
 
Amaterasu
895
177
0
3,386
5,506
2,378
0
1,732
3,774
0
20,420
L
Jing Wei
DustyTheBunny
Jing Wei
4,347
3,658
0
1,653
3,906
1,393
0
1,047
2,813
0
27,352
L
Anubis
1,732
0
0
1,387
3,967
1,564
0
507
3,414
28,989
0
L
1,727
344
0
290
6,754
2,306
0
773
5,949
0
33,034
L
975
90
0
490
2,204
652
0
1,059
1,057
9,985
0
W
Chang'e
Socrea
Chang'e
1,888
474
359
844
4,239
1,105
0
566
3,673
15,367
0
W
Nemesis
darhey
Nemesis
2,365
890
0
812
4,525
1,478
0
565
3,839
0
32,682
W
Fenrir
loiixeleu
Fenrir
682
300
38
1,520
5,132
1,604
0
925
4,111
0
8,491
L
Athena
noav
Athena
2,207
758
910
1,688
6,776
3,964
0
3,817
2,855
17,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,805
Gold Earned
22,836
205
Minions Killed
183
0
Camps Cleared
0
798,928
Distance Traveled
678,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,525
789
72
10
0
166,168
0
W
Amaterasu
4,517
645
41
6
0
168,296
0
L
Jing Wei
4,810
687
49
7
0
138,503
0
L
Anubis
4,696
671
36
5
0
133,954
0
L
Susano
4,949
707
52
7
0
180,736
0
L
Agni
3,489
498
29
4
0
60,149
0
W
Chang'e
3,644
521
22
3
0
129,916
0
W
Nemesis
5,160
737
53
8
0
176,214
0
W
Fenrir
3,959
566
17
2
0
158,334
0
L
Athena
4,892
699
17
2
0
165,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role