Player Matchup

Sol
Sol
Bronze I
Karys-Matic
Sol
Bronze I
Level 60
God Stats
2W - 6L
1,325 SR
Queue Stats
3W - 13L
857 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 60
1,325 SR
857 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 61
1,140 SR
442 MMR
Surtr
Surtr
Bronze V
Hardstyle11
Surtr
Bronze V
Level 61
God Stats
1W - 15L
1,140 SR
Queue Stats
1W - 34L
442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 0
13,301
1,023
11,543
11,174
5,048
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ZeusCernunnosAnubisNu WaMorgan Le Fay

VS

Bans
FenrirNeithMedusaPoseidonKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
10,547
811
8,317
15,645
8,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,543
Damage
8,317
11,174
Taken
15,645
5,048
Mitigated
8,171
6,574
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,317
4,102
0
2,432
15,645
8,171
574
11,543
4,102
703
46,014
W
11,543
3,898
0
6,574
11,174
5,048
2,077
856
10,318
83,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,301
Gold Earned
10,547
168
Minions Killed
86
8
Camps Cleared
1
228,424
Distance Traveled
237,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,547
811
86
7
1
237,438
0
W
Sol
13,301
1,023
168
13
8
228,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role