Player Matchup

Geb
Geb
 
Geb
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GNeub22
Medusa
Level 57
God Stats
112W - 109L
1,482 SR
Queue Stats
112W - 110L
1,392 Elo+
Party 1
Bellona
Bellona
KD7409
Bellona
Level 81
God Stats
4W - 3L
1,641 SR
Queue Stats
78W - 75L
1,370 Elo+
Solo
Nu Wa
Nu Wa
Sagu0730
Nu Wa
Level 64
God Stats
152W - 130L
1,565 SR
Queue Stats
288W - 320L
1,407 Elo+
Solo
Bakasura
Bakasura
TenableCleric33
Bakasura
Level 84
God Stats
2W - 3L
1,548 SR
Queue Stats
206W - 183L
1,428 Elo+
Solo
Team Averages
Level 77
1,547 SR
1,419 Elo+

VS

Team Averages
Level 82
1,564 SR
1,394 Elo+
Arachne
Arachne
Osma_bin_laggn6
Arachne
Level 88
God Stats
4W - 2L
1,712 SR
Queue Stats
84W - 78L
1,397 Elo+
Party 2
Cernunnos
Cernunnos
PParrot2000
Cernunnos
Level 62
God Stats
13W - 19L
1,328 SR
Queue Stats
37W - 39L
1,282 Elo+
Solo
Ymir
Ymir
XoXo_littlemouse
Ymir
Level 62
God Stats
2W - 0L
1,786 SR
Queue Stats
2W - 3L
1,432 Elo+
Party 2
King Arthur
King Arthur
cardinalsrock165
King Arthur
Level 118
God Stats
2W - 1L
1,413 SR
Queue Stats
59W - 70L
1,416 Elo+
Party 2
Janus
Janus
d6nnyp2ant3m
Janus
Level 80
God Stats
16W - 12L
1,581 SR
Queue Stats
220W - 210L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
1 / 2 / 1
5,250
438
2,334
9,484
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
GNeub22
Medusa
7
0 / 5 / 1
4,631
386
4,302
8,323
2,568
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
KD7409
Bellona
1
0 / 0 / 0
2,288
191
0
0
0
Nu Wa
Sagu0730
Nu Wa
12
1 / 0 / 0
6,072
506
4,591
2,873
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
11
0 / 3 / 0
6,323
527
5,660
10,650
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,228
519
1,436
8,278
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
PParrot2000
Cernunnos
10
5 / 1 / 1
6,270
523
7,026
6,042
2,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 5
6,006
501
3,425
6,369
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
cardinalsrock165
King Arthur
13
3 / 0 / 0
8,005
667
7,616
10,087
7,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 0 / 0
6,660
555
2,286
4,553
1,615
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
1
0.75
L
Medusa
GNeub22
Medusa
0
5
1
0.1
L
Bellona
KD7409
Bellona
0
0
0
0
W
1
0
1
1.5
W
Cernunnos
PParrot2000
Cernunnos
5
1
1
5.5
L
Nu Wa
Sagu0730
Nu Wa
1
0
0
1
L
Bakasura
0
3
0
0
W
0
1
5
2.5
W
King Arthur
cardinalsrock165
King Arthur
3
0
0
3
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,887
Damage
21,789
31,330
Taken
35,329
13,298
Mitigated
20,256
6,236
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,334
425
120
2,782
9,484
4,942
0
1,635
7,849
11,800
0
L
Medusa
GNeub22
Medusa
4,302
1,203
0
1,304
8,323
2,568
0
2,475
5,848
0
23,864
L
Bellona
KD7409
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
1,436
680
0
5,318
8,278
3,850
0
1,734
6,544
0
45,632
W
Cernunnos
PParrot2000
Cernunnos
7,026
3,372
0
1,034
6,042
2,216
496
1,135
4,907
0
37,413
L
Nu Wa
Sagu0730
Nu Wa
4,591
1,408
0
428
2,873
928
0
1,601
1,272
42,999
0
L
Bakasura
5,660
3,151
0
1,602
10,650
4,860
0
0
10,650
0
33,398
W
3,425
605
95
1,306
6,369
4,839
250
2,330
4,039
18,442
0
W
King Arthur
cardinalsrock165
King Arthur
7,616
1,084
0
1,890
10,087
7,736
0
317
8,436
0
59,427
W
2,286
334
0
3,491
4,553
1,615
550
1,409
3,144
59,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,564
Gold Earned
33,169
200
Minions Killed
352
0
Camps Cleared
0
919,549
Distance Traveled
1,189,557
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,250
438
10
1
0
231,936
0
L
Medusa
4,631
386
28
2
0
198,044
0
L
Bellona
2,288
191
0
0
0
0
0
W
Arachne
6,228
519
70
6
0
272,464
0
W
Cernunnos
6,270
523
49
4
0
225,311
2
L
Nu Wa
6,072
506
75
6
0
229,417
0
L
Bakasura
6,323
527
87
7
0
260,152
0
W
Ymir
6,006
501
20
2
0
231,736
0
W
King Arthur
8,005
667
108
9
0
246,014
0
W
Janus
6,660
555
105
9
0
214,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role