Player Matchup

Janus
Janus
IICrankII
Janus
Level 141
God Stats
14W - 10L
1,490 SR
Queue Stats
116W - 93L
1,546 Elo+
Solo
Bacchus
Bacchus
JuIio1734
Bacchus
Level 90
God Stats
7W - 4L
1,761 SR
Queue Stats
117W - 114L
1,443 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NoLuck98
Ah Muzen Cab
Level 108
God Stats
5W - 6L
1,492 SR
Queue Stats
135W - 136L
1,481 Elo+
Party 1
Bellona
Bellona
PubliiMaron
Bellona
Level 125
God Stats
5W - 4L
1,486 SR
Queue Stats
255W - 244L
1,529 Elo+
Solo
Arachne
Arachne
TorbeXXL
Arachne
Level 38
God Stats
20W - 9L
1,627 SR
Queue Stats
41W - 44L
1,331 Elo+
Solo
Team Averages
Level 100
1,571 SR
1,466 Elo+

VS

Team Averages
Level 55
1,491 SR
1,528 Elo+
Nemesis
Nemesis
El1teZ
Nemesis
Level 63
God Stats
5W - 6L
1,518 SR
Queue Stats
44W - 40L
1,526 Elo+
Party 2
Ares
Ares
Slypiee
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,487 Elo+
Party 2
Amaterasu
Amaterasu
Trollasol
Amaterasu
Level 105
God Stats
1W - 5L
1,272 SR
Queue Stats
347W - 323L
1,480 Elo+
Solo
Anubis
Anubis
Unschlauer
Anubis
Level 47
God Stats
6W - 5L
1,658 SR
Queue Stats
47W - 32L
1,591 Elo+
Party 2
Nox
Nox
warfishthereal1
Nox
Level 57
God Stats
2W - 2L
1,506 SR
Queue Stats
85W - 76L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IICrankII
Janus
12
2 / 2 / 3
7,039
704
4,397
4,889
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
JuIio1734
Bacchus
8
1 / 0 / 2
5,661
566
3,010
4,531
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
NoLuck98
Ah Muzen Cab
9
3 / 0 / 0
5,475
548
4,896
5,493
1,785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
PubliiMaron
Bellona
11
6 / 2 / 2
7,454
745
9,184
10,542
8,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
TorbeXXL
Arachne
10
4 / 0 / 4
6,272
627
5,435
9,244
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
El1teZ
Nemesis
7
0 / 4 / 0
4,450
445
2,703
9,855
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ares
Slypiee
Ares
7
0 / 1 / 0
4,677
468
1,175
6,078
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Trollasol
Amaterasu
7
1 / 4 / 0
4,786
479
3,305
10,598
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
Unschlauer
Anubis
11
3 / 4 / 0
6,488
649
4,545
7,694
3,330
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 3 / 0
4,426
443
2,191
5,593
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
4
4
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
El1teZ
Nemesis
0
4
0
0
W
Janus
IICrankII
Janus
2
2
3
1.75
W
Bacchus
JuIio1734
Bacchus
1
0
2
2
W
Ah Muzen Cab
NoLuck98
Ah Muzen Cab
3
0
0
3
W
Bellona
PubliiMaron
Bellona
6
2
2
3.5
L
Ares
Slypiee
Ares
0
1
0
0
W
Arachne
TorbeXXL
Arachne
4
0
4
6
L
Amaterasu
Trollasol
Amaterasu
1
4
0
0.25
L
Anubis
Unschlauer
Anubis
3
4
0
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,922
Damage
13,919
34,699
Taken
39,818
18,547
Mitigated
17,242
11,932
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
El1teZ
Nemesis
2,703
948
0
1,040
9,855
3,017
0
1,371
8,434
0
24,473
W
Janus
IICrankII
Janus
4,397
197
0
1,585
4,889
1,286
514
2,240
2,649
51,076
0
W
Bacchus
JuIio1734
Bacchus
3,010
298
0
1,428
4,531
4,014
0
1,219
3,209
13,019
0
W
Ah Muzen Cab
NoLuck98
Ah Muzen Cab
4,896
3,156
0
1,627
5,493
1,785
0
1,001
4,438
0
35,035
W
Bellona
PubliiMaron
Bellona
9,184
3,927
0
4,598
10,542
8,522
364
577
9,965
0
48,563
L
Ares
Slypiee
Ares
1,175
312
0
2,030
6,078
4,428
0
1,216
4,862
9,289
0
W
Arachne
TorbeXXL
Arachne
5,435
3,962
0
2,694
9,244
2,940
187
2,627
6,527
0
42,694
L
Amaterasu
Trollasol
Amaterasu
3,305
2,270
0
3,905
10,598
4,399
0
0
10,598
0
22,826
L
Anubis
Unschlauer
Anubis
4,545
132
0
2,620
7,694
3,330
0
3,324
4,200
43,808
0
L
2,191
147
0
895
5,593
2,068
0
1,276
4,317
22,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
24,827
296
Minions Killed
234
0
Camps Cleared
0
991,520
Distance Traveled
873,709
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,450
445
39
4
0
224,525
0
W
Janus
7,039
704
103
10
0
181,336
0
W
Bacchus
5,661
566
16
2
0
207,229
4
W
Ah Muzen Cab
5,475
548
41
4
0
181,788
0
W
Bellona
7,454
745
70
7
0
188,793
0
L
Ares
4,677
468
15
2
0
186,038
0
W
Arachne
6,272
627
66
7
0
232,374
0
L
Amaterasu
4,786
479
36
4
0
136,057
0
L
Anubis
6,488
649
83
8
0
164,002
0
L
Nox
4,426
443
61
6
0
163,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role