Player Matchup

Loki
Loki
CapitanCrk
Loki
Level 102
God Stats
3W - 1L
1,688 SR
Queue Stats
133W - 113L
1,570 Elo+
Party 1
Anubis
Anubis
N11ggaKiller98
Anubis
Level 8
God Stats
2W - 0L
1,814 SR
Queue Stats
18W - 16L
1,595 Elo+
Party 1
Ra
Ra
Oscar12
Ra
Level 149
God Stats
10W - 6L
1,688 SR
Queue Stats
267W - 308L
1,567 Elo+
Party 1
Cabrakan
Cabrakan
koko112
Cabrakan
Level 152
God Stats
2W - 2L
1,225 SR
Queue Stats
175W - 163L
1,581 Elo+
Solo
Xbalanque
Xbalanque
orangemetallic
Xbalanque
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,334 Elo+
Party 1
Team Averages
Level 96
1,583 SR
1,529 Elo+

VS

Team Averages
Level 169
1,597 SR
1,541 Elo+
Nox
Nox
 
Nox
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HairyNutsack69
Bellona
Level 127
God Stats
423W - 372L
1,604 SR
Queue Stats
437W - 404L
1,563 Elo+
Solo
Izanami
Izanami
MrsNani
Izanami
Level 168
God Stats
0W - 1L
1,878 SR
Queue Stats
74W - 63L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
6,271
627
4,208
8,932
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 1
7,463
746
9,839
5,946
2,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
6 / 0 / 2
7,037
704
7,308
5,719
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
koko112
Cabrakan
9
1 / 1 / 3
5,640
564
3,155
8,466
7,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
orangemetallic
Xbalanque
9
0 / 1 / 1
4,972
497
2,059
6,124
2,183
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 1 / 1
5,750
575
2,643
6,603
3,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
 
Nu Wa
10
0 / 2 / 1
5,697
570
4,643
4,615
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
 
Amaterasu
10
0 / 3 / 0
5,675
568
3,668
13,219
8,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 6 / 2
5,435
544
5,355
12,163
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MrsNani
Izanami
12
2 / 0 / 0
6,689
669
4,684
3,475
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
2
2
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
1
0.5
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Amaterasu
 
Amaterasu
0
3
0
0
W
2
0
6
5
L
0
6
2
0.17
L
Izanami
MrsNani
Izanami
2
0
0
2
W
3
0
1
3.5
W
6
0
2
7
W
Cabrakan
koko112
Cabrakan
1
1
3
2.5
W
Xbalanque
orangemetallic
Xbalanque
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,569
Damage
20,993
35,187
Taken
40,075
18,106
Mitigated
21,673
21,277
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,643
712
918
2,092
6,603
3,635
0
3,890
2,649
17,765
0
L
Nu Wa
 
Nu Wa
4,643
2,451
0
789
4,615
1,611
0
2,356
2,203
45,826
0
L
Amaterasu
 
Amaterasu
3,668
1,353
0
4,391
13,219
8,247
0
8,725
4,494
0
41,361
W
4,208
1,842
0
5,474
8,932
3,164
0
412
8,486
0
45,412
L
5,355
2,350
0
1,623
12,163
6,876
0
4,549
7,386
0
43,544
L
Izanami
MrsNani
Izanami
4,684
3,250
0
1,489
3,475
1,304
38
434
3,041
0
64,258
W
9,839
900
0
5,394
5,946
2,783
67
87
5,847
71,266
0
W
7,308
1,366
1,541
3,309
5,719
2,163
0
3,244
2,375
68,160
0
W
Cabrakan
koko112
Cabrakan
3,155
275
0
3,269
8,466
7,813
0
2,885
5,564
14,563
0
W
Xbalanque
orangemetallic
Xbalanque
2,059
678
0
2,290
6,124
2,183
0
483
5,629
0
35,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,383
Gold Earned
29,246
374
Minions Killed
365
0
Camps Cleared
0
1,049,549
Distance Traveled
1,019,012
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,750
575
36
4
0
178,330
1
L
Nu Wa
5,697
570
92
9
0
187,941
0
L
Amaterasu
5,675
568
66
7
0
230,858
2
W
Loki
6,271
627
62
6
0
239,150
1
L
Bellona
5,435
544
65
7
0
221,085
0
L
Izanami
6,689
669
106
11
0
200,798
1
W
Anubis
7,463
746
120
12
0
199,825
0
W
Ra
7,037
704
130
13
0
214,922
2
W
Cabrakan
5,640
564
6
1
0
213,062
0
W
Xbalanque
4,972
497
56
6
0
182,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role