Player Matchup

Izanami
Izanami
HVantanen4409
Izanami
Level 106
God Stats
10W - 7L
1,530 SR
Queue Stats
576W - 560L
1,543 Elo+
Solo
Chang'e
Chang'e
IizWARRIOR
Chang'e
Level 126
God Stats
11W - 23L
1,339 SR
Queue Stats
640W - 613L
1,438 Elo+
Party 1
Kuzenbo
Kuzenbo
ticklezvii
Kuzenbo
Level 68
God Stats
5W - 5L
1,871 SR
Queue Stats
360W - 372L
1,470 Elo+
Party 1
Hades
Hades
tomrogers
Hades
Level 109
God Stats
7W - 5L
1,740 SR
Queue Stats
44W - 29L
1,565 Elo+
Solo
Nemesis
Nemesis
yusuf1k93
Nemesis
Level 65
God Stats
9W - 17L
1,336 SR
Queue Stats
63W - 70L
1,451 Elo+
Party 1
Team Averages
Level 95
1,563 SR
1,493 Elo+

VS

Team Averages
Level 123
1,555 SR
1,514 Elo+
Artio
Artio
Uppeiltruller
Artio
Level 135
God Stats
20W - 17L
1,794 SR
Queue Stats
285W - 269L
1,499 Elo+
Party 2
Ra
Ra
YokaiVitality
Ra
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 89L
1,541 Elo+
Solo
Cerberus
Cerberus
bOveDa12
Cerberus
Level 107
God Stats
3W - 3L
1,365 SR
Queue Stats
351W - 367L
1,456 Elo+
Solo
Arachne
Arachne
jajadead
Arachne
Level 135
God Stats
4W - 2L
1,500 SR
Queue Stats
132W - 117L
1,514 Elo+
Solo
Ullr
Ullr
xXCrazyDartXx
Ullr
Level 148
God Stats
15W - 11L
1,618 SR
Queue Stats
366W - 351L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
2 / 2 / 2
10,657
592
10,684
11,558
5,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
IizWARRIOR
Chang'e
14
3 / 2 / 2
9,438
524
11,922
14,812
6,407
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
ticklezvii
Kuzenbo
13
1 / 0 / 2
8,536
474
6,441
11,443
13,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
tomrogers
Hades
14
1 / 2 / 0
9,065
504
7,990
10,479
6,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
yusuf1k93
Nemesis
13
2 / 5 / 0
8,195
455
6,748
18,060
7,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,454
470
3,464
15,876
14,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 2 / 2
8,523
474
12,297
7,488
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
bOveDa12
Cerberus
17
3 / 3 / 0
9,929
552
7,920
16,693
15,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
jajadead
Arachne
15
5 / 1 / 1
9,573
532
12,397
19,008
8,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 1 / 1
9,408
523
9,203
11,419
5,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
9
Kills
11
11
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
2
2
1.5
L
Chang'e
IizWARRIOR
Chang'e
3
2
2
2
W
1
2
3
1.25
W
1
2
2
1
W
Cerberus
bOveDa12
Cerberus
3
3
0
1
W
Arachne
jajadead
Arachne
5
1
1
5.5
L
Kuzenbo
ticklezvii
Kuzenbo
1
0
2
2
L
Hades
tomrogers
Hades
1
2
0
0.5
W
1
1
1
1.5
L
Nemesis
yusuf1k93
Nemesis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,785
Damage
45,281
66,352
Taken
70,484
40,458
Mitigated
45,703
24,959
Healing
22,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
10,684
7,504
0
4,030
11,558
5,947
284
1,194
10,340
0
119,993
L
Chang'e
IizWARRIOR
Chang'e
11,922
402
2,392
8,720
14,812
6,407
315
7,052
7,176
72,856
0
W
3,464
379
935
4,002
15,876
14,127
0
7,164
8,712
16,719
37
W
12,297
1,429
1,420
2,424
7,488
3,042
0
3,697
3,791
69,507
0
W
Cerberus
bOveDa12
Cerberus
7,920
404
0
6,298
16,693
15,122
0
8,885
7,808
85,771
0
W
Arachne
jajadead
Arachne
12,397
7,060
0
6,234
19,008
8,207
545
5,296
13,712
0
82,593
L
Kuzenbo
ticklezvii
Kuzenbo
6,441
2,788
0
3,619
11,443
13,556
0
4,292
6,786
23,792
0
L
Hades
tomrogers
Hades
7,990
2,206
0
5,166
10,479
6,768
0
6,148
4,331
63,328
0
W
9,203
2,222
0
1,025
11,419
5,205
962
1,311
10,108
0
93,048
L
Nemesis
yusuf1k93
Nemesis
6,748
2,381
0
1,032
18,060
7,780
0
3,804
14,075
0
61,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,891
Gold Earned
45,887
585
Minions Killed
596
0
Camps Cleared
0
1,641,785
Distance Traveled
1,852,820
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,657
592
227
13
0
348,884
5
L
Chang'e
9,438
524
130
7
0
333,344
0
W
Artio
8,454
470
21
1
0
406,293
0
W
Ra
8,523
474
119
7
0
356,436
8
W
Cerberus
9,929
552
199
11
0
319,957
0
W
Arachne
9,573
532
107
6
0
405,922
0
L
Kuzenbo
8,536
474
13
1
0
347,765
2
L
Hades
9,065
504
124
7
0
225,600
4
W
Ullr
9,408
523
150
8
0
364,212
0
L
Nemesis
8,195
455
91
5
0
386,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role