Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
 
Janus
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Diamond I
BigBlackCroc408
Olorun
Diamond I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 87L
2,465 MMR
Solo
Chernobog
Chernobog
Masters
Cleano
Chernobog
Masters
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
153W - 128L
2,833 MMR
Solo
Charon
Charon
Masters
PonDeDuck
Charon
Masters
Level 191
God Stats
0W - 1L
1,441 SR
Queue Stats
99W - 64L
2,673 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 141
1,488 SR
2,194 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 156
1,726 SR
2,267 MMR
Apollo
Apollo
Diamond II
 
Apollo
Diamond II
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Masters
 
Horus
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
Feesh
Thoth
Masters
Level 188
God Stats
10W - 9L
1,731 SR
Queue Stats
140W - 84L
2,722 MMR
Party 1
Pele
Pele
Masters
TodLeCoq
Pele
Masters
Level 211
God Stats
7W - 1L
1,882 SR
Queue Stats
200W - 124L
2,960 MMR
Party 1
Vamana
Vamana
Masters
xTrunkss
Vamana
Masters
Level 107
God Stats
12W - 1L
2,018 SR
Queue Stats
176W - 143L
2,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 0 / 0
3,944
789
1,780
3,589
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
 
Janus
1
0 / 0 / 0
1,036
207
0
0
0
7
1 / 2 / 1
4,008
802
2,737
3,340
1,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
Cleano
Chernobog
7
0 / 0 / 1
4,372
874
2,809
3,077
893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
PonDeDuck
Charon
4
0 / 1 / 0
3,525
705
1,878
3,220
1,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
RaijinSun WukongCabrakanSusano

VS

Bans
CliodhnaAthenaAresAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
3 / 2 / 0
3,983
797
3,090
4,306
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
 
Horus
6
0 / 1 / 3
3,956
791
1,471
5,269
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
Feesh
Thoth
8
0 / 0 / 0
4,125
825
280
1,040
286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
7
0 / 0 / 1
3,833
767
2,006
4,282
1,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
xTrunkss
Vamana
7
0 / 0 / 0
3,926
785
989
4,730
2,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
0
1
L
Janus
 
Janus
0
0
0
0
W
Apollo
 
Apollo
3
2
0
1.5
W
Horus
 
Horus
0
1
3
1.5
L
1
2
1
0.75
L
Chernobog
Cleano
Chernobog
0
0
1
0.5
W
Thoth
Feesh
Thoth
0
0
0
0
L
Charon
PonDeDuck
Charon
0
1
0
0
W
Pele
0
0
1
0.5
W
Vamana
xTrunkss
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,204
Damage
7,836
13,226
Taken
19,627
4,584
Mitigated
8,972
4,737
Healing
7,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,780
0
0
625
3,589
879
0
280
3,309
25,617
0
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
 
Apollo
3,090
2,139
0
1,524
4,306
1,338
294
1,585
2,721
0
18,761
W
Horus
 
Horus
1,471
748
350
2,928
5,269
3,372
31
3,080
2,189
0
5,897
L
2,737
1,044
60
1,147
3,340
1,241
0
0
3,340
21,524
3,406
L
Chernobog
Cleano
Chernobog
2,809
2,033
0
1,393
3,077
893
42
0
3,077
0
24,814
W
Thoth
Feesh
Thoth
280
0
0
324
1,040
286
611
405
635
27,040
0
L
Charon
PonDeDuck
Charon
1,878
575
0
1,512
3,220
1,571
0
0
3,220
8,059
0
W
Pele
2,006
270
0
969
4,282
1,316
226
1,181
3,101
0
28,041
W
Vamana
xTrunkss
Vamana
989
218
0
1,871
4,730
2,660
0
0
4,730
0
20,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,885
Gold Earned
19,823
150
Minions Killed
192
0
Camps Cleared
0
426,167
Distance Traveled
549,334
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,944
789
46
9
0
121,714
0
L
Janus
1,036
207
0
0
0
0
0
W
Apollo
3,983
797
30
6
0
103,839
0
W
Horus
3,956
791
11
2
0
102,809
0
L
Olorun
4,008
802
52
10
0
103,605
0
L
Chernobog
4,372
874
47
9
0
121,776
0
W
Thoth
4,125
825
56
11
0
107,397
1
L
Charon
3,525
705
5
1
0
79,072
0
W
Pele
3,833
767
52
10
0
122,300
0
W
Vamana
3,926
785
43
9
0
112,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role