Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
Dracaaryss
Persephone
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 122L
1,509 Elo+
Party 3
Heimdallr
Heimdallr
Exor9585
Heimdallr
Level 119
God Stats
7W - 14L
1,427 SR
Queue Stats
119W - 116L
1,517 Elo+
Solo
Izanami
Izanami
MackenToof
Izanami
Level 62
God Stats
19W - 5L
1,802 SR
Queue Stats
28W - 18L
1,525 Elo+
Party 3
Fafnir
Fafnir
SEREBROFF
Fafnir
Level 84
God Stats
26W - 21L
1,313 SR
Queue Stats
240W - 211L
1,419 Elo+
Solo
Team Averages
Level 107
1,508 SR
1,494 Elo+

VS

Team Averages
Level 81
1,528 SR
1,445 Elo+
Chaac
Chaac
EkteNorskBrunost
Chaac
Level 121
God Stats
1W - 1L
1,414 SR
Queue Stats
219W - 201L
1,565 Elo+
Party 1
Arachne
Arachne
FROUFROU_JAGUAR
Arachne
Level 136
God Stats
13W - 3L
1,594 SR
Queue Stats
93W - 99L
1,428 Elo+
Solo
Danzaburou
Danzaburou
Tytenpiller
Danzaburou
Level 34
God Stats
3W - 2L
1,648 SR
Queue Stats
26W - 32L
1,434 Elo+
Party 2
Geb
Geb
duftende-Eier
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,249 Elo+
Party 2
Sol
Sol
zeldadarian
Sol
Level 109
God Stats
12W - 11L
1,483 SR
Queue Stats
186W - 158L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 4 / 0
7,775
518
10,835
17,124
14,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Dracaaryss
Persephone
14
1 / 2 / 0
8,891
593
7,895
9,124
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Exor9585
Heimdallr
11
0 / 7 / 0
6,719
448
10,069
15,929
8,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
MackenToof
Izanami
12
0 / 1 / 0
7,354
490
4,188
6,992
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
SEREBROFF
Fafnir
9
0 / 2 / 0
6,890
459
6,384
13,626
16,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
8,378
559
7,151
11,765
7,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 2 / 0
9,793
653
13,120
17,131
11,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Tytenpiller
Danzaburou
13
1 / 0 / 2
8,200
547
4,972
6,839
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 8
8,146
543
7,422
16,100
14,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 0 / 2
8,849
590
12,853
11,457
4,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
17
16
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
0
0.25
L
Persephone
Dracaaryss
Persephone
1
2
0
0.5
W
4
0
6
7
L
Heimdallr
Exor9585
Heimdallr
0
7
0
0
W
4
2
0
2
L
Izanami
MackenToof
Izanami
0
1
0
0
L
Fafnir
SEREBROFF
Fafnir
0
2
0
0
W
Danzaburou
Tytenpiller
Danzaburou
1
0
2
2
W
3
0
8
7
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,371
Damage
45,518
62,795
Taken
63,292
45,637
Mitigated
40,200
12,365
Healing
25,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,835
3,466
0
1,724
17,124
14,429
0
0
17,124
0
66,310
L
Persephone
Dracaaryss
Persephone
7,895
384
0
2,203
9,124
4,008
0
5,297
3,818
70,279
0
W
7,151
1,416
0
2,360
11,765
7,153
0
1,663
9,897
0
70,538
L
Heimdallr
Exor9585
Heimdallr
10,069
3,971
0
4,127
15,929
8,191
0
6,099
9,830
0
59,290
W
13,120
9,929
0
7,333
17,131
11,198
585
669
15,598
0
71,594
L
Izanami
MackenToof
Izanami
4,188
3,111
0
1,520
6,992
2,477
740
1,534
5,458
0
64,255
L
Fafnir
SEREBROFF
Fafnir
6,384
1,898
56
2,735
13,626
16,532
0
7,267
6,359
15,001
0
W
Danzaburou
Tytenpiller
Danzaburou
4,972
2,141
0
2,921
6,839
2,867
308
1,226
5,613
0
59,069
W
7,422
842
371
5,129
16,100
14,127
0
5,895
10,205
24,641
0
W
12,853
4,412
0
6,923
11,457
4,855
1,038
5,414
6,043
61,671
6,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,629
Gold Earned
43,366
448
Minions Killed
457
0
Camps Cleared
0
1,503,449
Distance Traveled
1,651,348
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,775
518
107
7
0
307,632
5
L
Persephone
8,891
593
126
8
0
298,874
3
W
Chaac
8,378
559
92
6
0
371,372
2
L
Heimdallr
6,719
448
83
6
0
299,258
0
W
Arachne
9,793
653
116
8
0
359,067
0
L
Izanami
7,354
490
115
8
0
290,324
4
L
Fafnir
6,890
459
17
1
0
307,361
3
W
Danzaburou
8,200
547
104
7
0
275,080
4
W
Geb
8,146
543
24
2
0
348,451
2
W
Sol
8,849
590
121
8
0
297,378
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role