Player Matchup

Amaterasu
Amaterasu
FatalSpearzZ
Amaterasu
Level 104
God Stats
3W - 2L
1,712 SR
Queue Stats
75W - 65L
1,542 Elo+
Party 2
Shiva
Shiva
GoatBalakay
Shiva
Level 128
God Stats
8W - 9L
1,546 SR
Queue Stats
570W - 558L
1,493 Elo+
Solo
Terra
Terra
Wuzat_115
Terra
Level 176
God Stats
4W - 5L
1,659 SR
Queue Stats
259W - 244L
1,498 Elo+
Party 2
Cabrakan
Cabrakan
way2manycamels
Cabrakan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 172L
1,508 Elo+
Solo
Hun Batz
Hun Batz
xXTMGxKILLAXx
Hun Batz
Level 154
God Stats
2W - 4L
1,433 SR
Queue Stats
420W - 437L
1,502 Elo+
Solo
Team Averages
Level 128
1,570 SR
1,509 Elo+

VS

Team Averages
Level 44
1,418 SR
1,536 Elo+
Jing Wei
Jing Wei
Archer5100
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 1
Discordia
Discordia
Maxokins
Discordia
Level 37
God Stats
7W - 6L
1,133 SR
Queue Stats
383W - 332L
1,578 Elo+
Party 1
Chang'e
Chang'e
UberWhiteG
Chang'e
Level 44
God Stats
1W - 1L
1,224 SR
Queue Stats
120W - 110L
1,436 Elo+
Solo
Bellona
Bellona
nagatorinnegan
Bellona
Level 80
God Stats
1W - 0L
1,756 SR
Queue Stats
7W - 5L
1,517 Elo+
Party 1
Geb
Geb
nexusv200
Geb
Level 45
God Stats
5W - 3L
1,476 SR
Queue Stats
350W - 289L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FatalSpearzZ
Amaterasu
15
1 / 3 / 3
7,934
661
12,263
17,071
21,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
1 / 4 / 3
7,810
651
16,712
16,108
18,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Wuzat_115
Terra
16
1 / 1 / 4
8,958
747
13,940
15,816
15,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
13
1 / 4 / 3
8,439
703
6,436
14,201
20,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
xXTMGxKILLAXx
Hun Batz
15
1 / 3 / 3
7,782
649
13,484
11,584
8,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Archer5100
Jing Wei
16
5 / 1 / 9
9,373
781
19,876
10,520
4,721
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Maxokins
Discordia
17
5 / 0 / 10
9,187
766
19,040
9,853
3,880
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chang'e
UberWhiteG
Chang'e
14
1 / 2 / 8
8,102
675
5,656
14,916
5,876
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 2 / 10
8,569
714
10,187
14,257
14,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 14
9,680
807
14,007
18,146
16,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
5
Kills
15
15
Deaths
5
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Archer5100
Jing Wei
5
1
9
9.5
L
Amaterasu
FatalSpearzZ
Amaterasu
1
3
3
0.83
L
1
4
3
0.63
W
Discordia
Maxokins
Discordia
5
0
10
10
W
Chang'e
UberWhiteG
Chang'e
1
2
8
2.5
L
Terra
Wuzat_115
Terra
1
1
4
3
W
3
2
10
4
W
1
0
14
8
L
Cabrakan
1
4
3
0.63
L
Hun Batz
xXTMGxKILLAXx
Hun Batz
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,835
Damage
68,766
74,780
Taken
67,692
85,151
Mitigated
45,544
29,751
Healing
44,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Archer5100
Jing Wei
19,876
13,871
501
603
10,520
4,721
300
2,885
7,408
0
42,381
L
Amaterasu
FatalSpearzZ
Amaterasu
12,263
671
3,951
4,506
17,071
21,326
0
9,337
7,414
0
21,222
L
16,712
471
1,294
2,185
16,108
18,882
0
8,126
7,522
0
29,039
W
Discordia
Maxokins
Discordia
19,040
1,265
2,275
1,567
9,853
3,880
328
2,061
7,501
35,813
0
W
Chang'e
UberWhiteG
Chang'e
5,656
621
23,999
8,196
14,916
5,876
164
5,373
9,104
16,509
0
L
Terra
Wuzat_115
Terra
13,940
809
8,650
6,396
15,816
15,147
0
6,426
9,212
24,551
0
W
10,187
1,655
725
1,248
14,257
14,196
0
4,537
9,033
0
12,948
W
14,007
626
2,342
3,121
18,146
16,871
0
5,520
11,873
22,879
0
L
Cabrakan
6,436
731
0
2,157
14,201
20,935
0
8,631
5,194
9,643
0
L
Hun Batz
xXTMGxKILLAXx
Hun Batz
13,484
881
399
213
11,584
8,861
0
6,183
5,270
0
28,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,923
Gold Earned
44,911
118
Minions Killed
155
0
Camps Cleared
0
1,223,347
Distance Traveled
1,257,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,373
781
61
5
0
247,096
0
L
Amaterasu
7,934
661
24
2
0
279,727
0
L
Shiva
7,810
651
24
2
0
235,007
0
W
Discordia
9,187
766
43
4
0
272,465
0
W
Chang'e
8,102
675
29
2
0
233,650
0
L
Terra
8,958
747
33
3
0
284,653
0
W
Bellona
8,569
714
10
1
0
255,196
0
W
Geb
9,680
807
12
1
0
248,780
0
L
Cabrakan
8,439
703
6
1
0
189,108
0
L
Hun Batz
7,782
649
31
3
0
234,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role