Player Matchup

Guan Yu
Guan Yu
Ca11yr1cho
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,538 Elo+
Party 1
Camazotz
Camazotz
HawkEyeBen
Camazotz
Level 57
God Stats
3W - 10L
1,310 SR
Queue Stats
184W - 178L
1,438 Elo+
Party 1
Anhur
Anhur
IcyIIl
Anhur
Level 88
God Stats
1W - 1L
1,747 SR
Queue Stats
251W - 255L
1,493 Elo+
Solo
Ganesha
Ganesha
IronManSam HD
Ganesha
Level 104
God Stats
1W - 1L
1,683 SR
Queue Stats
284W - 271L
1,485 Elo+
Party 1
Osiris
Osiris
Profet_2
Osiris
Level 99
God Stats
10W - 12L
1,492 SR
Queue Stats
702W - 684L
1,458 Elo+
Solo
Team Averages
Level 75
1,546 SR
1,482 Elo+

VS

Team Averages
Level 76
1,434 SR
1,456 Elo+
Apollo
Apollo
Rocket15
Apollo
Level 120
God Stats
3W - 0L
1,736 SR
Queue Stats
140W - 131L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
SeriousCone
Danzaburou
Level 53
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 7L
1,480 Elo+
Party 3
Charon
Charon
SeriousFiste
Charon
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 7L
1,411 Elo+
Party 3
Raijin
Raijin
chefboyaya
Raijin
Level 40
God Stats
7W - 7L
1,200 SR
Queue Stats
111W - 110L
1,410 Elo+
Solo
Sol
Sol
thewaipik
Sol
Level 124
God Stats
3W - 3L
1,236 SR
Queue Stats
247W - 228L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ca11yr1cho
Guan Yu
7
0 / 3 / 1
5,387
414
916
11,584
7,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
HawkEyeBen
Camazotz
13
3 / 3 / 0
7,061
543
5,704
14,112
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
IcyIIl
Anhur
11
2 / 3 / 0
6,391
492
5,246
8,135
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
11
0 / 6 / 3
6,461
497
6,402
11,417
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
Profet_2
Osiris
12
1 / 5 / 1
6,955
535
6,716
15,381
10,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Rocket15
Apollo
13
5 / 1 / 3
7,844
603
6,960
9,477
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
SeriousCone
Danzaburou
11
2 / 1 / 2
6,868
528
5,812
6,784
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
11
2 / 1 / 3
6,891
530
4,262
4,960
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
chefboyaya
Raijin
14
6 / 1 / 4
8,251
635
11,934
8,917
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
5 / 2 / 2
9,503
731
13,489
13,194
6,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
20
20
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ca11yr1cho
Guan Yu
0
3
1
0.17
L
Camazotz
HawkEyeBen
Camazotz
3
3
0
1
L
Anhur
IcyIIl
Anhur
2
3
0
0.67
L
Ganesha
0
6
3
0.25
L
Osiris
Profet_2
Osiris
1
5
1
0.3
W
Apollo
Rocket15
Apollo
5
1
3
6.5
W
Danzaburou
SeriousCone
Danzaburou
2
1
2
3
W
Charon
2
1
3
3.5
W
Raijin
chefboyaya
Raijin
6
1
4
8
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,984
Damage
42,457
60,629
Taken
43,332
30,991
Mitigated
18,086
14,682
Healing
18,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ca11yr1cho
Guan Yu
916
130
486
2,549
11,584
7,676
0
3,956
7,628
0
13,825
L
Camazotz
HawkEyeBen
Camazotz
5,704
1,539
0
4,530
14,112
5,118
0
3,789
10,323
0
52,188
L
Anhur
IcyIIl
Anhur
5,246
2,839
0
2,242
8,135
2,981
0
2,212
5,923
0
39,901
L
Ganesha
6,402
702
0
416
11,417
4,404
0
8,451
2,966
37,852
0
L
Osiris
Profet_2
Osiris
6,716
3,002
0
4,459
15,381
10,812
0
10,264
5,117
0
48,446
W
Apollo
Rocket15
Apollo
6,960
3,718
0
4,135
9,477
4,224
0
1,656
7,692
0
57,254
W
Danzaburou
SeriousCone
Danzaburou
5,812
3,260
0
3,347
6,784
2,151
338
0
6,784
0
39,590
W
Charon
4,262
1,302
190
911
4,960
2,464
25
0
4,960
14,715
0
W
Raijin
chefboyaya
Raijin
11,934
319
0
1,060
8,917
3,040
0
4,042
4,595
59,528
0
W
13,489
6,614
0
8,695
13,194
6,207
3,281
276
12,899
66,093
14,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
39,357
335
Minions Killed
383
0
Camps Cleared
0
1,231,677
Distance Traveled
1,188,602
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,387
414
25
2
0
250,819
0
L
Camazotz
7,061
543
93
7
0
271,879
0
L
Anhur
6,391
492
76
6
0
233,838
2
L
Ganesha
6,461
497
55
4
0
234,529
0
L
Osiris
6,955
535
86
7
0
240,612
0
W
Apollo
7,844
603
87
7
0
254,209
0
W
Danzaburou
6,868
528
53
4
0
205,108
5
W
Charon
6,891
530
17
1
0
231,545
3
W
Raijin
8,251
635
92
7
0
258,643
0
W
Sol
9,503
731
134
10
0
239,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role