Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FaBiOloXx
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 115L
1,365 Elo+
Solo
Sun Wukong
Sun Wukong
Sgt_Odd-Ballx
Sun Wukong
Level 128
God Stats
16W - 8L
1,591 SR
Queue Stats
403W - 381L
1,499 Elo+
Party 1
Ix Chel
Ix Chel
StanDuh_Man
Ix Chel
Level 84
God Stats
1W - 0L
1,375 SR
Queue Stats
34W - 37L
1,391 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
santerbot
Ah Muzen Cab
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,398 Elo+
Party 1
Team Averages
Level 77
1,493 SR
1,430 Elo+

VS

Team Averages
Level 73
1,374 SR
1,348 Elo+
Persephone
Persephone
Hazycheese69746
Persephone
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,376 Elo+
Solo
Heimdallr
Heimdallr
TIMZEL-2000
Heimdallr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 45L
1,313 Elo+
Party 2
Terra
Terra
Uppitysmile
Terra
Level 77
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 4L
1,311 Elo+
Solo
Merlin
Merlin
firelord1995
Merlin
Level 125
God Stats
1W - 3L
1,287 SR
Queue Stats
43W - 64L
1,373 Elo+
Solo
Chaac
Chaac
indopower2_0
Chaac
Level 102
God Stats
3W - 4L
1,296 SR
Queue Stats
73W - 103L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 3
6,907
628
829
5,331
3,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
FaBiOloXx
Bellona
15
1 / 1 / 11
8,622
784
4,852
7,062
5,971
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Sgt_Odd-Ballx
Sun Wukong
17
10 / 1 / 9
10,155
923
14,968
11,399
9,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
StanDuh_Man
Ix Chel
17
7 / 2 / 9
9,926
902
16,352
7,503
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
santerbot
Ah Muzen Cab
17
4 / 1 / 14
10,299
936
14,873
9,343
4,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Hazycheese69746
Persephone
12
2 / 5 / 1
7,208
655
5,424
8,588
2,668
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TIMZEL-2000
Heimdallr
13
1 / 5 / 3
7,212
656
5,952
10,384
5,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 6 / 2
7,304
664
3,156
15,121
13,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Merlin
14
2 / 5 / 3
8,138
740
9,670
7,058
2,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 1 / 3
8,333
758
7,632
16,970
13,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
22
Kills
7
7
Deaths
22
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
3
0.75
W
Bellona
FaBiOloXx
Bellona
1
1
11
6.5
L
Persephone
Hazycheese69746
Persephone
2
5
1
0.5
W
Sun Wukong
Sgt_Odd-Ballx
Sun Wukong
10
1
9
14.5
W
Ix Chel
StanDuh_Man
Ix Chel
7
2
9
5.75
L
Heimdallr
TIMZEL-2000
Heimdallr
1
5
3
0.5
L
0
6
2
0.17
L
Merlin
2
5
3
0.7
L
2
1
3
3.5
W
Ah Muzen Cab
santerbot
Ah Muzen Cab
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,874
Damage
31,834
40,638
Taken
58,121
27,098
Mitigated
36,767
14,729
Healing
14,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
829
202
347
243
5,331
3,914
0
3,415
1,916
0
1,138
W
Bellona
FaBiOloXx
Bellona
4,852
508
717
808
7,062
5,971
239
2,881
4,181
0
11,111
L
Persephone
Hazycheese69746
Persephone
5,424
319
337
531
8,588
2,668
329
2,065
6,386
10,617
0
W
Sun Wukong
Sgt_Odd-Ballx
Sun Wukong
14,968
3,316
2,606
4,399
11,399
9,262
460
5,137
6,262
412
18,306
W
Ix Chel
StanDuh_Man
Ix Chel
16,352
1,529
1,994
1,451
7,503
3,512
1,216
2,582
4,917
37,988
0
L
Heimdallr
TIMZEL-2000
Heimdallr
5,952
1,759
426
495
10,384
5,124
36
2,226
8,158
0
14,889
L
3,156
443
1,746
1,329
15,121
13,102
0
5,149
9,972
5,947
0
L
Merlin
9,670
437
0
170
7,058
2,721
42
1,438
5,620
16,217
0
L
7,632
540
878
9,049
16,970
13,152
0
5,803
11,167
0
25,304
W
Ah Muzen Cab
santerbot
Ah Muzen Cab
14,873
3,751
1,198
966
9,343
4,439
1,856
4,235
5,108
0
33,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,909
Gold Earned
38,195
110
Minions Killed
96
0
Camps Cleared
0
989,210
Distance Traveled
909,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,907
628
2
0
0
86,726
0
W
Bellona
8,622
784
24
2
0
223,326
0
L
Persephone
7,208
655
20
2
0
193,880
0
W
Sun Wukong
10,155
923
8
1
0
241,544
0
W
Ix Chel
9,926
902
30
3
0
229,962
0
L
Heimdallr
7,212
656
9
1
0
186,992
0
L
Terra
7,304
664
14
1
0
190,900
0
L
Merlin
8,138
740
16
1
0
126,520
0
L
Chaac
8,333
758
37
3
0
211,600
0
W
Ah Muzen Cab
10,299
936
46
4
0
207,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role