Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BEKOBABAPRO31
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
Burakberat135
Bellona
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,316 Elo+
Party 1
Ares
Ares
FrodoBaggins12
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,219 Elo+
Party 1
Bastet
Bastet
kaygusuz1903
Bastet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,219 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,351 Elo+

VS

Team Averages
Level 99
1,346 SR
1,425 Elo+
Pele
Pele
Andreyvader
Pele
Level 118
God Stats
1W - 2L
1,282 SR
Queue Stats
145W - 136L
1,488 Elo+
Solo
Janus
Janus
Majarom10
Janus
Level 126
God Stats
5W - 5L
1,184 SR
Queue Stats
197W - 200L
1,419 Elo+
Party 2
Martichoras
Martichoras
bene200200
Martichoras
Level 67
God Stats
9W - 11L
1,665 SR
Queue Stats
151W - 145L
1,454 Elo+
Solo
Ganesha
Ganesha
bucky6489
Ganesha
Level 125
God Stats
7W - 4L
1,515 SR
Queue Stats
145W - 155L
1,397 Elo+
Party 2
Odin
Odin
willy_0_6
Odin
Level 59
God Stats
3W - 2L
1,084 SR
Queue Stats
117W - 118L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 2 / 1
4,790
435
5,137
6,991
3,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
BEKOBABAPRO31
Poseidon
9
0 / 11 / 0
5,421
493
2,132
10,375
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
10
1 / 4 / 0
5,661
515
5,506
9,900
9,256
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

7
0 / 5 / 1
5,168
470
4,571
10,584
8,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
11
3 / 2 / 1
6,396
581
4,785
8,551
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
7,417
674
3,698
10,125
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Majarom10
Janus
13
16 / 0 / 2
8,521
775
12,633
5,472
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
bene200200
Martichoras
9
1 / 1 / 3
5,766
524
6,602
7,765
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
bucky6489
Ganesha
10
0 / 0 / 7
6,373
579
3,110
9,193
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
10
2 / 2 / 2
6,094
554
4,531
9,059
6,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
24
24
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
5
1
4
7
L
Poseidon
BEKOBABAPRO31
Poseidon
0
11
0
0
L
Bellona
1
4
0
0.25
L
0
5
1
0.1
W
Janus
Majarom10
Janus
16
0
2
17
W
Martichoras
bene200200
Martichoras
1
1
3
2.5
W
Ganesha
bucky6489
Ganesha
0
0
7
3.5
L
Bastet
3
2
1
1.75
W
Odin
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,131
Damage
30,574
46,401
Taken
41,614
27,012
Mitigated
23,218
5,679
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,137
691
81
667
6,991
3,096
266
1,301
5,690
27,107
0
W
3,698
1,149
0
2,833
10,125
3,740
0
706
9,419
0
60,655
L
Poseidon
BEKOBABAPRO31
Poseidon
2,132
665
0
0
10,375
3,123
0
7,513
2,418
29,202
0
L
Bellona
5,506
2,220
0
2,152
9,900
9,256
0
1,471
8,353
0
26,458
L
4,571
994
0
1,081
10,584
8,114
298
4,141
6,273
15,071
0
W
Janus
Majarom10
Janus
12,633
1,472
0
1,410
5,472
1,865
550
2,466
3,006
54,232
0
W
Martichoras
bene200200
Martichoras
6,602
2,182
0
1,329
7,765
3,216
98
5,023
2,742
0
41,404
W
Ganesha
bucky6489
Ganesha
3,110
217
0
2,071
9,193
7,663
0
3,645
5,548
17,887
0
L
Bastet
4,785
2,360
0
1,698
8,551
3,423
636
787
7,714
0
40,995
W
Odin
4,531
1,426
208
2,685
9,059
6,734
0
0
9,059
586
24,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,436
Gold Earned
34,171
191
Minions Killed
299
0
Camps Cleared
0
1,174,652
Distance Traveled
1,167,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,790
435
34
3
0
218,197
0
W
Pele
7,417
674
91
8
0
270,790
0
L
Poseidon
5,421
493
51
5
0
211,222
0
L
Bellona
5,661
515
35
3
0
240,606
0
L
Ares
5,168
470
13
1
0
219,291
0
W
Janus
8,521
775
85
8
0
244,061
0
W
Martichoras
5,766
524
84
8
0
191,895
0
W
Ganesha
6,373
579
3
0
0
240,728
0
L
Bastet
6,396
581
58
5
0
285,336
0
W
Odin
6,094
554
36
3
0
219,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role