Player Matchup

Mercury
Mercury
Silver I
I IVRO I 1
Mercury
Silver I
Level 157
God Stats
1W - 2L
1,856 SR
Queue Stats
124W - 132L
1,185 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
MAGIC AJW
Zhong Kui
Silver II
Level 107
God Stats
6W - 5L
1,613 SR
Queue Stats
62W - 68L
1,213 MMR
Solo
Bacchus
Bacchus
Silver IV
TwoBearVanDunk
Bacchus
Silver IV
Level 124
God Stats
55W - 64L
1,560 SR
Queue Stats
71W - 89L
1,225 MMR
Solo
Medusa
Medusa
Silver III
danimalben
Medusa
Silver III
Level 157
God Stats
1W - 2L
1,274 SR
Queue Stats
75W - 81L
1,210 MMR
Solo
Olorun
Olorun
Silver I
eZPrieto
Olorun
Silver I
Level 122
God Stats
8W - 7L
1,772 SR
Queue Stats
188W - 203L
1,285 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,615 SR
1,223 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,547 SR
1,224 MMR
Izanami
Izanami
Silver I
ElTollo89
Izanami
Silver I
Level 67
God Stats
9W - 7L
1,422 SR
Queue Stats
173W - 170L
1,204 MMR
Solo
Jormungandr
Jormungandr
Silver II
SilentGhost1999
Jormungandr
Silver II
Level 156
God Stats
1W - 0L
1,692 SR
Queue Stats
35W - 39L
1,220 MMR
Party 2
He Bo
He Bo
Silver I
TUTUBARAO426
He Bo
Silver I
Level 127
God Stats
5W - 2L
1,516 SR
Queue Stats
363W - 380L
1,204 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Thayssone
Erlang Shen
Gold V
Level 128
God Stats
21W - 18L
1,523 SR
Queue Stats
193W - 188L
1,224 MMR
Solo
Kali
Kali
Silver IV
gmanhandley
Kali
Silver IV
Level 106
God Stats
4W - 4L
1,580 SR
Queue Stats
18W - 26L
1,270 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
I IVRO I 1
Mercury
18
0 / 5 / 4
11,193
487
6,755
24,041
9,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
MAGIC AJW
Zhong Kui
18
2 / 7 / 3
11,954
520
14,593
25,700
24,762
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 7 / 1
11,518
501
8,818
23,347
32,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
danimalben
Medusa
19
3 / 5 / 2
12,518
544
19,337
26,602
10,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
eZPrieto
Olorun
19
2 / 6 / 1
12,108
526
8,251
16,521
5,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AresArachneSun WukongCharon

VS

Bans
SusanoXbalanqueJanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElTollo89
Izanami
20
10 / 2 / 7
14,018
609
23,802
18,261
10,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
SilentGhost1999
Jormungandr
17
1 / 2 / 13
12,313
535
11,775
21,032
25,076
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

20
5 / 2 / 6
14,209
618
14,563
15,279
8,130
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
Thayssone
Erlang Shen
20
2 / 2 / 11
13,885
604
19,189
28,949
28,274
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 3 / 10
14,226
619
20,378
23,929
14,235
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
11
Kills
30
30
Deaths
11
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Izanami
ElTollo89
Izanami
10
2
7
6.75
L
Mercury
I IVRO I 1
Mercury
0
5
4
0.4
L
Zhong Kui
MAGIC AJW
Zhong Kui
2
7
3
0.5
W
Jormungandr
SilentGhost1999
Jormungandr
1
2
13
3.75
W
5
2
6
4
W
Erlang Shen
Thayssone
Erlang Shen
2
2
11
3.75
L
4
7
1
0.64
L
Medusa
danimalben
Medusa
3
5
2
0.8
L
Olorun
eZPrieto
Olorun
2
6
1
0.42
W
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,754
Damage
89,707
116,211
Taken
107,450
82,804
Mitigated
85,866
22,381
Healing
39,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ElTollo89
Izanami
23,802
16,967
0
5,574
18,261
10,151
5,411
5,140
13,121
0
148,787
L
Mercury
I IVRO I 1
Mercury
6,755
2,770
0
2,254
24,041
9,953
0
3,523
20,518
0
119,582
L
Zhong Kui
MAGIC AJW
Zhong Kui
14,593
2,483
0
8,192
25,700
24,762
638
3,388
22,312
90,020
5,475
W
Jormungandr
SilentGhost1999
Jormungandr
11,775
2,163
3,031
5,449
21,032
25,076
292
4,680
16,352
40,701
0
W
14,563
284
0
2,341
15,279
8,130
779
6,198
9,081
125,348
0
W
Erlang Shen
Thayssone
Erlang Shen
19,189
10,959
0
13,116
28,949
28,274
4,193
11,204
17,745
0
124,078
L
8,818
376
0
1,987
23,347
32,277
11
4,937
18,410
34,019
34
L
Medusa
danimalben
Medusa
19,337
10,837
0
6,951
26,602
10,130
650
4,843
21,759
0
107,992
L
Olorun
eZPrieto
Olorun
8,251
3,510
48
2,949
16,521
5,682
0
9,647
6,874
95,313
0
W
20,378
10,665
0
10,465
23,929
14,235
2,288
5,752
17,069
0
113,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,291
Gold Earned
68,651
663
Minions Killed
689
0
Camps Cleared
0
2,225,893
Distance Traveled
2,321,407
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,018
609
202
9
0
404,198
4
L
Mercury
11,193
487
165
7
0
545,629
2
L
Zhong Kui
11,954
520
154
7
0
371,093
0
W
Jormungandr
12,313
535
23
1
0
473,245
7
W
He Bo
14,209
618
178
8
0
459,956
8
W
Erlang Shen
13,885
604
159
7
0
437,727
3
L
Bacchus
11,518
501
35
2
0
455,693
4
L
Medusa
12,518
544
138
6
0
426,844
0
L
Olorun
12,108
526
171
7
0
426,634
6
W
Kali
14,226
619
127
6
0
546,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role