Player Matchup

Ah Muzen Cab
Ah Muzen Cab
I 0nly Carry
Ah Muzen Cab
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,695 Elo+
Party 2
Serqet
Serqet
NovaSenpaii
Serqet
Level 29
God Stats
3W - 3L
1,360 SR
Queue Stats
67W - 61L
1,565 Elo+
Party 3
Bacchus
Bacchus
SkittlesSenpaii
Bacchus
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 144L
1,543 Elo+
Party 3
Ah Puch
Ah Puch
SpicyDeluxeMeal
Ah Puch
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,472 Elo+
Party 2
Ratatoskr
Ratatoskr
UhhhMerica
Ratatoskr
Level 117
God Stats
2W - 3L
1,451 SR
Queue Stats
257W - 225L
1,566 Elo+
Party 3
Team Averages
Level 60
1,462 SR
1,568 Elo+

VS

Team Averages
Level 40
1,734 SR
1,444 Elo+
Merlin
Merlin
ILoveNav
Merlin
Level 32
God Stats
1W - 1L
1,708 SR
Queue Stats
6W - 17L
1,341 Elo+
Solo
Neith
Neith
aiden69247
Neith
Level 57
God Stats
1W - 1L
1,762 SR
Queue Stats
33W - 28L
1,521 Elo+
Party 1
Hachiman
Hachiman
goldemusiala
Hachiman
Level 40
God Stats
0W - 1L
1,783 SR
Queue Stats
15W - 25L
1,392 Elo+
Solo
Bacchus
Bacchus
samson6699
Bacchus
Level 43
God Stats
94W - 78L
1,491 SR
Queue Stats
163W - 152L
1,442 Elo+
Solo
Fenrir
Fenrir
scarf12307
Fenrir
Level 29
God Stats
5W - 3L
1,924 SR
Queue Stats
39W - 28L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
I 0nly Carry
Ah Muzen Cab
18
1 / 1 / 0
10,420
613
6,502
6,401
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
15
3 / 2 / 4
9,445
556
4,162
12,127
5,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 2
7,562
445
4,805
14,282
16,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 2 / 0
9,765
574
12,675
8,023
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
UhhhMerica
Ratatoskr
16
4 / 1 / 3
10,476
616
15,470
15,884
14,093
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ILoveNav
Merlin
15
1 / 3 / 3
8,342
491
6,454
10,689
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
2 / 3 / 6
8,315
489
10,260
12,612
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hachiman
goldemusiala
Hachiman
1
0 / 0 / 0
4,736
279
0
0
0
Bacchus
samson6699
Bacchus
14
3 / 0 / 4
8,223
484
5,527
12,555
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
scarf12307
Fenrir
13
3 / 7 / 0
8,062
474
9,854
20,861
8,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
13
Kills
9
9
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
I 0nly Carry
Ah Muzen Cab
1
1
0
1
L
Merlin
ILoveNav
Merlin
1
3
3
0.83
W
Serqet
3
2
4
2.5
W
0
3
2
0.33
W
5
2
0
2.5
W
Ratatoskr
UhhhMerica
Ratatoskr
4
1
3
5.5
L
Neith
2
3
6
1.67
L
Hachiman
goldemusiala
Hachiman
0
0
0
0
L
Bacchus
samson6699
Bacchus
3
0
4
5
L
Fenrir
scarf12307
Fenrir
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,614
Damage
32,095
56,717
Taken
56,717
42,813
Mitigated
27,103
15,349
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
I 0nly Carry
Ah Muzen Cab
6,502
4,287
0
3,300
6,401
3,527
2,821
1,685
4,716
0
106,897
L
Merlin
ILoveNav
Merlin
6,454
651
0
1,742
10,689
4,314
0
6,748
3,575
66,558
0
W
Serqet
4,162
945
0
2,636
12,127
5,673
0
1,309
10,704
0
75,242
W
4,805
1,034
0
2,486
14,282
16,108
0
3,310
10,793
21,093
0
W
12,675
545
0
2,221
8,023
3,412
409
4,286
3,491
70,892
0
W
Ratatoskr
UhhhMerica
Ratatoskr
15,470
3,298
0
4,706
15,884
14,093
123
852
15,032
198
80,128
L
Neith
10,260
4,394
0
1,452
12,612
4,721
0
4,480
7,470
0
68,371
L
Hachiman
goldemusiala
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
samson6699
Bacchus
5,527
1,045
0
1,620
12,555
9,882
0
3,297
9,226
39,494
0
L
Fenrir
scarf12307
Fenrir
9,854
4,598
0
6,329
20,861
8,186
0
2,565
17,987
0
49,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,668
Gold Earned
37,678
581
Minions Killed
378
0
Camps Cleared
0
1,627,800
Distance Traveled
1,299,988
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,420
613
185
11
0
316,403
0
L
Merlin
8,342
491
129
8
0
282,660
1
W
Serqet
9,445
556
106
6
0
361,262
2
W
Bacchus
7,562
445
31
2
0
334,190
0
W
Ah Puch
9,765
574
130
8
0
316,988
5
W
Ratatoskr
10,476
616
129
8
0
298,957
5
L
Neith
8,315
489
99
6
0
367,152
0
L
Hachiman
4,736
279
0
0
0
0
0
L
Bacchus
8,223
484
66
4
0
356,621
0
L
Fenrir
8,062
474
84
5
0
293,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role