Player Matchup

Hera
Hera
Bobjeffwe
Hera
Level 80
God Stats
8W - 5L
1,726 SR
Queue Stats
388W - 380L
1,531 Elo+
Solo
Lancelot
Lancelot
Flashbang579
Lancelot
Level 66
God Stats
8W - 1L
1,774 SR
Queue Stats
130W - 133L
1,510 Elo+
Party 2
Neith
Neith
Marcuz_Kenway
Neith
Level 106
God Stats
8W - 5L
1,684 SR
Queue Stats
116W - 112L
1,517 Elo+
Solo
Thor
Thor
Viniluck
Thor
Level 140
God Stats
18W - 16L
1,584 SR
Queue Stats
1,102W - 1,007L
1,583 Elo+
Party 2
Zhong Kui
Zhong Kui
izpuvq
Zhong Kui
Level 64
God Stats
6W - 1L
1,500 SR
Queue Stats
45W - 54L
1,378 Elo+
Solo
Team Averages
Level 91
1,653 SR
1,504 Elo+

VS

Team Averages
Level 90
1,603 SR
1,479 Elo+
Baron Samedi
Baron Samedi
BodaciousC02
Baron Samedi
Level 107
God Stats
32W - 26L
1,665 SR
Queue Stats
346W - 321L
1,498 Elo+
Solo
Bacchus
Bacchus
DIRTYB3NAMES
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
ItsPVT F GUMP
Sun Wukong
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,351 Elo+
Party 1
Serqet
Serqet
JewishCarrots
Serqet
Level 111
God Stats
3W - 5L
1,608 SR
Queue Stats
34W - 33L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
Spiderman3566
Zhong Kui
Level 105
God Stats
5W - 2L
1,743 SR
Queue Stats
513W - 442L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
7 / 2 / 8
10,155
597
15,253
9,148
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
Flashbang579
Lancelot
14
5 / 6 / 8
8,997
529
9,606
16,776
7,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 5
8,425
496
8,765
9,292
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
4 / 1 / 10
8,103
477
10,515
15,480
13,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
izpuvq
Zhong Kui
16
7 / 0 / 4
10,656
627
15,002
13,502
10,893
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BodaciousC02
Baron Samedi
12
2 / 8 / 4
7,415
436
6,953
14,090
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
DIRTYB3NAMES
Bacchus
12
5 / 3 / 0
8,504
500
6,308
17,460
19,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sun Wukong
ItsPVT F GUMP
Sun Wukong
11
0 / 6 / 0
6,983
411
5,411
18,201
11,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
2 / 5 / 4
8,307
489
8,842
17,849
7,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Spiderman3566
Zhong Kui
15
1 / 3 / 0
8,720
513
8,635
11,149
9,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
25
Kills
10
10
Deaths
25
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
7
2
8
5.5
L
Baron Samedi
BodaciousC02
Baron Samedi
2
8
4
0.5
L
Bacchus
DIRTYB3NAMES
Bacchus
5
3
0
1.67
W
Lancelot
Flashbang579
Lancelot
5
6
8
1.5
L
Sun Wukong
ItsPVT F GUMP
Sun Wukong
0
6
0
0
L
2
5
4
0.8
W
2
1
5
4.5
L
Zhong Kui
Spiderman3566
Zhong Kui
1
3
0
0.33
W
Thor
4
1
10
9
W
Zhong Kui
izpuvq
Zhong Kui
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,141
Damage
36,149
64,198
Taken
78,749
39,438
Mitigated
52,786
20,742
Healing
18,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
15,253
3,350
0
1,129
9,148
3,083
842
3,427
4,963
74,574
0
L
Baron Samedi
BodaciousC02
Baron Samedi
6,953
292
393
2,140
14,090
5,498
0
5,926
7,807
36,442
0
L
Bacchus
DIRTYB3NAMES
Bacchus
6,308
1,062
0
2,942
17,460
19,134
0
5,646
11,175
23,956
0
W
Lancelot
Flashbang579
Lancelot
9,606
2,884
0
2,781
16,776
7,799
0
4,396
12,140
0
73,771
L
Sun Wukong
ItsPVT F GUMP
Sun Wukong
5,411
1,475
0
2,374
18,201
11,095
0
10,504
7,552
0
42,183
L
8,842
2,439
0
6,489
17,849
7,924
0
6,261
11,323
0
66,238
W
8,765
4,074
132
4,243
9,292
4,103
0
5,451
3,589
0
63,260
L
Zhong Kui
Spiderman3566
Zhong Kui
8,635
2,554
0
4,628
11,149
9,135
696
1,918
9,051
72,995
16,698
W
Thor
10,515
1,026
0
2,821
15,480
13,560
42
6,295
9,035
0
23,171
W
Zhong Kui
izpuvq
Zhong Kui
15,002
2,950
0
9,636
13,502
10,893
365
2,302
11,200
85,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,336
Gold Earned
39,929
448
Minions Killed
389
0
Camps Cleared
0
1,659,842
Distance Traveled
1,595,120
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,155
597
111
7
0
338,742
0
L
Baron Samedi
7,415
436
53
3
0
277,501
2
L
Bacchus
8,504
500
29
2
0
327,268
4
W
Lancelot
8,997
529
84
5
0
366,919
0
L
Sun Wukong
6,983
411
61
4
0
327,763
0
L
Serqet
8,307
489
105
6
0
376,866
0
W
Neith
8,425
496
97
6
0
303,174
0
L
Zhong Kui
8,720
513
141
8
0
285,722
0
W
Thor
8,103
477
21
1
0
350,988
0
W
Zhong Kui
10,656
627
135
8
0
300,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role