Player Matchup

Charon
Charon
DaOnlyOne4033
Charon
Level 125
God Stats
0W - 2L
1,296 SR
Queue Stats
123W - 155L
1,402 Elo+
Party 1
Ishtar
Ishtar
Lilesj27
Ishtar
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Arachne
Arachne
ORFC Rugger
Arachne
Level 159
God Stats
19W - 15L
1,511 SR
Queue Stats
140W - 148L
1,444 Elo+
Party 1
Hera
Hera
ThunderGoose433
Hera
Level 162
God Stats
1W - 3L
1,486 SR
Queue Stats
518W - 676L
1,482 Elo+
Party 1
Pele
Pele
ZigzagHarbor86
Pele
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 427L
1,246 Elo+
Party 1
Team Averages
Level 124
1,459 SR
1,415 Elo+

VS

Team Averages
Level 120
1,605 SR
1,574 Elo+
Mercury
Mercury
 
Mercury
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AlooshaPlays
Baron Samedi
Level 37
God Stats
1W - 1L
1,348 SR
Queue Stats
10W - 1L
1,788 Elo+
Party 2
Poseidon
Poseidon
INCREDIBLEKI1131
Poseidon
Level 98
God Stats
13W - 8L
1,749 SR
Queue Stats
211W - 183L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
UnhappyGiant
Sun Wukong
Level 140
God Stats
19W - 10L
1,626 SR
Queue Stats
365W - 337L
1,518 Elo+
Solo
Neith
Neith
pengr99
Neith
Level 136
God Stats
9W - 2L
1,802 SR
Queue Stats
53W - 40L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,278
468
1,429
3,195
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Lilesj27
Ishtar
6
0 / 3 / 1
3,705
529
2,801
5,784
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
ORFC Rugger
Arachne
7
2 / 3 / 1
4,242
606
1,695
5,302
2,008
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 0 / 0
4,379
626
2,281
2,754
750
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 2 / 1
4,509
644
4,826
6,473
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 1 / 2
4,905
701
1,879
6,276
1,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
AlooshaPlays
Baron Samedi
7
2 / 0 / 4
4,724
675
3,534
4,555
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 0
5,544
792
2,660
3,258
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
UnhappyGiant
Sun Wukong
8
0 / 2 / 2
4,696
671
3,328
6,525
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
pengr99
Neith
9
4 / 1 / 1
5,204
743
3,752
5,071
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
10
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
2
2
W
Baron Samedi
AlooshaPlays
Baron Samedi
2
0
4
4
L
0
2
0
0
W
3
0
0
3
L
Ishtar
Lilesj27
Ishtar
0
3
1
0.17
L
Arachne
ORFC Rugger
Arachne
2
3
1
0.83
L
1
0
0
1
W
Sun Wukong
UnhappyGiant
Sun Wukong
0
2
2
0.5
L
1
2
1
0.75
W
Neith
pengr99
Neith
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,032
Damage
15,153
23,508
Taken
25,685
8,501
Mitigated
10,046
6,941
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,879
998
0
1,521
6,276
1,832
0
218
6,058
0
34,218
W
Baron Samedi
AlooshaPlays
Baron Samedi
3,534
1,202
188
1,126
4,555
2,000
429
1,265
3,290
16,577
2,841
L
1,429
506
0
756
3,195
1,810
0
1,014
2,181
6,254
0
W
2,660
402
0
1,287
3,258
1,053
0
1,461
1,797
35,981
0
L
Ishtar
Lilesj27
Ishtar
2,801
1,301
0
1,131
5,784
1,930
0
1,430
4,354
0
19,040
L
Arachne
ORFC Rugger
Arachne
1,695
1,325
0
1,509
5,302
2,008
0
2,375
2,927
0
14,103
L
2,281
436
0
1,667
2,754
750
0
653
2,101
33,943
0
W
Sun Wukong
UnhappyGiant
Sun Wukong
3,328
963
0
2,002
6,525
2,971
0
0
6,525
0
32,090
L
4,826
1,340
0
1,878
6,473
2,003
0
454
6,019
0
28,555
W
Neith
pengr99
Neith
3,752
2,031
0
2,136
5,071
2,190
831
766
4,305
0
31,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,113
Gold Earned
25,073
181
Minions Killed
270
0
Camps Cleared
0
647,429
Distance Traveled
739,662
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,905
701
67
10
0
183,152
0
W
Baron Samedi
4,724
675
25
4
0
131,832
2
L
Charon
3,278
468
7
1
0
58,430
0
W
Poseidon
5,544
792
75
11
0
144,608
0
L
Ishtar
3,705
529
28
4
0
131,933
0
L
Arachne
4,242
606
27
4
0
161,161
0
L
Hera
4,379
626
66
9
0
128,331
2
W
Sun Wukong
4,696
671
55
8
0
142,993
2
L
Pele
4,509
644
53
8
0
167,574
0
W
Neith
5,204
743
48
7
0
137,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role