Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Hyrokiin
Thoth
Level 149
God Stats
1W - 1L
1,702 SR
Queue Stats
33W - 18L
1,520 Elo+
Solo
Achilles
Achilles
McKinneyMoMo626
Achilles
Level 66
God Stats
21W - 16L
1,612 SR
Queue Stats
95W - 113L
1,467 Elo+
Party 2
Thanatos
Thanatos
Micropolis
Thanatos
Level 125
God Stats
3W - 2L
1,606 SR
Queue Stats
32W - 41L
1,482 Elo+
Party 2
Janus
Janus
ljknight8009
Janus
Level 69
God Stats
51W - 62L
1,526 SR
Queue Stats
73W - 90L
1,482 Elo+
Party 2
Team Averages
Level 108
1,589 SR
1,490 Elo+

VS

Team Averages
Level 145
1,486 SR
1,509 Elo+
Thor
Thor
 
Thor
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Grebnax
Hel
Level 128
God Stats
2W - 3L
1,432 SR
Queue Stats
112W - 116L
1,537 Elo+
Solo
Bellona
Bellona
IronJäw
Bellona
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 178L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 0 / 4
6,583
823
3,423
5,698
2,276
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Hyrokiin
Thoth
13
3 / 0 / 5
7,148
894
9,500
3,550
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
12
0 / 1 / 7
6,133
767
3,336
5,989
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Micropolis
Thanatos
13
5 / 0 / 2
6,882
860
6,129
4,145
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 6
6,169
771
5,212
5,662
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 0 / 2
6,439
805
4,602
5,401
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
 
Sol
13
1 / 1 / 1
6,332
792
4,626
3,159
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
 
Cernunnos
11
0 / 3 / 1
5,916
740
3,329
10,740
3,852
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
9
0 / 5 / 1
5,401
675
1,351
6,213
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
IronJäw
Bellona
12
1 / 1 / 2
6,179
772
3,793
6,648
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
10
Kills
3
3
Deaths
10
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
4
3
L
Thor
 
Thor
1
0
2
2
L
Sol
 
Sol
1
1
1
1.5
L
Cernunnos
 
Cernunnos
0
3
1
0.17
L
Hel
0
5
1
0.1
W
Thoth
Hyrokiin
Thoth
3
0
5
5.5
L
Bellona
IronJäw
Bellona
1
1
2
2
W
Achilles
0
1
7
3.5
W
Thanatos
Micropolis
Thanatos
5
0
2
6
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,600
Damage
17,701
25,044
Taken
32,161
12,842
Mitigated
14,688
7,223
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,423
1,276
0
2,344
5,698
2,276
300
2,385
3,275
0
27,389
L
Thor
 
Thor
4,602
476
0
250
5,401
2,038
0
2,195
3,064
0
21,929
L
Sol
 
Sol
4,626
425
0
598
3,159
1,149
0
1,120
1,836
22,488
1,468
L
Cernunnos
 
Cernunnos
3,329
1,279
0
1,474
10,740
3,852
0
5,295
5,200
0
14,589
L
Hel
1,351
36
1,168
1,238
6,213
2,247
46
3,438
2,562
4,166
0
W
Thoth
Hyrokiin
Thoth
9,500
110
0
460
3,550
1,323
619
314
3,189
34,015
0
L
Bellona
IronJäw
Bellona
3,793
596
0
1,317
6,648
5,402
0
2,082
4,252
0
11,557
W
Achilles
3,336
95
0
1,082
5,989
5,753
0
1,167
4,697
0
11,894
W
Thanatos
Micropolis
Thanatos
6,129
355
0
3,087
4,145
1,746
583
810
3,207
0
15,195
W
5,212
102
0
250
5,662
1,744
38
1,241
4,345
12,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,915
Gold Earned
30,267
193
Minions Killed
162
0
Camps Cleared
0
953,292
Distance Traveled
862,522
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,583
823
65
8
0
176,087
0
L
Thor
6,439
805
45
6
0
212,187
0
L
Sol
6,332
792
55
7
0
179,520
0
L
Cernunnos
5,916
740
35
4
0
169,245
0
L
Hel
5,401
675
10
1
0
101,957
0
W
Thoth
7,148
894
62
8
0
189,982
0
L
Bellona
6,179
772
17
2
0
199,613
1
W
Achilles
6,133
767
20
3
0
185,545
0
W
Thanatos
6,882
860
22
3
0
198,470
0
W
Janus
6,169
771
24
3
0
203,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role