Player Matchup

Hou Yi
Hou Yi
FTPHughJanus
Hou Yi
Level 67
God Stats
2W - 1L
1,171 SR
Queue Stats
7W - 6L
1,481 Elo+
Party 1
Chaac
Chaac
jaylenrocks420
Chaac
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,136 Elo+
Solo
Baron Samedi
Baron Samedi
plzhlpsucide
Baron Samedi
Level 29
God Stats
3W - 1L
1,407 SR
Queue Stats
6W - 2L
1,481 Elo+
Party 1
Team Averages
Level 64
1,359 SR
1,366 Elo+

VS

Team Averages
Level 69
1,443 SR
1,414 Elo+
Shiva
Shiva
 
Shiva
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AlexisGomez
Hades
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
411W - 409L
1,395 Elo+
Solo
Atlas
Atlas
oP1N4o
Atlas
Level 40
God Stats
0W - 2L
1,330 SR
Queue Stats
2W - 3L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
0 / 2 / 14
8,263
751
7,784
7,276
2,838
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
12 / 0 / 4
10,343
940
13,553
12,032
9,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
plzhlpsucide
Baron Samedi
12
4 / 0 / 11
9,196
836
13,056
9,204
4,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
2 / 6 / 0
7,567
688
9,064
14,319
11,332
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 9 / 2
7,416
674
9,531
14,038
7,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
oP1N4o
Atlas
10
0 / 1 / 1
7,224
657
4,648
11,240
9,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
2
2
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
6
0
0.33
L
0
9
2
0.11
W
Hou Yi
0
2
14
3.5
W
12
0
4
14
L
Atlas
oP1N4o
Atlas
0
1
1
0.5
W
Baron Samedi
plzhlpsucide
Baron Samedi
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,393
Damage
23,243
28,512
Taken
39,597
16,652
Mitigated
28,785
10,766
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,064
815
0
1,046
14,319
11,332
0
4,842
9,477
0
24,104
L
9,531
704
250
2,129
14,038
7,644
0
4,378
9,660
30,690
0
W
Hou Yi
7,784
3,984
0
1,728
7,276
2,838
760
4,703
2,573
0
25,305
W
13,553
3,975
0
3,768
12,032
9,339
401
5,097
6,935
0
49,098
L
Atlas
oP1N4o
Atlas
4,648
1,646
0
0
11,240
9,809
0
4,396
6,844
24,421
72
W
Baron Samedi
plzhlpsucide
Baron Samedi
13,056
2,376
1,612
3,658
9,204
4,475
329
4,734
4,470
25,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,802
Gold Earned
22,207
114
Minions Killed
98
0
Camps Cleared
0
585,996
Distance Traveled
544,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,567
688
27
2
0
195,670
0
L
Hades
7,416
674
47
4
0
155,461
0
W
Hou Yi
8,263
751
31
3
0
189,686
0
W
Chaac
10,343
940
60
5
0
218,413
0
L
Atlas
7,224
657
24
2
0
193,435
0
W
Baron Samedi
9,196
836
23
2
0
177,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role