Player Matchup

Neith
Neith
Silver I
Cañaveral
Neith
Silver I
Level 122
God Stats
27W - 29L
1,488 SR
Queue Stats
68W - 70L
1,287 MMR
Party 1
Discordia
Discordia
Silver I
Samir01
Discordia
Silver I
Level 128
God Stats
22W - 18L
1,549 SR
Queue Stats
70W - 73L
1,329 MMR
Party 1
Bacchus
Bacchus
Gold V
camilosv
Bacchus
Gold V
Level 141
God Stats
2W - 2L
1,504 SR
Queue Stats
77W - 84L
1,359 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,514 SR
1,325 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,656 SR
1,340 MMR
Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver I
BiglipChan
Jormungandr
Silver I
Level 102
God Stats
19W - 20L
1,752 SR
Queue Stats
429W - 561L
1,287 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
lickmycrit2424
Kukulkan
Bronze IV
Level 102
God Stats
0W - 1L
1,718 SR
Queue Stats
6W - 17L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 3 / 6
10,656
710
15,893
12,914
4,777
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Samir01
Discordia
15
3 / 0 / 3
11,216
748
11,233
8,064
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
camilosv
Bacchus
14
3 / 0 / 4
11,071
738
8,693
17,657
18,449
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HeraAresMartichorasRaijinAthena

VS

Bans
Cu ChulainnDanzaburouChernobogXbalanqueAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 3 / 2
9,969
665
9,234
15,080
15,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
BiglipChan
Jormungandr
13
2 / 1 / 1
10,180
679
10,457
15,821
22,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
14
0 / 3 / 2
10,295
686
11,078
10,953
5,615
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
7
Kills
3
3
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
2
0.67
L
Jormungandr
BiglipChan
Jormungandr
2
1
1
2.5
W
Neith
1
3
6
1.33
W
Discordia
Samir01
Discordia
3
0
3
4.5
W
Bacchus
camilosv
Bacchus
3
0
4
5
L
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,819
Damage
30,769
38,635
Taken
41,854
26,065
Mitigated
43,303
13,143
Healing
4,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,234
547
0
1,547
15,080
15,403
0
6,821
7,972
0
30,723
L
Jormungandr
BiglipChan
Jormungandr
10,457
2,470
0
1,967
15,821
22,285
0
6,202
9,061
28,020
651
W
Neith
15,893
9,197
0
4,188
12,914
4,777
98
7,127
5,463
0
56,372
W
Discordia
Samir01
Discordia
11,233
274
0
375
8,064
2,839
65
2,817
4,950
56,465
0
W
Bacchus
camilosv
Bacchus
8,693
1,011
0
8,580
17,657
18,449
31
9,802
6,922
20,231
348
L
Kukulkan
11,078
338
0
495
10,953
5,615
0
5,978
4,834
66,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,943
Gold Earned
30,444
182
Minions Killed
170
0
Camps Cleared
0
866,617
Distance Traveled
834,233
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,969
665
25
2
0
288,766
7
L
Jormungandr
10,180
679
28
2
0
281,126
0
W
Neith
10,656
710
69
5
0
258,196
0
W
Discordia
11,216
748
87
6
0
280,763
3
W
Bacchus
11,071
738
26
2
0
327,658
0
L
Kukulkan
10,295
686
117
8
0
264,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role