Player Matchup

Terra
Terra
BurninSnoflakes
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,410 Elo+
Solo
Nu Wa
Nu Wa
Caine917
Nu Wa
Level 46
God Stats
9W - 5L
1,692 SR
Queue Stats
311W - 341L
1,239 Elo+
Party 1
Nike
Nike
CrazySlot
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,411 Elo+
Solo
Athena
Athena
ScyllaGoesBark
Athena
Level 38
God Stats
1W - 0L
1,804 SR
Queue Stats
13W - 14L
1,320 Elo+
Party 1
Tiamat
Tiamat
UltBott
Tiamat
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,597 Elo+
Party 1
Team Averages
Level 37
1,599 SR
1,395 Elo+

VS

Team Averages
Level 21
1,505 SR
1,402 Elo+
Terra
Terra
Abomasnow66
Terra
Level 18
God Stats
1W - 1L
1,691 SR
Queue Stats
31W - 37L
1,483 Elo+
Solo
Ganesha
Ganesha
Goal8902
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,235 Elo+
Solo
Medusa
Medusa
Xx_LooneyToo
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,373 Elo+
Solo
Sol
Sol
madjora
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Charybdis
Charybdis
suburban-ethic68
Charybdis
Level 30
God Stats
1W - 3L
1,335 SR
Queue Stats
54W - 62L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 11
7,487
749
3,618
7,016
5,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nu Wa
Caine917
Nu Wa
14
3 / 2 / 9
7,552
755
11,208
8,134
4,349
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
5 / 0 / 8
8,053
805
5,968
7,463
5,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 9
7,398
740
4,025
9,387
8,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
UltBott
Tiamat
17
5 / 0 / 9
9,233
923
18,043
5,237
4,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
7,568
757
4,830
11,224
7,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ganesha
Goal8902
Ganesha
12
0 / 5 / 1
6,120
612
492
9,211
4,537
Medusa
13
1 / 3 / 3
6,820
682
7,152
9,655
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
12
0 / 4 / 3
6,613
661
13,071
9,126
3,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
13
1 / 2 / 3
6,926
693
4,504
7,119
3,067
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
15
Kills
4
4
Deaths
15
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
0
0
11
5.5
W
Nu Wa
Caine917
Nu Wa
3
2
9
3.75
W
Nike
5
0
8
9
L
Ganesha
Goal8902
Ganesha
0
5
1
0.1
W
2
2
9
3.25
W
Tiamat
UltBott
Tiamat
5
0
9
9.5
L
Medusa
1
3
3
0.83
L
Sol
0
4
3
0.38
L
Charybdis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,862
Damage
30,049
37,237
Taken
46,335
28,252
Mitigated
23,103
14,075
Healing
16,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,830
687
4,985
4,416
11,224
7,676
0
8,240
2,984
10,408
0
W
3,618
183
4,358
2,187
7,016
5,421
0
2,488
4,528
5,861
0
W
Nu Wa
Caine917
Nu Wa
11,208
3,950
938
629
8,134
4,349
0
4,985
3,149
20,311
0
W
Nike
5,968
613
0
0
7,463
5,276
0
4,395
3,068
0
11,948
L
Ganesha
Goal8902
Ganesha
492
0
0
0
9,211
4,537
0
7,330
1,881
2,053
0
W
4,025
1,056
1,196
1,400
9,387
8,223
0
4,324
5,063
4,142
0
W
Tiamat
UltBott
Tiamat
18,043
1,627
1,226
2,141
5,237
4,983
133
2,201
3,036
44,305
0
L
Medusa
7,152
1,902
0
180
9,655
4,491
0
7,987
1,668
0
24,419
L
Sol
13,071
982
1,105
1,777
9,126
3,332
0
7,972
1,154
28,317
0
L
Charybdis
4,504
1,451
1,944
1,721
7,119
3,067
0
5,365
1,754
0
17,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,723
Gold Earned
34,047
91
Minions Killed
113
0
Camps Cleared
0
852,097
Distance Traveled
797,988
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,568
757
13
1
0
216,354
0
W
Terra
7,487
749
1
0
0
153,082
0
W
Nu Wa
7,552
755
17
2
0
132,225
0
W
Nike
8,053
805
16
2
0
203,510
0
L
Ganesha
6,120
612
0
0
0
97,026
0
W
Athena
7,398
740
0
0
0
162,437
0
W
Tiamat
9,233
923
57
6
0
200,843
0
L
Medusa
6,820
682
33
3
0
152,507
0
L
Sol
6,613
661
37
4
0
163,922
0
L
Charybdis
6,926
693
30
3
0
168,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role