Player Matchup

Anubis
Anubis
Bluechew2023
Anubis
Level 115
God Stats
17W - 11L
1,856 SR
Queue Stats
470W - 459L
1,566 Elo+
Solo
Awilix
Awilix
Naboli
Awilix
Level 77
God Stats
3W - 2L
1,429 SR
Queue Stats
125W - 172L
1,517 Elo+
Party 1
Bacchus
Bacchus
Salva0304
Bacchus
Level 123
God Stats
208W - 203L
1,559 SR
Queue Stats
320W - 313L
1,455 Elo+
Solo
Mulan
Mulan
Zapata69prime
Mulan
Level 80
God Stats
3W - 1L
1,292 SR
Queue Stats
142W - 183L
1,482 Elo+
Party 1
Loki
Loki
raffaele0407
Loki
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 115L
1,375 Elo+
Party 1
Team Averages
Level 85
1,527 SR
1,479 Elo+

VS

Team Averages
Level 75
1,692 SR
1,476 Elo+
Kuzenbo
Kuzenbo
Alma-LO_-_OJ
Kuzenbo
Level 64
God Stats
9W - 4L
1,646 SR
Queue Stats
242W - 285L
1,403 Elo+
Party 2
Ra
Ra
Boti-LO_-_OJ
Ra
Level 108
God Stats
7W - 5L
1,771 SR
Queue Stats
502W - 526L
1,432 Elo+
Party 2
Neith
Neith
Git0Gud
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,586 Elo+
Party 3
Ymir
Ymir
MATTEMAT
Ymir
Level 128
God Stats
3W - 1L
1,793 SR
Queue Stats
15W - 14L
1,581 Elo+
Party 3
Chaac
Chaac
Tired-LO_-_OJ
Chaac
Level 45
God Stats
5W - 4L
1,749 SR
Queue Stats
138W - 194L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 1 / 1
7,791
649
12,626
10,979
5,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
Naboli
Awilix
12
5 / 5 / 3
7,054
588
6,454
11,064
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Salva0304
Bacchus
10
2 / 1 / 8
6,763
564
4,385
7,538
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 2 / 1
7,888
657
8,063
11,587
8,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 3 / 5
6,334
528
3,860
8,682
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alma-LO_-_OJ
Kuzenbo
8
2 / 4 / 1
5,570
464
3,017
10,514
9,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 3
7,035
586
10,431
7,208
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Git0Gud
Neith
10
1 / 5 / 2
6,282
524
6,516
9,387
2,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
10
5 / 4 / 3
6,661
555
6,094
10,830
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 4 / 0
6,664
555
6,321
12,150
8,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
18
Kills
12
12
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Alma-LO_-_OJ
Kuzenbo
2
4
1
0.63
W
Anubis
6
1
1
6.5
L
2
1
3
3.5
L
Neith
Git0Gud
Neith
1
5
2
0.4
L
Ymir
5
4
3
1.63
W
Awilix
Naboli
Awilix
5
5
3
1.3
W
Bacchus
Salva0304
Bacchus
2
1
8
6
L
2
4
0
0.5
W
4
2
1
2.25
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,388
Damage
32,379
49,850
Taken
50,089
28,650
Mitigated
28,475
17,100
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Alma-LO_-_OJ
Kuzenbo
3,017
1,396
0
1,718
10,514
9,173
0
7,239
3,275
12,241
0
W
Anubis
12,626
345
0
7,299
10,979
5,843
0
7,553
3,291
71,258
0
L
10,431
1,234
310
2,844
7,208
2,620
0
3,002
4,206
65,231
0
L
Neith
Git0Gud
Neith
6,516
4,156
0
1,056
9,387
2,923
0
1,894
7,493
0
36,279
L
Ymir
6,094
2,342
0
2,329
10,830
5,223
0
4,876
5,954
30,638
4,111
W
Awilix
Naboli
Awilix
6,454
2,378
0
436
11,064
4,367
394
2,420
8,644
0
45,029
W
Bacchus
Salva0304
Bacchus
4,385
452
304
1,965
7,538
7,384
411
3,055
4,483
20,956
0
L
6,321
1,922
0
2,904
12,150
8,536
0
90
12,060
0
46,756
W
8,063
1,846
0
4,353
11,587
8,110
0
1,538
10,049
90
47,436
W
3,860
1,227
0
2,743
8,682
2,946
0
4,585
4,097
0
40,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,830
Gold Earned
32,212
370
Minions Killed
303
0
Camps Cleared
0
1,207,861
Distance Traveled
1,173,850
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,570
464
17
1
0
241,298
0
W
Anubis
7,791
649
113
9
0
242,387
3
L
Ra
7,035
586
119
10
0
253,961
0
L
Neith
6,282
524
52
4
0
210,702
0
L
Ymir
6,661
555
47
4
0
242,180
0
W
Awilix
7,054
588
75
6
0
236,095
2
W
Bacchus
6,763
564
32
3
0
232,446
0
L
Chaac
6,664
555
68
6
0
225,709
0
W
Mulan
7,888
657
80
7
0
219,129
2
W
Loki
6,334
528
70
6
0
277,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role