Player Matchup

Sun Wukong
Sun Wukong
Badcrevette
Sun Wukong
Level 185
God Stats
33W - 28L
1,560 SR
Queue Stats
1,952W - 1,932L
1,523 Elo+
Solo
Bakasura
Bakasura
ReyRith
Bakasura
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,540 Elo+
Solo
Heimdallr
Heimdallr
Stwart
Heimdallr
Level 190
God Stats
2W - 1L
1,559 SR
Queue Stats
109W - 95L
1,562 Elo+
Solo
Awilix
Awilix
Talystord
Awilix
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,694 Elo+
Solo
King Arthur
King Arthur
oLimits
King Arthur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,587 Elo+
Solo
Team Averages
Level 151
1,524 SR
1,582 Elo+

VS

Team Averages
Level 149
1,638 SR
1,521 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
TheDarkWasabi
Agni
Level 140
God Stats
3W - 1L
1,719 SR
Queue Stats
123W - 69L
1,597 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vichizar
Tsukuyomi
Level 189
God Stats
8W - 4L
1,665 SR
Queue Stats
221W - 225L
1,500 Elo+
Party 1
Vulcan
Vulcan
XxEstellexX
Vulcan
Level 147
God Stats
12W - 2L
1,808 SR
Queue Stats
300W - 333L
1,489 Elo+
Party 1
Anhur
Anhur
xEsKaLaTioN
Anhur
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 176L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Badcrevette
Sun Wukong
15
3 / 2 / 5
7,585
759
8,362
10,708
13,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
ReyRith
Bakasura
15
1 / 2 / 6
7,536
754
5,288
17,298
13,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Stwart
Heimdallr
14
2 / 5 / 5
7,424
742
9,264
10,294
5,392
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Talystord
Awilix
12
1 / 5 / 2
6,934
693
4,451
10,213
4,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
oLimits
King Arthur
13
1 / 2 / 1
7,138
714
6,701
9,667
9,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 1 / 10
8,582
858
7,394
6,864
6,043
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 12
7,804
780
10,396
6,894
2,443
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Vichizar
Tsukuyomi
15
6 / 2 / 7
9,575
958
10,812
11,096
10,953
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
13
0 / 1 / 11
7,508
751
13,017
3,908
1,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
6 / 2 / 4
9,076
908
6,977
10,441
9,325
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
8
Kills
16
16
Deaths
8
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
10
8
L
Sun Wukong
Badcrevette
Sun Wukong
3
2
5
2.75
L
Bakasura
ReyRith
Bakasura
1
2
6
2
L
Heimdallr
Stwart
Heimdallr
2
5
5
0.9
L
Awilix
Talystord
Awilix
1
5
2
0.4
W
1
2
12
3.5
W
Tsukuyomi
Vichizar
Tsukuyomi
6
2
7
4.75
W
Vulcan
0
1
11
5.5
L
King Arthur
oLimits
King Arthur
1
2
1
0.75
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,066
Damage
48,596
58,180
Taken
39,203
46,973
Mitigated
30,458
17,593
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,394
5,900
415
686
6,864
6,043
1,932
0
6,297
0
16,129
L
Sun Wukong
Badcrevette
Sun Wukong
8,362
670
1,296
3,255
10,708
13,042
0
4,060
6,647
0
11,888
L
Bakasura
ReyRith
Bakasura
5,288
2,831
401
9,038
17,298
13,937
950
7,867
9,424
0
8,308
L
Heimdallr
Stwart
Heimdallr
9,264
4,538
0
719
10,294
5,392
0
4,479
5,806
0
24,142
L
Awilix
Talystord
Awilix
4,451
952
419
1,539
10,213
4,611
0
3,676
6,530
0
7,926
W
10,396
1,277
763
1,415
6,894
2,443
627
0
6,408
16,584
0
W
Tsukuyomi
Vichizar
Tsukuyomi
10,812
2,716
1,452
2,146
11,096
10,953
177
0
9,425
0
17,057
W
Vulcan
13,017
5,091
622
568
3,908
1,694
627
0
3,793
22,115
0
L
King Arthur
oLimits
King Arthur
6,701
269
245
681
9,667
9,991
0
3,307
6,360
0
18,021
W
6,977
3,812
1,074
2,952
10,441
9,325
1,123
0
9,703
0
31,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,617
Gold Earned
42,545
107
Minions Killed
126
0
Camps Cleared
0
883,161
Distance Traveled
1,006,244
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,582
858
29
3
0
165,940
0
L
Sun Wukong
7,585
759
4
0
0
166,113
0
L
Bakasura
7,536
754
36
4
0
181,798
0
L
Heimdallr
7,424
742
44
4
0
149,161
0
L
Awilix
6,934
693
5
1
0
182,370
3
W
Agni
7,804
780
12
1
0
219,954
0
W
Tsukuyomi
9,575
958
12
1
0
205,144
0
W
Vulcan
7,508
751
29
3
0
236,627
0
L
King Arthur
7,138
714
18
2
0
203,719
0
W
Anhur
9,076
908
44
4
0
178,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role