Player Matchup

Thor
Thor
Nunqa
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
hld ths L
Chaac
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
l Cmxz l
Nemesis
Level 8
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 38
1,494 SR
1,500 Elo+

VS

Team Averages
Level 35
1,347 SR
1,340 Elo+
Loki
Loki
ANNO1701
Loki
Level 38
God Stats
10W - 1L
1,296 SR
Queue Stats
153W - 152L
1,433 Elo+
Solo
Ymir
Ymir
Kissenberg
Ymir
Level 38
God Stats
6W - 5L
1,458 SR
Queue Stats
73W - 86L
1,361 Elo+
Party 2
Ix Chel
Ix Chel
Kissuni
Ix Chel
Level 28
God Stats
1W - 2L
1,286 SR
Queue Stats
24W - 34L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Nunqa
Thor
10
0 / 3 / 0
7,582
632
1,212
9,852
3,569
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
hld ths L
Chaac
11
1 / 0 / 0
8,276
690
9,020
8,098
7,500
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
l Cmxz l
Nemesis
10
0 / 2 / 1
7,700
642
3,936
11,136
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 0 / 2
10,118
843
12,219
7,932
3,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 4
9,113
759
5,736
12,990
13,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ix Chel
Kissuni
Ix Chel
12
1 / 1 / 4
9,101
758
6,648
6,302
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
5
5
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
3
0
2
4
W
1
0
4
3
W
Ix Chel
Kissuni
Ix Chel
1
1
4
3
L
Thor
Nunqa
Thor
0
3
0
0
L
Chaac
hld ths L
Chaac
1
0
0
1
L
Nemesis
l Cmxz l
Nemesis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,168
Damage
24,603
29,086
Taken
27,224
15,887
Mitigated
19,647
2,157
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
12,219
2,735
0
1,193
7,932
3,443
863
162
7,770
0
58,976
W
5,736
1,165
0
1,264
12,990
13,492
378
414
12,576
30,845
0
W
Ix Chel
Kissuni
Ix Chel
6,648
1,115
2,887
2,009
6,302
2,712
1,055
59
6,243
34,829
0
L
Thor
Nunqa
Thor
1,212
128
0
0
9,852
3,569
0
4,949
4,903
0
12,202
L
Chaac
hld ths L
Chaac
9,020
415
0
2,046
8,098
7,500
0
5,020
3,078
0
32,437
L
Nemesis
l Cmxz l
Nemesis
3,936
1,127
0
111
11,136
4,818
0
2,768
8,368
0
17,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,558
Gold Earned
28,332
82
Minions Killed
156
0
Camps Cleared
0
613,592
Distance Traveled
673,659
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,118
843
79
7
0
240,466
0
W
Ymir
9,113
759
33
3
0
217,658
2
W
Ix Chel
9,101
758
44
4
0
215,535
0
L
Thor
7,582
632
18
2
0
185,462
0
L
Chaac
8,276
690
41
3
0
207,757
0
L
Nemesis
7,700
642
23
2
0
220,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role