Player Matchup

Baba Yaga
Baba Yaga
ALEJAANDRO_99
Baba Yaga
Level 121
God Stats
5W - 4L
1,666 SR
Queue Stats
231W - 236L
1,515 Elo+
Party 1
Chaac
Chaac
Ritbull_371_
Chaac
Level 96
God Stats
6W - 1L
1,846 SR
Queue Stats
98W - 115L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
elcrack_001
Sylvanus
Level 75
God Stats
13W - 7L
1,528 SR
Queue Stats
130W - 127L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
idontknowit
Heimdallr
Level 126
God Stats
3W - 4L
1,506 SR
Queue Stats
194W - 185L
1,435 Elo+
Solo
Nemesis
Nemesis
zKingAleexOP-_-
Nemesis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 62L
1,412 Elo+
Party 1
Team Averages
Level 100
1,609 SR
1,473 Elo+

VS

Team Averages
Level 87
1,511 SR
1,471 Elo+
Zhong Kui
Zhong Kui
CHUSE09
Zhong Kui
Level 125
God Stats
3W - 2L
1,668 SR
Queue Stats
182W - 167L
1,530 Elo+
Solo
Rama
Rama
ExcT_BraT_LyCiKa
Rama
Level 98
God Stats
28W - 29L
1,446 SR
Queue Stats
335W - 339L
1,473 Elo+
Solo
Geb
Geb
F1Nd3RF33
Geb
Level 74
God Stats
2W - 3L
1,452 SR
Queue Stats
169W - 164L
1,454 Elo+
Solo
Heimdallr
Heimdallr
Kantian
Heimdallr
Level 89
God Stats
14W - 18L
1,503 SR
Queue Stats
289W - 298L
1,437 Elo+
Solo
Arachne
Arachne
Viktor_Viken
Arachne
Level 50
God Stats
14W - 15L
1,486 SR
Queue Stats
233W - 252L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ALEJAANDRO_99
Baba Yaga
14
3 / 1 / 0
8,802
550
14,059
9,006
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 0
8,410
526
12,678
15,768
14,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
elcrack_001
Sylvanus
12
2 / 1 / 4
8,222
514
4,885
13,781
10,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
idontknowit
Heimdallr
13
2 / 1 / 5
8,252
516
9,652
9,605
4,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 4
9,091
568
6,450
11,409
5,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CHUSE09
Zhong Kui
14
2 / 3 / 3
8,309
519
11,324
14,598
10,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 6 / 0
6,883
430
7,152
12,330
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 2
7,157
447
4,503
11,643
7,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Kantian
Heimdallr
14
0 / 2 / 2
7,649
478
5,887
16,004
6,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Viktor_Viken
Arachne
14
5 / 1 / 1
8,560
535
8,671
16,131
6,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
7
7
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ALEJAANDRO_99
Baba Yaga
3
1
0
3
L
Zhong Kui
CHUSE09
Zhong Kui
2
3
3
1.17
L
0
6
0
0
L
0
0
2
1
L
Heimdallr
Kantian
Heimdallr
0
2
2
0.5
W
1
2
0
0.5
L
Arachne
Viktor_Viken
Arachne
5
1
1
5.5
W
Sylvanus
elcrack_001
Sylvanus
2
1
4
4
W
Heimdallr
idontknowit
Heimdallr
2
1
5
4.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,724
Damage
37,537
59,569
Taken
70,706
39,158
Mitigated
35,821
18,214
Healing
21,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ALEJAANDRO_99
Baba Yaga
14,059
340
0
1,109
9,006
4,192
1,248
4,163
4,843
71,929
0
L
Zhong Kui
CHUSE09
Zhong Kui
11,324
1,409
0
6,478
14,598
10,623
0
7,806
6,792
64,907
0
L
7,152
6,243
0
3,172
12,330
4,024
0
1,204
11,126
0
56,618
L
4,503
606
0
2,811
11,643
7,530
0
3,055
8,588
22,515
0
L
Heimdallr
Kantian
Heimdallr
5,887
3,349
0
5,846
16,004
6,796
0
1,867
14,137
0
53,692
W
12,678
1,579
0
4,464
15,768
14,403
0
2,362
13,406
0
65,915
L
Arachne
Viktor_Viken
Arachne
8,671
6,199
0
3,388
16,131
6,848
19
5,012
11,119
0
75,733
W
Sylvanus
elcrack_001
Sylvanus
4,885
1,620
4,244
4,522
13,781
10,644
552
4,410
9,171
24,384
0
W
Heimdallr
idontknowit
Heimdallr
9,652
6,497
0
2,800
9,605
4,835
614
1,929
7,624
0
56,742
W
6,450
1,980
0
1,075
11,409
5,084
0
2,711
8,698
0
79,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,777
Gold Earned
38,558
467
Minions Killed
419
0
Camps Cleared
0
1,729,224
Distance Traveled
1,699,187
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,802
550
142
9
0
310,977
0
L
Zhong Kui
8,309
519
106
7
0
303,523
0
L
Rama
6,883
430
88
6
0
353,908
3
L
Geb
7,157
447
26
2
0
359,132
5
L
Heimdallr
7,649
478
86
5
0
308,443
6
W
Chaac
8,410
526
88
6
0
406,408
3
L
Arachne
8,560
535
113
7
0
374,181
0
W
Sylvanus
8,222
514
31
2
0
277,238
2
W
Heimdallr
8,252
516
99
6
0
298,921
3
W
Nemesis
9,091
568
107
7
0
435,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role