Player Matchup

Cu Chulainn
Cu Chulainn
HonkTheTonk
Cu Chulainn
Level 98
God Stats
5W - 11L
1,230 SR
Queue Stats
210W - 200L
1,527 Elo+
Party 3
Kukulkan
Kukulkan
Piemolmann
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,571 Elo+
Party 1
Chang'e
Chang'e
Squidtira
Chang'e
Level 68
God Stats
26W - 15L
1,638 SR
Queue Stats
145W - 134L
1,518 Elo+
Party 1
Anhur
Anhur
Triks
Anhur
Level 148
God Stats
8W - 7L
1,305 SR
Queue Stats
374W - 345L
1,539 Elo+
Solo
Fenrir
Fenrir
darksoulsdingus
Fenrir
Level 108
God Stats
8W - 10L
1,590 SR
Queue Stats
139W - 125L
1,510 Elo+
Party 3
Team Averages
Level 87
1,453 SR
1,533 Elo+

VS

Team Averages
Level 86
1,659 SR
1,553 Elo+
Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Asesinoninja99
Tyr
Level 105
God Stats
43W - 54L
1,498 SR
Queue Stats
682W - 632L
1,582 Elo+
Party 2
Thanatos
Thanatos
G3n1uX
Thanatos
Level 22
God Stats
3W - 1L
1,715 SR
Queue Stats
51W - 38L
1,554 Elo+
Party 2
Eset
Eset
Natsu97Dragneel
Eset
Level 142
God Stats
4W - 2L
1,860 SR
Queue Stats
202W - 192L
1,552 Elo+
Solo
Geb
Geb
TheGoodMarshall
Geb
Level 72
God Stats
18W - 9L
1,722 SR
Queue Stats
216W - 224L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HonkTheTonk
Cu Chulainn
10
2 / 1 / 3
6,427
643
3,894
4,492
1,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Piemolmann
Kukulkan
13
2 / 2 / 2
7,152
715
3,337
4,830
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Squidtira
Chang'e
10
1 / 1 / 1
5,632
563
4,257
5,843
1,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Triks
Anhur
9
2 / 2 / 1
5,319
532
5,939
6,770
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 1 / 7
7,355
736
6,340
7,332
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 2 / 1
5,429
543
2,528
6,423
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 1
5,426
543
3,363
7,773
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
G3n1uX
Thanatos
11
3 / 3 / 2
6,321
632
5,692
9,455
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 0
6,302
630
1,991
4,758
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 2
4,791
479
2,868
9,834
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
7
7
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
1
1.25
L
0
2
1
0.25
L
Thanatos
G3n1uX
Thanatos
3
3
2
1.33
W
Cu Chulainn
HonkTheTonk
Cu Chulainn
2
1
3
3.5
L
2
2
0
1
W
Kukulkan
Piemolmann
Kukulkan
2
2
2
1.5
W
Chang'e
Squidtira
Chang'e
1
1
1
1.5
L
0
3
2
0.33
W
Anhur
Triks
Anhur
2
2
1
1.25
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,767
Damage
16,442
29,267
Taken
38,243
9,931
Mitigated
17,020
11,082
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,528
1,236
0
1,483
6,423
1,489
0
0
6,423
0
30,494
L
3,363
482
0
3,468
7,773
3,738
0
3,753
4,020
0
30,667
L
Thanatos
G3n1uX
Thanatos
5,692
1,208
0
6,222
9,455
3,277
0
740
8,715
0
42,247
W
Cu Chulainn
HonkTheTonk
Cu Chulainn
3,894
1,007
0
1,747
4,492
1,984
223
673
3,819
0
30,928
L
1,991
360
88
1,112
4,758
1,898
0
2,016
2,742
52,478
0
W
Kukulkan
Piemolmann
Kukulkan
3,337
409
0
716
4,830
1,619
0
2,039
2,791
62,484
0
W
Chang'e
Squidtira
Chang'e
4,257
129
320
4,358
5,843
1,639
0
271
5,572
31,049
0
L
2,868
360
0
3,214
9,834
6,618
0
1,085
8,749
16,652
0
W
Anhur
Triks
Anhur
5,939
4,586
0
3,290
6,770
1,957
794
1,534
5,236
0
33,240
W
6,340
1,964
0
651
7,332
2,732
0
342
6,990
0
52,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
28,269
344
Minions Killed
298
0
Camps Cleared
0
1,010,115
Distance Traveled
988,650
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,429
543
54
5
0
180,119
2
L
Tyr
5,426
543
60
6
0
211,174
0
L
Thanatos
6,321
632
69
7
0
194,707
0
W
Cu Chulainn
6,427
643
51
5
0
213,837
0
L
Eset
6,302
630
98
10
0
199,620
0
W
Kukulkan
7,152
715
106
11
0
191,685
0
W
Chang'e
5,632
563
61
6
0
210,048
2
L
Geb
4,791
479
17
2
0
203,030
0
W
Anhur
5,319
532
45
5
0
160,981
0
W
Fenrir
7,355
736
81
8
0
233,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role