Player Matchup

Janus
Janus
ArchaicLad
Janus
Level 29
God Stats
0W - 4L
1,105 SR
Queue Stats
81W - 80L
1,481 Elo+
Solo
Camazotz
Camazotz
Berticus96
Camazotz
Level 12
God Stats
12W - 24L
1,267 SR
Queue Stats
14W - 28L
1,273 Elo+
Solo
Xing Tian
Xing Tian
PhdArchangel
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,826 Elo+
Solo
Aphrodite
Aphrodite
TrueSaiyanMight
Aphrodite
Level 88
God Stats
0W - 2L
1,561 SR
Queue Stats
191W - 192L
1,384 Elo+
Solo
Kukulkan
Kukulkan
virgopete1972
Kukulkan
Level 137
God Stats
362W - 352L
1,512 SR
Queue Stats
578W - 607L
1,473 Elo+
Solo
Team Averages
Level 59
1,389 SR
1,487 Elo+

VS

Team Averages
Level 93
1,575 SR
1,485 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BoBannddyyy
Shiva
Level 146
God Stats
2W - 3L
1,527 SR
Queue Stats
160W - 141L
1,503 Elo+
Party 1
Bellona
Bellona
DarkDagger37
Bellona
Level 28
God Stats
2W - 1L
1,544 SR
Queue Stats
37W - 36L
1,409 Elo+
Solo
Geb
Geb
HappyToast1084
Geb
Level 41
God Stats
4W - 1L
1,827 SR
Queue Stats
65W - 64L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
LimJaheybuds
Hun Batz
Level 126
God Stats
1W - 0L
1,475 SR
Queue Stats
74W - 63L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 2 / 3
6,889
626
2,262
4,453
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Berticus96
Camazotz
14
2 / 3 / 2
7,679
698
6,385
14,672
11,206
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
PhdArchangel
Xing Tian
12
0 / 1 / 3
6,992
636
2,305
8,652
6,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
TrueSaiyanMight
Aphrodite
15
4 / 1 / 2
8,967
815
4,382
12,010
8,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
virgopete1972
Kukulkan
11
0 / 0 / 2
6,724
611
0
4,906
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 0 / 4
9,341
849
6,615
4,108
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 1 / 7
8,944
813
12,277
13,373
13,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
DarkDagger37
Bellona
13
0 / 3 / 2
7,813
710
3,722
9,583
11,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 2 / 5
8,724
793
6,186
10,291
7,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
LimJaheybuds
Hun Batz
16
6 / 2 / 0
9,834
894
12,001
13,046
6,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
6
Kills
7
7
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
4
3
L
Janus
0
2
3
0.75
L
Camazotz
Berticus96
Camazotz
2
3
2
1
W
0
1
7
3.5
W
Bellona
DarkDagger37
Bellona
0
3
2
0.33
W
0
2
5
1.25
W
Hun Batz
LimJaheybuds
Hun Batz
6
2
0
3
L
Xing Tian
PhdArchangel
Xing Tian
0
1
3
1.5
L
Aphrodite
TrueSaiyanMight
Aphrodite
4
1
2
5
L
Kukulkan
virgopete1972
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,334
Damage
40,801
44,693
Taken
50,401
29,577
Mitigated
40,998
7,115
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,615
978
99
169
4,108
3,014
8,223
292
3,776
40,609
0
L
Janus
2,262
0
0
450
4,453
1,360
0
1,759
2,547
6,991
0
L
Camazotz
Berticus96
Camazotz
6,385
605
0
1,195
14,672
11,206
0
4,195
9,866
0
22,415
W
12,277
1,100
805
2,026
13,373
13,152
594
2,762
9,848
0
35,864
W
Bellona
DarkDagger37
Bellona
3,722
562
0
452
9,583
11,035
1,178
1,420
8,088
0
11,372
W
6,186
326
1,389
841
10,291
7,651
291
2,681
7,398
17,105
0
W
Hun Batz
LimJaheybuds
Hun Batz
12,001
2,045
0
1,144
13,046
6,146
1,277
1,136
10,448
0
49,213
L
Xing Tian
PhdArchangel
Xing Tian
2,305
48
0
939
8,652
6,234
0
2,391
5,947
3,796
0
L
Aphrodite
TrueSaiyanMight
Aphrodite
4,382
750
1,431
3,100
12,010
8,855
0
2,988
8,604
15,162
0
L
Kukulkan
virgopete1972
Kukulkan
0
0
0
0
4,906
1,922
0
1,468
3,438
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,251
Gold Earned
44,656
72
Minions Killed
255
0
Camps Cleared
0
556,191
Distance Traveled
1,228,058
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,341
849
78
7
0
219,980
0
L
Janus
6,889
626
10
1
0
63,587
0
L
Camazotz
7,679
698
26
2
0
222,558
1
W
Shiva
8,944
813
64
6
0
256,992
0
W
Bellona
7,813
710
16
1
0
207,340
0
W
Geb
8,724
793
16
1
0
243,163
0
W
Hun Batz
9,834
894
81
7
0
300,583
0
L
Xing Tian
6,992
636
11
1
0
99,982
0
L
Aphrodite
8,967
815
25
2
0
166,041
0
L
Kukulkan
6,724
611
0
0
0
4,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role