Player Matchup

Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BlaqMagix006
Anubis
Level 146
God Stats
6W - 7L
1,556 SR
Queue Stats
87W - 85L
1,432 Elo+
Solo
Kuzenbo
Kuzenbo
ElmasPESA2
Kuzenbo
Level 138
God Stats
19W - 11L
1,626 SR
Queue Stats
75W - 45L
1,596 Elo+
Solo
Neith
Neith
SpookyYugi
Neith
Level 159
God Stats
2W - 2L
1,652 SR
Queue Stats
32W - 32L
1,420 Elo+
Solo
Thanatos
Thanatos
jOoRdAn JoOr
Thanatos
Level 148
God Stats
16W - 15L
1,456 SR
Queue Stats
303W - 305L
1,535 Elo+
Solo
Team Averages
Level 150
1,558 SR
1,497 Elo+

VS

Team Averages
Level 155
1,691 SR
1,446 Elo+
Scylla
Scylla
Akemiuwu
Scylla
Level 154
God Stats
3W - 5L
1,590 SR
Queue Stats
16W - 31L
1,369 Elo+
Party 1
Achilles
Achilles
Big-Hanzo
Achilles
Level 154
God Stats
11W - 9L
1,727 SR
Queue Stats
88W - 105L
1,474 Elo+
Solo
Pele
Pele
ElDn0rX
Pele
Level 156
God Stats
2W - 1L
1,761 SR
Queue Stats
81W - 96L
1,437 Elo+
Party 1
Cabrakan
Cabrakan
Zzimek
Cabrakan
Level 169
God Stats
0W - 1L
1,703 SR
Queue Stats
95W - 107L
1,489 Elo+
Party 1
Agni
Agni
gabo123
Agni
Level 144
God Stats
2W - 3L
1,675 SR
Queue Stats
44W - 46L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
10 / 0 / 10
11,687
899
17,410
5,018
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
17
3 / 1 / 9
9,821
755
8,915
9,319
5,005
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
ElmasPESA2
Kuzenbo
16
1 / 1 / 12
9,432
726
10,942
12,109
15,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Neith
17
2 / 2 / 15
9,792
753
13,623
15,089
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
jOoRdAn JoOr
Thanatos
18
8 / 4 / 6
10,510
808
9,257
14,998
7,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akemiuwu
Scylla
16
0 / 2 / 3
9,138
703
7,944
7,618
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
Big-Hanzo
Achilles
14
0 / 6 / 2
8,209
631
6,402
18,359
22,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
ElDn0rX
Pele
17
5 / 5 / 3
10,190
784
14,595
18,475
7,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Zzimek
Cabrakan
15
0 / 6 / 5
8,945
688
6,393
16,348
19,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
gabo123
Agni
17
3 / 5 / 2
9,716
747
10,038
11,976
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
24
Kills
8
8
Deaths
24
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
10
0
10
15
L
Scylla
Akemiuwu
Scylla
0
2
3
0.75
L
Achilles
Big-Hanzo
Achilles
0
6
2
0.17
W
Anubis
3
1
9
7.5
L
Pele
ElDn0rX
Pele
5
5
3
1.3
W
Kuzenbo
ElmasPESA2
Kuzenbo
1
1
12
7
W
Neith
2
2
15
4.75
L
Cabrakan
Zzimek
Cabrakan
0
6
5
0.42
L
Agni
gabo123
Agni
3
5
2
0.8
W
Thanatos
jOoRdAn JoOr
Thanatos
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,147
Damage
45,372
56,533
Taken
72,776
36,506
Mitigated
58,262
17,484
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
17,410
536
0
1,692
5,018
2,270
0
2,596
2,294
42,489
0
L
Scylla
Akemiuwu
Scylla
7,944
731
0
835
7,618
2,942
481
2,836
4,782
41,417
0
L
Achilles
Big-Hanzo
Achilles
6,402
1,310
0
1,587
18,359
22,877
0
9,559
8,800
0
14,587
W
Anubis
8,915
183
0
3,327
9,319
5,005
561
4,279
4,784
35,014
0
L
Pele
ElDn0rX
Pele
14,595
2,095
0
3,497
18,475
7,691
0
9,370
8,943
0
43,511
W
Kuzenbo
ElmasPESA2
Kuzenbo
10,942
4,394
0
400
12,109
15,335
601
4,966
6,988
27,827
0
W
Neith
13,623
5,085
0
2,381
15,089
6,348
709
7,268
7,672
0
48,577
L
Cabrakan
Zzimek
Cabrakan
6,393
404
0
1,208
16,348
19,648
54
7,838
8,510
16,955
0
L
Agni
gabo123
Agni
10,038
310
0
670
11,976
5,104
171
7,502
4,474
33,991
0
W
Thanatos
jOoRdAn JoOr
Thanatos
9,257
2,571
0
9,684
14,998
7,548
0
5,266
9,480
0
30,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,242
Gold Earned
46,198
289
Minions Killed
238
0
Camps Cleared
0
1,400,636
Distance Traveled
1,335,125
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,687
899
60
5
0
297,932
0
L
Scylla
9,138
703
72
6
0
260,223
0
L
Achilles
8,209
631
21
2
0
255,257
3
W
Anubis
9,821
755
70
5
0
280,012
2
L
Pele
10,190
784
59
5
0
326,178
0
W
Kuzenbo
9,432
726
35
3
0
275,019
0
W
Neith
9,792
753
77
6
0
254,059
0
L
Cabrakan
8,945
688
13
1
0
236,319
0
L
Agni
9,716
747
73
6
0
257,148
0
W
Thanatos
10,510
808
47
4
0
293,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role