Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ID-en-ligne91
Sol
Level 114
God Stats
44W - 32L
1,627 SR
Queue Stats
224W - 213L
1,512 Elo+
Party 1
Ra
Ra
MrCuddleyz
Ra
Level 127
God Stats
19W - 17L
1,634 SR
Queue Stats
313W - 268L
1,526 Elo+
Solo
Thanatos
Thanatos
Shayders
Thanatos
Level 81
God Stats
4W - 0L
1,968 SR
Queue Stats
83W - 79L
1,488 Elo+
Party 1
Mulan
Mulan
TheGreatNorse
Mulan
Level 103
God Stats
23W - 16L
1,672 SR
Queue Stats
104W - 99L
1,510 Elo+
Party 1
Team Averages
Level 98
1,680 SR
1,507 Elo+

VS

Team Averages
Level 132
1,429 SR
1,511 Elo+
Thor
Thor
Ex07icKz
Thor
Level 163
God Stats
1W - 3L
1,435 SR
Queue Stats
314W - 319L
1,556 Elo+
Solo
Jormungandr
Jormungandr
OneDecadeGone
Jormungandr
Level 159
God Stats
5W - 3L
1,642 SR
Queue Stats
89W - 86L
1,495 Elo+
Solo
Fafnir
Fafnir
YvngTAXFRAUD
Fafnir
Level 129
God Stats
0W - 2L
1,225 SR
Queue Stats
166W - 159L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
Level 125
God Stats
290W - 272L
1,560 SR
Queue Stats
306W - 296L
1,499 Elo+
Solo
Heimdallr
Heimdallr
letmeseethekids
Heimdallr
Level 85
God Stats
12W - 8L
1,284 SR
Queue Stats
75W - 68L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 5
5,525
553
2,629
3,765
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 2 / 2
6,738
674
7,421
8,572
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
5 / 0 / 3
6,769
677
8,300
6,019
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Shayders
Thanatos
11
5 / 0 / 3
6,620
662
4,881
7,913
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 3
5,601
560
4,349
7,882
4,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 2 / 0
4,822
482
2,595
9,786
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
OneDecadeGone
Jormungandr
11
4 / 2 / 0
7,366
737
4,899
7,414
4,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
9
1 / 0 / 0
5,702
570
2,947
7,597
5,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
9
0 / 6 / 1
5,514
551
5,248
7,718
2,422
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
letmeseethekids
Heimdallr
8
1 / 7 / 0
5,079
508
5,317
10,646
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
6
6
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
5
3.5
L
Thor
0
2
0
0
W
5
2
2
3
W
5
0
3
6.5
L
Jormungandr
OneDecadeGone
Jormungandr
4
2
0
2
W
Thanatos
Shayders
Thanatos
5
0
3
6.5
W
0
4
3
0.38
L
Fafnir
1
0
0
1
L
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
0
6
1
0.08
L
Heimdallr
letmeseethekids
Heimdallr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,580
Damage
21,006
34,151
Taken
43,161
15,568
Mitigated
19,924
17,328
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,629
400
0
1,348
3,765
2,709
0
885
2,880
9,462
0
L
Thor
2,595
1,126
0
3,348
9,786
3,027
0
1,442
8,194
0
25,440
W
7,421
3,112
0
5,081
8,572
2,760
544
1,844
6,728
55,771
4,297
W
8,300
1,254
1,011
2,933
6,019
2,375
0
4,146
1,873
51,990
0
L
Jormungandr
OneDecadeGone
Jormungandr
4,899
1,165
0
2,224
7,414
4,946
334
0
6,993
49,225
0
W
Thanatos
Shayders
Thanatos
4,881
1,963
0
5,824
7,913
2,892
0
1,542
6,371
0
41,137
W
4,349
727
0
1,131
7,882
4,832
0
5,298
2,584
0
29,183
L
Fafnir
2,947
578
993
2,126
7,597
5,369
0
4,666
2,663
11,295
0
L
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
5,248
1,187
34
222
7,718
2,422
0
4,011
3,504
38,822
0
L
Heimdallr
letmeseethekids
Heimdallr
5,317
2,146
0
1,246
10,646
4,160
0
7,699
2,931
0
28,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,253
Gold Earned
28,483
310
Minions Killed
250
0
Camps Cleared
0
1,060,178
Distance Traveled
930,226
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,525
553
16
2
0
204,174
0
L
Thor
4,822
482
43
4
0
204,144
0
W
Sol
6,738
674
88
9
0
223,664
2
W
Ra
6,769
677
94
9
0
209,570
0
L
Jormungandr
7,366
737
87
9
0
176,101
0
W
Thanatos
6,620
662
58
6
0
250,570
0
W
Mulan
5,601
560
54
5
0
172,200
0
L
Fafnir
5,702
570
9
1
0
213,519
4
L
Morgan Le Fay
5,514
551
67
7
0
168,835
3
L
Heimdallr
5,079
508
44
4
0
167,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role